Restructuring and clean up. Preparation for loading library.

This commit is contained in:
Harrison Deng 2020-06-25 11:19:39 -05:00
parent bbdafb2489
commit 0225f0821c
12 changed files with 59 additions and 1776 deletions

View File

@ -0,0 +1,38 @@
using System;
using System.Runtime.InteropServices;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using SlatedGameToolkit.Framework.Exceptions;
using SlatedGameToolkit.Framework.Graphics.OpenGL;
using SlatedGameToolkit.Framework.Graphics.Textures;
namespace SlatedGameToolkit.Commons.Loaders
{
public static class TextureLoader
{
/// <summary>
/// Loads a texture using SDL2's image library.
/// Therefore, technically, this function should be able to laod any format SDL2 Image can load.
/// </summary>
/// <param name="path">The path of the texture to load.</param>
/// <param name="glContext">The OpenGL context the texture is to be associated with. May be null.</param>
/// <returns>An OpenGL Texture associated with the given context.</returns>
public static Texture LoadTexture(string path, GLContext glContext)
{
TextureData textureData;
using (Image<Rgba32> image = Image.Load<Rgba32>(path))
{
byte[] pixelData;
Span<Rgba32> pixelDataSpan;
if (image.TryGetSinglePixelSpan(out pixelDataSpan)) {
pixelData = MemoryMarshal.AsBytes(pixelDataSpan).ToArray();
} else {
throw new FrameworkUsageException("Image too large!");
}
textureData = new TextureData(image.Width, image.Height, pixelData);
}
return new Texture(textureData, glContext);
}
}
}

View File

@ -0,0 +1,15 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.0-rc0003" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SlatedGameToolkit.Framework\SlatedGameToolkit.Framework.csproj" />
</ItemGroup>
</Project>

View File

@ -5,12 +5,10 @@ using SDL2;
using Serilog;
using Serilog.Core;
using SlatedGameToolkit.Framework.Exceptions;
using SlatedGameToolkit.Framework.Graphics.Textures;
using SlatedGameToolkit.Framework.Graphics.Window;
using SlatedGameToolkit.Framework.Input.Devices;
using SlatedGameToolkit.Framework.StateSystem;
using SlatedGameToolkit.Framework.StateSystem.States;
using SlatedGameToolkit.Framework.Utilities;
namespace SlatedGameToolkit.Framework {
/// <summary>

View File

@ -1,4 +1,4 @@
namespace SlatedGameToolkit.Framework.Graphics.Render
namespace SlatedGameToolkit.Framework.Graphics.Textures
{
public interface ITexture
{

View File

@ -59,11 +59,6 @@ namespace SlatedGameToolkit.Framework.Loader {
thread.IsBackground = true;
thread.Start();
RegisterCommonLoaders();
}
private void RegisterCommonLoaders() {
Loaders["png"] = CommonLoaders.LoadTexture;
}
/// <summary>

View File

@ -1,46 +0,0 @@
using System;
using System.IO;
using System.Runtime.InteropServices;
using SDL2;
using SlatedGameToolkit.Framework.Exceptions;
using SlatedGameToolkit.Framework.Graphics.OpenGL;
using SlatedGameToolkit.Framework.Graphics.Textures;
using SlatedGameToolkit.Framework.Loader;
namespace SlatedGameToolkit.Framework.Loader
{
public static class CommonLoaders
{
/// <summary>
/// Loads a texture using SDL2's image library.
/// Therefore, technically, this function should be able to laod any format SDL2 Image can load.
/// </summary>
/// <param name="path">The path of the texture to load.</param>
/// <param name="glContext">The OpenGL context the texture is to be associated with. May be null.</param>
/// <returns>An OpenGL Texture associated with the given context.</returns>
public static Texture LoadTexture(string path, GLContext glContext)
{
IntPtr ptr = SDL_image.IMG_Load(path);
if (ptr.Equals(IntPtr.Zero)) throw new FrameworkSDLException("Could not find texture file at path: " + path);
SDL.SDL_Surface surface = Marshal.PtrToStructure<SDL.SDL_Surface>(ptr);
SDL.SDL_PixelFormat pixelFormat = Marshal.PtrToStructure<SDL.SDL_PixelFormat>(surface.format);
if (pixelFormat.format != SDL.SDL_PIXELFORMAT_ABGR8888) {
GameEngine.Logger.Warning(string.Format("Texture \"{0}\" is of format {1}. Converting to ABGR8888. Consider saving files in such a data format for faster load times.", path, SDL.SDL_GetPixelFormatName(pixelFormat.format).Remove(0, 16)));
IntPtr convertedPtr = SDL.SDL_ConvertSurfaceFormat(ptr, SDL.SDL_PIXELFORMAT_ABGR8888, 0);
if (convertedPtr == null) throw new OptionalSDLException();
SDL.SDL_FreeSurface(ptr);
ptr = convertedPtr;
surface = Marshal.PtrToStructure<SDL.SDL_Surface>(ptr);
}
byte[] data = new byte[surface.pitch * surface.h];
Marshal.Copy(surface.pixels, data, 0, data.Length);
TextureData textureData = new TextureData(surface.w, surface.h, data);
Texture useable = new Texture(textureData, glContext);
SDL.SDL_FreeSurface(ptr);
return useable;
}
}
}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.1 KiB

