Class rename that accounts for potential changes.
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@ -9,7 +9,7 @@ namespace SlatedGameToolkit.Tools.Commands
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public bool Execute(IInteractable interactable, string[] args)
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public bool Execute(IInteractable interactable, string[] args)
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{
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{
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if (args.Length > 1) return false;
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if (args.Length > 1) return false;
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ConsoleProgram.Stop();
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Program.Stop();
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return true;
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return true;
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}
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}
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@ -6,7 +6,7 @@ using SlatedGameToolkit.Tools.System.Interaction;
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namespace SlatedGameToolkit.Tools
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namespace SlatedGameToolkit.Tools
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{
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{
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class ConsoleProgram
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class Program
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{
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{
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static private bool running;
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static private bool running;
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static void Main(string[] args)
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static void Main(string[] args)
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