Progress on adding GL shader system.

This commit is contained in:
2020-05-28 13:51:44 -05:00
parent 93937a8b34
commit d269760c80
13 changed files with 212 additions and 33 deletions

View File

@@ -31,7 +31,7 @@ namespace SlatedGameToolkit.Tools.Commands
} else if (args[0].Equals("status")) {
interactable.Tell("Running: " + GameEngine.IsRunning());
interactable.Tell("Target FPS: " + (GameEngine.targetFPS <= 0 ? "Not bounded." : GameEngine.targetFPS.ToString()));
interactable.Tell("Update Step: " + (GameEngine.UpdatesPerSecond <= 0 ? "Not bounded." : GameEngine.UpdatesPerSecond.ToString()));
interactable.Tell("Update Step: " + (GameEngine.UpdatesPerSecond <= 0 ? "Not Locked." : GameEngine.UpdatesPerSecond.ToString()));
return true;
}
return false;