View File

@ -1,307 +0,0 @@
#region License
/* SDL2# - C# Wrapper for SDL2
*
* Copyright (c) 2013-2020 Ethan Lee.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
*
*/
#endregion
#region Using Statements
using System;
using System.Runtime.InteropServices;
#endregion
namespace SDL2
{
public static class SDL_image
{
#region SDL2# Variables
/* Used by DllImport to load the native library. */
private const string nativeLibName = "SDL2_image";
#endregion
#region SDL_image.h
/* Similar to the headers, this is the version we're expecting to be
* running with. You will likely want to check this somewhere in your
* program!
*/
public const int SDL_IMAGE_MAJOR_VERSION = 2;
public const int SDL_IMAGE_MINOR_VERSION = 0;
public const int SDL_IMAGE_PATCHLEVEL = 6;
[Flags]
public enum IMG_InitFlags
{
IMG_INIT_JPG = 0x00000001,
IMG_INIT_PNG = 0x00000002,
IMG_INIT_TIF = 0x00000004,
IMG_INIT_WEBP = 0x00000008
}
public static void SDL_IMAGE_VERSION(out SDL.SDL_version X)
{
X.major = SDL_IMAGE_MAJOR_VERSION;
X.minor = SDL_IMAGE_MINOR_VERSION;
X.patch = SDL_IMAGE_PATCHLEVEL;
}
[DllImport(nativeLibName, EntryPoint = "IMG_Linked_Version", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_IMG_Linked_Version();
public static SDL.SDL_version IMG_Linked_Version()
{
SDL.SDL_version result;
IntPtr result_ptr = INTERNAL_IMG_Linked_Version();
result = (SDL.SDL_version) Marshal.PtrToStructure(
result_ptr,
typeof(SDL.SDL_version)
);
return result;
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int IMG_Init(IMG_InitFlags flags);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void IMG_Quit();
/* IntPtr refers to an SDL_Surface* */
[DllImport(nativeLibName, EntryPoint = "IMG_Load", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe IntPtr INTERNAL_IMG_Load(
byte* file
);
public static unsafe IntPtr IMG_Load(string file)
{
byte* utf8File = SDL.Utf8Encode(file);
IntPtr handle = INTERNAL_IMG_Load(
utf8File
);
Marshal.FreeHGlobal((IntPtr) utf8File);
return handle;
}
/* src refers to an SDL_RWops*, IntPtr to an SDL_Surface* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_Load_RW(
IntPtr src,
int freesrc
);
/* src refers to an SDL_RWops*, IntPtr to an SDL_Surface* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, EntryPoint = "IMG_LoadTyped_RW", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe IntPtr INTERNAL_IMG_LoadTyped_RW(
IntPtr src,
int freesrc,
byte* type
);
public static unsafe IntPtr IMG_LoadTyped_RW(
IntPtr src,
int freesrc,
string type
) {
int utf8TypeBufSize = SDL.Utf8Size(type);
byte* utf8Type = stackalloc byte[utf8TypeBufSize];
return INTERNAL_IMG_LoadTyped_RW(
src,
freesrc,
SDL.Utf8Encode(type, utf8Type, utf8TypeBufSize)
);
}
/* IntPtr refers to an SDL_Texture*, renderer to an SDL_Renderer* */
[DllImport(nativeLibName, EntryPoint = "IMG_LoadTexture", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe IntPtr INTERNAL_IMG_LoadTexture(
IntPtr renderer,
byte* file
);
public static unsafe IntPtr IMG_LoadTexture(
IntPtr renderer,
string file
) {
byte* utf8File = SDL.Utf8Encode(file);
IntPtr handle = INTERNAL_IMG_LoadTexture(
renderer,
utf8File
);
Marshal.FreeHGlobal((IntPtr) utf8File);
return handle;
}
/* renderer refers to an SDL_Renderer*.
* src refers to an SDL_RWops*.
* IntPtr to an SDL_Texture*.
*/
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_LoadTexture_RW(
IntPtr renderer,
IntPtr src,
int freesrc
);
/* renderer refers to an SDL_Renderer*.
* src refers to an SDL_RWops*.
* IntPtr to an SDL_Texture*.
*/
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, EntryPoint = "IMG_LoadTextureTyped_RW", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe IntPtr INTERNAL_IMG_LoadTextureTyped_RW(
IntPtr renderer,
IntPtr src,
int freesrc,
byte* type
);
public static unsafe IntPtr IMG_LoadTextureTyped_RW(
IntPtr renderer,
IntPtr src,
int freesrc,
string type
) {
byte* utf8Type = SDL.Utf8Encode(type);
IntPtr handle = INTERNAL_IMG_LoadTextureTyped_RW(
renderer,
src,
freesrc,
utf8Type
);
Marshal.FreeHGlobal((IntPtr) utf8Type);
return handle;
}
/* IntPtr refers to an SDL_Surface* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_ReadXPMFromArray(
[In()] [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.LPStr)]
string[] xpm
);
/* surface refers to an SDL_Surface* */
[DllImport(nativeLibName, EntryPoint = "IMG_SavePNG", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe int INTERNAL_IMG_SavePNG(
IntPtr surface,
byte* file
);
public static unsafe int IMG_SavePNG(IntPtr surface, string file)
{
byte* utf8File = SDL.Utf8Encode(file);
int result = INTERNAL_IMG_SavePNG(
surface,
utf8File
);
Marshal.FreeHGlobal((IntPtr) utf8File);
return result;
}
/* surface refers to an SDL_Surface*, dst to an SDL_RWops* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int IMG_SavePNG_RW(
IntPtr surface,
IntPtr dst,
int freedst
);
/* surface refers to an SDL_Surface* */
[DllImport(nativeLibName, EntryPoint = "IMG_SaveJPG", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe int INTERNAL_IMG_SaveJPG(
IntPtr surface,
byte* file,
int quality
);
public static unsafe int IMG_SaveJPG(IntPtr surface, string file, int quality)
{
byte* utf8File = SDL.Utf8Encode(file);
int result = INTERNAL_IMG_SaveJPG(
surface,
utf8File,
quality
);
Marshal.FreeHGlobal((IntPtr) utf8File);
return result;
}
/* surface refers to an SDL_Surface*, dst to an SDL_RWops* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int IMG_SaveJPG_RW(
IntPtr surface,
IntPtr dst,
int freedst,
int quality
);
#region Animated Image Support
/* This region is only available in 2.0.6 or higher. */
public struct IMG_Animation
{
public int w;
public int h;
public IntPtr frames; /* SDL_Surface** */
public IntPtr delays; /* int* */
}
/* IntPtr refers to an IMG_Animation* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_LoadAnimation(
[In()] [MarshalAs(UnmanagedType.LPStr)]
string file
);
/* IntPtr refers to an IMG_Animation*, src to an SDL_RWops* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_LoadAnimation_RW(
IntPtr src,
int freesrc
);
/* IntPtr refers to an IMG_Animation*, src to an SDL_RWops* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_LoadAnimationTyped_RW(
IntPtr src,
int freesrc,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string type
);
/* anim refers to an IMG_Animation* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void IMG_FreeAnimation(IntPtr anim);
/* IntPtr refers to an IMG_Animation*, src to an SDL_RWops* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr IMG_LoadGIFAnimation_RW(IntPtr src);
#endregion
#endregion
}
}

