Main state changed to reflect font rendering capability.
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@ -88,8 +88,7 @@ namespace SlatedGameToolkit.Tools.Utilities.Playground
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renderer.Draw(logo);
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renderer.Draw(logo);
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renderer.Draw(textureTester);
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renderer.Draw(textureTester);
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renderer.Draw(untextured);
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renderer.Draw(untextured);
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font.Draw(renderer, 0.25f, -0.35f, "Hello World.", Color.White);
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font.Draw(renderer, 0.25f, -0.35f, "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890", Color.White);
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renderer.Draw(new RectangleMesh(new RectangleF(-1, -1, 0.5f, 0.5f), new RectangleF(0, 1, 1, -1), font.GetTextureBacking(0), Color.White));
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renderer.End();
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renderer.End();
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}
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}
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