3 Commits

Author SHA1 Message Date
51cfc84cc7 More progress on shader implementation.
Changed engine OpenGL version to 4.1.

Added OpenGL program pipeline handles.

Added fragment shaders.

Some class name changes.
2020-05-28 23:22:44 -05:00
d269760c80 Progress on adding GL shader system. 2020-05-28 13:51:44 -05:00
93937a8b34 Refactoring. 2020-05-28 10:20:54 -05:00