View File

@ -1,651 +0,0 @@
#region License
/* SDL2# - C# Wrapper for SDL2
*
* Copyright (c) 2013-2020 Ethan Lee.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
*
*/
#endregion
#region Using Statements
using System;
using System.Runtime.InteropServices;
#endregion
namespace SDL2
{
public static class SDL_mixer
{
#region SDL2# Variables
/* Used by DllImport to load the native library. */
private const string nativeLibName = "SDL2_mixer";
#endregion
#region SDL_mixer.h
/* Similar to the headers, this is the version we're expecting to be
* running with. You will likely want to check this somewhere in your
* program!
*/
public const int SDL_MIXER_MAJOR_VERSION = 2;
public const int SDL_MIXER_MINOR_VERSION = 0;
public const int SDL_MIXER_PATCHLEVEL = 5;
/* In C, you can redefine this value before including SDL_mixer.h.
* We're not going to allow this in SDL2#, since the value of this
* variable is persistent and not dependent on preprocessor ordering.
*/
public const int MIX_CHANNELS = 8;
public static readonly int MIX_DEFAULT_FREQUENCY = 44100;
public static readonly ushort MIX_DEFAULT_FORMAT =
BitConverter.IsLittleEndian ? SDL.AUDIO_S16LSB : SDL.AUDIO_S16MSB;
public static readonly int MIX_DEFAULT_CHANNELS = 2;
public static readonly byte MIX_MAX_VOLUME = 128;
[Flags]
public enum MIX_InitFlags
{
MIX_INIT_FLAC = 0x00000001,
MIX_INIT_MOD = 0x00000002,
MIX_INIT_MP3 = 0x00000008,
MIX_INIT_OGG = 0x00000010,
MIX_INIT_MID = 0x00000020,
MIX_INIT_OPUS = 0x00000040
}
public struct MIX_Chunk
{
public int allocated;
public IntPtr abuf; /* Uint8* */
public uint alen;
public byte volume;
}
public enum Mix_Fading
{
MIX_NO_FADING,
MIX_FADING_OUT,
MIX_FADING_IN
}
public enum Mix_MusicType
{
MUS_NONE,
MUS_CMD,
MUS_WAV,
MUS_MOD,
MUS_MID,
MUS_OGG,
MUS_MP3,
MUS_MP3_MAD_UNUSED,
MUS_FLAC,
MUS_MODPLUG_UNUSED,
MUS_OPUS
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void MixFuncDelegate(
IntPtr udata, // void*
IntPtr stream, // Uint8*
int len
);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void Mix_EffectFunc_t(
int chan,
IntPtr stream, // void*
int len,
IntPtr udata // void*
);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void Mix_EffectDone_t(
int chan,
IntPtr udata // void*
);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void MusicFinishedDelegate();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void ChannelFinishedDelegate(int channel);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int SoundFontDelegate(
IntPtr a, // const char*
IntPtr b // void*
);
public static void SDL_MIXER_VERSION(out SDL.SDL_version X)
{
X.major = SDL_MIXER_MAJOR_VERSION;
X.minor = SDL_MIXER_MINOR_VERSION;
X.patch = SDL_MIXER_PATCHLEVEL;
}
[DllImport(nativeLibName, EntryPoint = "MIX_Linked_Version", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_MIX_Linked_Version();
public static SDL.SDL_version MIX_Linked_Version()
{
SDL.SDL_version result;
IntPtr result_ptr = INTERNAL_MIX_Linked_Version();
result = (SDL.SDL_version) Marshal.PtrToStructure(
result_ptr,
typeof(SDL.SDL_version)
);
return result;
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Init(MIX_InitFlags flags);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_Quit();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_OpenAudio(
int frequency,
ushort format,
int channels,
int chunksize
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_AllocateChannels(int numchans);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_QuerySpec(
out int frequency,
out ushort format,
out int channels
);
/* src refers to an SDL_RWops*, IntPtr to a Mix_Chunk* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_LoadWAV_RW(
IntPtr src,
int freesrc
);
/* IntPtr refers to a Mix_Chunk* */
/* This is an RWops macro in the C header. */
public static IntPtr Mix_LoadWAV(string file)
{
IntPtr rwops = SDL.SDL_RWFromFile(file, "rb");
return Mix_LoadWAV_RW(rwops, 1);
}
/* IntPtr refers to a Mix_Music* */
[DllImport(nativeLibName, EntryPoint = "Mix_LoadMUS", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe IntPtr INTERNAL_Mix_LoadMUS(
byte* file
);
public static unsafe IntPtr Mix_LoadMUS(string file)
{
byte* utf8File = SDL.Utf8Encode(file);
IntPtr handle = INTERNAL_Mix_LoadMUS(
utf8File
);
Marshal.FreeHGlobal((IntPtr) utf8File);
return handle;
}
/* IntPtr refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_QuickLoad_WAV(
[In()] [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1)]
byte[] mem
);
/* IntPtr refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_QuickLoad_RAW(
[In()] [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1, SizeParamIndex = 1)]
byte[] mem,
uint len
);
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_FreeChunk(IntPtr chunk);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_FreeMusic(IntPtr music);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetNumChunkDecoders();
[DllImport(nativeLibName, EntryPoint = "Mix_GetChunkDecoder", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_GetChunkDecoder(int index);
public static string Mix_GetChunkDecoder(int index)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetChunkDecoder(index)
);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetNumMusicDecoders();
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicDecoder", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_GetMusicDecoder(int index);
public static string Mix_GetMusicDecoder(int index)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicDecoder(index)
);
}
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Mix_MusicType Mix_GetMusicType(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicTitle", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicTitle(IntPtr music);
public static string Mix_GetMusicTitle(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicTitle(music)
);
}
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicTitleTag", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicTitleTag(IntPtr music);
public static string Mix_GetMusicTitleTag(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicTitleTag(music)
);
}
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicArtistTag", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicArtistTag(IntPtr music);
public static string Mix_GetMusicArtistTag(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicArtistTag(music)
);
}
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicAlbumTag", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicAlbumTag(IntPtr music);
public static string Mix_GetMusicAlbumTag(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicAlbumTag(music)
);
}
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicCopyrightTag", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicCopyrightTag(IntPtr music);
