Playground now has more control; Implemented framework changes.

Live framerate and update rate changing commands added.
This commit is contained in:
2020-08-22 22:41:04 -05:00
parent c28261dcfa
commit d8eda24809
2 changed files with 24 additions and 5 deletions

View File

@@ -84,7 +84,8 @@ namespace SlatedGameToolkit.Tools.Utilities.Playground
public void Render(double delta)
{
renderer.Begin(Matrix4x4.Identity, delta);
camera.InterpolatePosition(delta);
renderer.Begin(Matrix4x4.Identity);
renderer.Draw(logo);
renderer.Draw(textureTester);
renderer.Draw(untextured);