public static string Mix_GetMusicCopyrightTag(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicCopyrightTag(music)
);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_SetPostMix(
MixFuncDelegate mix_func,
IntPtr arg // void*
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_HookMusic(
MixFuncDelegate mix_func,
IntPtr arg // void*
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_HookMusicFinished(
MusicFinishedDelegate music_finished
);
/* IntPtr refers to a void* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_GetMusicHookData();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_ChannelFinished(
ChannelFinishedDelegate channel_finished
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_RegisterEffect(
int chan,
Mix_EffectFunc_t f,
Mix_EffectDone_t d,
IntPtr arg // void*
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_UnregisterEffect(
int channel,
Mix_EffectFunc_t f
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_UnregisterAllEffects(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetPanning(
int channel,
byte left,
byte right
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetPosition(
int channel,
short angle,
byte distance
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetDistance(int channel, byte distance);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetReverseStereo(int channel, int flip);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_ReserveChannels(int num);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupChannel(int which, int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupChannels(int from, int to, int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupAvailable(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupCount(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupOldest(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupNewer(int tag);
/* chunk refers to a Mix_Chunk* */
public static int Mix_PlayChannel(
int channel,
IntPtr chunk,
int loops
) {
return Mix_PlayChannelTimed(channel, chunk, loops, -1);
}
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PlayChannelTimed(
int channel,
IntPtr chunk,
int loops,
int ticks
);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PlayMusic(IntPtr music, int loops);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeInMusic(
IntPtr music,
int loops,
int ms
);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeInMusicPos(
IntPtr music,
int loops,
int ms,
double position
);
/* chunk refers to a Mix_Chunk* */
public static int Mix_FadeInChannel(
int channel,
IntPtr chunk,
int loops,
int ms
) {
return Mix_FadeInChannelTimed(channel, chunk, loops, ms, -1);
}
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeInChannelTimed(
int channel,
IntPtr chunk,
int loops,
int ms,
int ticks
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Volume(int channel, int volume);
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_VolumeChunk(
IntPtr chunk,
int volume
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_VolumeMusic(int volume);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetVolumeMusicStream(IntPtr music);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_HaltChannel(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_HaltGroup(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_HaltMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_ExpireChannel(int channel, int ticks);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeOutChannel(int which, int ms);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeOutGroup(int tag, int ms);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeOutMusic(int ms);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Mix_Fading Mix_FadingMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Mix_Fading Mix_FadingChannel(int which);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_Pause(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_Resume(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Paused(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_PauseMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_ResumeMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_RewindMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PausedMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetMusicPosition(double position);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_GetMusicPosition(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_MusicDuration(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_GetMusicLoopStartTime(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_GetMusicLoopEndTime(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_GetMusicLoopLengthTime(IntPtr music);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Playing(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PlayingMusic();
[DllImport(nativeLibName, EntryPoint = "Mix_SetMusicCMD", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe int INTERNAL_Mix_SetMusicCMD(
byte* command
);
public static unsafe int Mix_SetMusicCMD(string command)
{
byte* utf8Cmd = SDL.Utf8Encode(command);
int result = INTERNAL_Mix_SetMusicCMD(
utf8Cmd
);
Marshal.FreeHGlobal((IntPtr) utf8Cmd);
return result;
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetSynchroValue(int value);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetSynchroValue();
[DllImport(nativeLibName, EntryPoint = "Mix_SetSoundFonts", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe int INTERNAL_Mix_SetSoundFonts(
byte* paths
);
public static unsafe int Mix_SetSoundFonts(string paths)
{
byte* utf8Paths = SDL.Utf8Encode(paths);
int result = INTERNAL_Mix_SetSoundFonts(
utf8Paths
);
Marshal.FreeHGlobal((IntPtr) utf8Paths);
return result;
}
[DllImport(nativeLibName, EntryPoint = "Mix_GetSoundFonts", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_GetSoundFonts();
public static string Mix_GetSoundFonts()
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetSoundFonts()
);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_EachSoundFont(
SoundFontDelegate function,
IntPtr data // void*
);
/* Only available in 2.0.5 or later. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetTimidityCfg(
[In()] [MarshalAs(UnmanagedType.LPStr)]
string path
);
/* Only available in 2.0.5 or later. */
[DllImport(nativeLibName, EntryPoint = "Mix_GetTimidityCfg", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetTimidityCfg();
public static string Mix_GetTimidityCfg()
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetTimidityCfg()
);
}
/* IntPtr refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_GetChunk(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_CloseAudio();
#endregion
}
}

View File

@ -1,757 +0,0 @@
#region License
/* SDL2# - C# Wrapper for SDL2
*
* Copyright (c) 2013-2020 Ethan Lee.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
*
*/
#endregion
#region Using Statements
using System;
using System.Runtime.InteropServices;
#endregion
namespace SDL2
{
public static class SDL_ttf
{
#region SDL2# Variables
/* Used by DllImport to load the native library. */
private const string nativeLibName = "SDL2_ttf";
#endregion
#region SDL_ttf.h
/* Similar to the headers, this is the version we're expecting to be
* running with. You will likely want to check this somewhere in your
* program!
*/
public const int SDL_TTF_MAJOR_VERSION = 2;
public const int SDL_TTF_MINOR_VERSION = 0;
public const int SDL_TTF_PATCHLEVEL = 16;
public const int UNICODE_BOM_NATIVE = 0xFEFF;
public const int UNICODE_BOM_SWAPPED = 0xFFFE;
public const int TTF_STYLE_NORMAL = 0x00;
public const int TTF_STYLE_BOLD = 0x01;
public const int TTF_STYLE_ITALIC = 0x02;
public const int TTF_STYLE_UNDERLINE = 0x04;
public const int TTF_STYLE_STRIKETHROUGH = 0x08;
public const int TTF_HINTING_NORMAL = 0;
public const int TTF_HINTING_LIGHT = 1;
public const int TTF_HINTING_MONO = 2;
public const int TTF_HINTING_NONE = 3;
public const int TTF_HINTING_LIGHT_SUBPIXEL = 4; /* >= 2.0.16 */
public static void SDL_TTF_VERSION(out SDL.SDL_version X)
{
X.major = SDL_TTF_MAJOR_VERSION;
X.minor = SDL_TTF_MINOR_VERSION;
X.patch = SDL_TTF_PATCHLEVEL;
}
[DllImport(nativeLibName, EntryPoint = "TTF_LinkedVersion", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_TTF_LinkedVersion();
public static SDL.SDL_version TTF_LinkedVersion()
{
SDL.SDL_version result;
IntPtr result_ptr = INTERNAL_TTF_LinkedVersion();
result = (SDL.SDL_version) Marshal.PtrToStructure(
result_ptr,
typeof(SDL.SDL_version)
);
return result;
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_ByteSwappedUNICODE(int swapped);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_Init();
/* IntPtr refers to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_OpenFont", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe IntPtr INTERNAL_TTF_OpenFont(
byte* file,
int ptsize
);
public static unsafe IntPtr TTF_OpenFont(string file, int ptsize)
{
byte* utf8File = SDL.Utf8Encode(file);
IntPtr handle = INTERNAL_TTF_OpenFont(
utf8File,
ptsize
);
Marshal.FreeHGlobal((IntPtr) utf8File);
return handle;
}
/* src refers to an SDL_RWops*, IntPtr to a TTF_Font* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_OpenFontRW(
IntPtr src,
int freesrc,
int ptsize
);
/* IntPtr refers to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_OpenFontIndex", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe IntPtr INTERNAL_TTF_OpenFontIndex(
byte* file,
int ptsize,
long index
);
public static unsafe IntPtr TTF_OpenFontIndex(
string file,
int ptsize,
long index
) {
byte* utf8File = SDL.Utf8Encode(file);
IntPtr handle = INTERNAL_TTF_OpenFontIndex(
utf8File,
ptsize,
index
);
Marshal.FreeHGlobal((IntPtr) utf8File);
return handle;
}
/* src refers to an SDL_RWops*, IntPtr to a TTF_Font* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_OpenFontIndexRW(
IntPtr src,
int freesrc,
int ptsize,
long index
);
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_SetFontSize(
IntPtr font,
int ptsize
);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GetFontStyle(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_SetFontStyle(IntPtr font, int style);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GetFontOutline(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_SetFontOutline(IntPtr font, int outline);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GetFontHinting(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_SetFontHinting(IntPtr font, int hinting);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_FontHeight(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_FontAscent(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_FontDescent(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_FontLineSkip(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GetFontKerning(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_SetFontKerning(IntPtr font, int allowed);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern long TTF_FontFaces(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_FontFaceIsFixedWidth(IntPtr font);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_FontFaceFamilyName", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_TTF_FontFaceFamilyName(
IntPtr font
);
public static string TTF_FontFaceFamilyName(IntPtr font)
{
return SDL.UTF8_ToManaged(
INTERNAL_TTF_FontFaceFamilyName(font)
);
}
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_FontFaceStyleName", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_TTF_FontFaceStyleName(
IntPtr font
);
public static string TTF_FontFaceStyleName(IntPtr font)
{
return SDL.UTF8_ToManaged(
INTERNAL_TTF_FontFaceStyleName(font)
);
}
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GlyphIsProvided(IntPtr font, ushort ch);
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GlyphIsProvided32(IntPtr font, uint ch);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GlyphMetrics(
IntPtr font,
ushort ch,
out int minx,
out int maxx,
out int miny,
out int maxy,
out int advance
);
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GlyphMetrics32(
IntPtr font,
uint ch,
out int minx,
out int maxx,
out int miny,
out int maxy,
out int advance
);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_SizeText(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
out int w,
out int h
);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_SizeUTF8", CallingConvention = CallingConvention.Cdecl)]
public static extern unsafe int INTERNAL_TTF_SizeUTF8(
IntPtr font,
byte* text,
out int w,
out int h
);
public static unsafe int TTF_SizeUTF8(
IntPtr font,
string text,
out int w,
out int h
) {
byte* utf8Text = SDL.Utf8Encode(text);
int result = INTERNAL_TTF_SizeUTF8(
font,
utf8Text,
out w,
out h
);
Marshal.FreeHGlobal((IntPtr) utf8Text);
return result;
}
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_SizeUNICODE(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
out int w,
out int h
);
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_MeasureText(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
int measure_width,
out int extent,
out int count
);
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "TTF_MeasureUTF8", CallingConvention = CallingConvention.Cdecl)]
public static extern unsafe int INTERNAL_TTF_MeasureUTF8(
IntPtr font,
byte* text,
int measure_width,
out int extent,
out int count
);
public static unsafe int TTF_MeasureUTF8(
IntPtr font,
string text,
int measure_width,
out int extent,
out int count
) {
byte* utf8Text = SDL.Utf8Encode(text);
int result = INTERNAL_TTF_MeasureUTF8(
font,
utf8Text,
measure_width,
out extent,
out count
);
Marshal.FreeHGlobal((IntPtr) utf8Text);
return result;
}
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_MeasureUNICODE(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
int measure_width,
out int extent,
out int count
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderText_Solid(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_RenderUTF8_Solid", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe IntPtr INTERNAL_TTF_RenderUTF8_Solid(
IntPtr font,
byte* text,
SDL.SDL_Color fg
);
public static unsafe IntPtr TTF_RenderUTF8_Solid(
IntPtr font,
string text,
SDL.SDL_Color fg
) {
byte* utf8Text = SDL.Utf8Encode(text);
IntPtr result = INTERNAL_TTF_RenderUTF8_Solid(
font,
utf8Text,
fg
);
Marshal.FreeHGlobal((IntPtr) utf8Text);
return result;
}
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderUNICODE_Solid(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderText_Solid_Wrapped(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
SDL.SDL_Color fg,
uint wrapLength
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "TTF_RenderUTF8_Solid_Wrapped", CallingConvention = CallingConvention.Cdecl)]
public static extern unsafe IntPtr INTERNAL_TTF_RenderUTF8_Solid_Wrapped(
IntPtr font,
byte* text,
SDL.SDL_Color fg,
uint wrapLength
);
public static unsafe IntPtr TTF_RenderUTF8_Solid_Wrapped(
IntPtr font,
string text,
SDL.SDL_Color fg,
uint wrapLength
) {
byte* utf8Text = SDL.Utf8Encode(text);
IntPtr result = INTERNAL_TTF_RenderUTF8_Solid_Wrapped(
font,
utf8Text,
fg,
wrapLength
);
Marshal.FreeHGlobal((IntPtr) utf8Text);
return result;
}
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderUNICODE_Solid_Wrapped(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
SDL.SDL_Color fg,
uint wrapLength
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderGlyph_Solid(
IntPtr font,
ushort ch,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderGlyph32_Solid(
IntPtr font,
uint ch,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderText_Shaded(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
SDL.SDL_Color fg,
SDL.SDL_Color bg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_RenderUTF8_Shaded", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe IntPtr INTERNAL_TTF_RenderUTF8_Shaded(
IntPtr font,
byte* text,
SDL.SDL_Color fg,
SDL.SDL_Color bg
);
public static unsafe IntPtr TTF_RenderUTF8_Shaded(
IntPtr font,
string text,
SDL.SDL_Color fg,
SDL.SDL_Color bg
) {
byte* utf8Text = SDL.Utf8Encode(text);
IntPtr result = INTERNAL_TTF_RenderUTF8_Shaded(
font,
utf8Text,
fg,
bg
);
Marshal.FreeHGlobal((IntPtr) utf8Text);
return result;
}
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderUNICODE_Shaded(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
SDL.SDL_Color fg,
SDL.SDL_Color bg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderText_Shaded_Wrapped(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
SDL.SDL_Color fg,
SDL.SDL_Color bg,
uint wrapLength
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "TTF_RenderUTF8_Shaded_Wrapped", CallingConvention = CallingConvention.Cdecl)]
public static extern unsafe IntPtr INTERNAL_TTF_RenderUTF8_Shaded_Wrapped(
IntPtr font,
byte* text,
SDL.SDL_Color fg,
SDL.SDL_Color bg,
uint wrapLength
);
public static unsafe IntPtr TTF_RenderUTF8_Shaded_Wrapped(
IntPtr font,
string text,
SDL.SDL_Color fg,
SDL.SDL_Color bg,
uint wrapLength
) {
byte* utf8Text = SDL.Utf8Encode(text);
IntPtr result = INTERNAL_TTF_RenderUTF8_Shaded_Wrapped(
font,
utf8Text,
fg,
bg,
wrapLength
);
Marshal.FreeHGlobal((IntPtr) utf8Text);
return result;
}
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderUNICODE_Shaded_Wrapped(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
SDL.SDL_Color fg,
SDL.SDL_Color bg,
uint wrapLength
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderGlyph_Shaded(
IntPtr font,
ushort ch,
SDL.SDL_Color fg,
SDL.SDL_Color bg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderGlyph32_Shaded(
IntPtr font,
uint ch,
SDL.SDL_Color fg,
SDL.SDL_Color bg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderText_Blended(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_RenderUTF8_Blended", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe IntPtr INTERNAL_TTF_RenderUTF8_Blended(
IntPtr font,
byte* text,
SDL.SDL_Color fg
);
public static unsafe IntPtr TTF_RenderUTF8_Blended(
IntPtr font,
string text,
SDL.SDL_Color fg
) {
byte* utf8Text = SDL.Utf8Encode(text);
IntPtr result = INTERNAL_TTF_RenderUTF8_Blended(
font,
utf8Text,
fg
);
Marshal.FreeHGlobal((IntPtr) utf8Text);
return result;
}
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderUNICODE_Blended(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderText_Blended_Wrapped(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPStr)]
string text,
SDL.SDL_Color fg,
uint wrapped
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, EntryPoint = "TTF_RenderUTF8_Blended_Wrapped", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe IntPtr INTERNAL_TTF_RenderUTF8_Blended_Wrapped(
IntPtr font,
byte* text,
SDL.SDL_Color fg,
uint wrapped
);
public static unsafe IntPtr TTF_RenderUTF8_Blended_Wrapped(
IntPtr font,
string text,
SDL.SDL_Color fg,
uint wrapped
) {
byte* utf8Text = SDL.Utf8Encode(text);
IntPtr result = INTERNAL_TTF_RenderUTF8_Blended_Wrapped(
font,
utf8Text,
fg,
wrapped
);
Marshal.FreeHGlobal((IntPtr) utf8Text);
return result;
}
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderUNICODE_Blended_Wrapped(
IntPtr font,
[In()] [MarshalAs(UnmanagedType.LPWStr)]
string text,
SDL.SDL_Color fg,
uint wrapped
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderGlyph_Blended(
IntPtr font,
ushort ch,
SDL.SDL_Color fg
);
/* IntPtr refers to an SDL_Surface*, font to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr TTF_RenderGlyph32_Blended(
IntPtr font,
uint ch,
SDL.SDL_Color fg
);
/* Only available in 2.0.16 or higher. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_SetDirection(int direction);
/* Only available in 2.0.16 or higher. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_SetScript(int script);
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_CloseFont(IntPtr font);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void TTF_Quit();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_WasInit();
/* font refers to a TTF_Font* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int SDL_GetFontKerningSize(
IntPtr font,
int prev_index,
int index
);
/* font refers to a TTF_Font*
* Only available in 2.0.15 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GetFontKerningSizeGlyphs(
IntPtr font,
ushort previous_ch,
ushort ch
);
/* font refers to a TTF_Font*
* Only available in 2.0.16 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int TTF_GetFontKerningSizeGlyphs32(
IntPtr font,
ushort previous_ch,
ushort ch
);
#endregion
}
}

View File

@ -2,6 +2,7 @@
<ItemGroup>
<ProjectReference Include="..\SlatedGameToolkit.Framework\SlatedGameToolkit.Framework.csproj" />
<ProjectReference Include="..\SlatedGameToolkit.Commons\SlatedGameToolkit.Commons.csproj" />
</ItemGroup>
<PropertyGroup>
@ -12,6 +13,6 @@
</PropertyGroup>
<ItemGroup>
<Content Include="Resources/**"/>
<Content Include="Resources/**" />
</ItemGroup>
</Project>

View File

@ -2,14 +2,11 @@ using System;
using System.Drawing;
using System.Numerics;
using SDL2;
using SlatedGameToolkit.Framework;
using SlatedGameToolkit.Commons.Loaders;
using SlatedGameToolkit.Framework.Graphics.Render;
using SlatedGameToolkit.Framework.Graphics.Render.Programs;
using SlatedGameToolkit.Framework.Graphics.Textures;
using SlatedGameToolkit.Framework.Graphics.Window;
using SlatedGameToolkit.Framework.Input;
using SlatedGameToolkit.Framework.Input.Devices;
using SlatedGameToolkit.Framework.Loader;
using SlatedGameToolkit.Framework.StateSystem;
using SlatedGameToolkit.Framework.StateSystem.States;
@ -54,7 +51,7 @@ namespace SlatedGameToolkit.Tools.Utilities.Playground
camera = new Camera2D(2, 2);
renderer = new MeshBatch(camera);
logoTexture = CommonLoaders.LoadTexture("Resources/Playground/yhdnbgnc.png", null);
logoTexture = TextureLoader.LoadTexture("Resources/Playground/yhdnbgnc.png", null);
logo = new RectangleMesh(logoTexture, Color.White);
logo.Width = 0.5f;
logo.Height = 0.5f;
@ -62,7 +59,7 @@ namespace SlatedGameToolkit.Tools.Utilities.Playground
logo.Y = -0.25f;
fillerTexture = CommonLoaders.LoadTexture("Resources/Playground/filler.png", null);
fillerTexture = TextureLoader.LoadTexture("Resources/Playground/filler.png", null);
textureTester = new RectangleMesh(fillerTexture, Color.White);
textureTester.Width = 0.15f;
textureTester.Height = 0.15f;