249 lines
5.9 KiB
YAML
249 lines
5.9 KiB
YAML
# Chance is the chance that a mob will not be infernal, the lower the number the higher the chance. (min 1)
|
|
# Enabledworlds are the worlds that infernal mobs can spawn in.
|
|
# Enabledmobs are the mobs that can become infernal.
|
|
# Loot is the items that are dropped when an infernal mob dies. (You can have up to 64)
|
|
# Item is the item, Amount is the amount, Durability is how damaged it will be (0 is undamaged).
|
|
# nameTagsLevel is the visibility level of the name tags, 0 = no tag,
|
|
# 1 = tag shown when your looking at the mob, 2 = tag always shown.
|
|
# Note, if you have name tags set to 0, on server restart all infernal mobs will turn normal.
|
|
# If you want to enable the boss bar you must have BarAPI on your server.
|
|
# nameTagsName and bossBarsName have these special tags: <mobLevel> = the amount of powers the boss has.
|
|
# <abilities> = A list of about 3-5 (whatever can fit) names of abilities the boss has.
|
|
# <mobName> = Name of the mob, so if the mob is a creeper the mobName will be "Creeper".
|
|
|
|
# Chance is the chance that a mob will not be infernal, the lower the number the higher the chance. (min 1)
|
|
# Enabledworlds are the worlds that infernal mobs can spawn in.
|
|
# Enabledmobs are the mobs that can become infernal.
|
|
# Loot is the items that are dropped when an infernal mob dies. (You can have up to 64)
|
|
# Item is the item, Amount is the amount, Durability is how damaged it will be (0 is undamaged).
|
|
# nameTagsLevel is the visibility level of the name tags, 0 = no tag,
|
|
# 1 = tag shown when your looking at the mob, 2 = tag always shown.
|
|
# Note, if you have name tags set to 0, on server restart all infernal mobs will turn normal.
|
|
# If you want to enable the boss bar you must have BarAPI on your server.
|
|
# nameTagsName and bossBarsName have these special tags: <mobLevel> = the amount of powers the boss has.
|
|
# <abilities> = A list of about 3-5 (whatever can fit) names of abilities the boss has.
|
|
# <mobName> = Name of the mob, so if the mob is a creeper the mobName will be "Creeper".
|
|
chance: 80
|
|
# mobChances:
|
|
# Ghast: 150
|
|
# levelChance:
|
|
# '3': 1
|
|
# '4': 1
|
|
# '5': 1
|
|
# '6': 1
|
|
# '7': 1
|
|
namePrefix: '&fInfernal'
|
|
# levelPrefixs:
|
|
# '3': '&fMad'
|
|
# '4': '&fRabid'
|
|
# '5': '&fGiant'
|
|
# '6': '&fKing'
|
|
# '7': '&fInfernal'
|
|
nameTagsLevel: 1
|
|
nameTagsName: '&f<prefix> <mobName>'
|
|
bossBarsName: '&fLevel <mobLevel> &f<prefix> <mobName>'
|
|
enableBossBar: true
|
|
bossBarSettings:
|
|
defaultColor: PINK
|
|
defaultStyle: SOLID
|
|
# perMob:
|
|
# PigZombie:
|
|
# color: "RED"
|
|
# style: "SEGMENTED_6"
|
|
# Ghast:
|
|
# color: "RED"
|
|
# style: "SEGMENTED_12"
|
|
# WitherSkeleton:
|
|
# color: "RED"
|
|
# style: "SEGMENTED_20"
|
|
# Blaze:
|
|
# color: "RED"
|
|
# style: "SEGMENTED_10"
|
|
# Creeper:
|
|
# color: "GREEN"
|
|
# style: "SEGMENTED_6"
|
|
# perLevel:
|
|
# 5:
|
|
# color: "GREEN"
|
|
# style: "SEGMENTED_6"
|
|
enableScoreBoard: false
|
|
showHealthOnScoreBoard: true
|
|
effectAllPlayerAttacks: true
|
|
enableParticles: true
|
|
enableDeathMessages: false
|
|
deathMessages:
|
|
- '&cplayer &chas killed an mob&c!'
|
|
- '&cAn mob &cwas slain by player&c!'
|
|
- '&cplayer &cowned an mob&c!'
|
|
- '&cAn mob &cwas beheaded by player&c''s weapon!'
|
|
- '&cplayer&c''s weapon &ckilled an mob&c!'
|
|
- '&cAn mob &cwas killed by player &cusing a weapon&c!'
|
|
enableSpawnMessages: false
|
|
spawnMessageRadius: 64
|
|
spawnMessages:
|
|
- '&cAn Infernal mob has spawned near you!'
|
|
- '&cWatch out!'
|
|
- '&cYou hear a faint scream...'
|
|
- '&cSomething is coming...'
|
|
- '&cYou hear a mob nearby...'
|
|
mobworlds:
|
|
- <all>
|
|
effectworlds:
|
|
- <all>
|
|
enabledmobs:
|
|
- ELDER_GUARDIAN
|
|
- SKELETON_HORSE
|
|
- ZOMBIE_HORSE
|
|
- EVOKER
|
|
- VEX
|
|
- VINDICATOR
|
|
- GIANT
|
|
- ENDER_DRAGON
|
|
- WITHER
|
|
- ILLUSIONER
|
|
enabledCharmSlots:
|
|
- 0
|
|
- 1
|
|
- 2
|
|
- 3
|
|
- 4
|
|
- 5
|
|
- 6
|
|
- 7
|
|
- 8
|
|
- 40
|
|
- 36
|
|
- 37
|
|
- 38
|
|
- 39
|
|
poisonous: true
|
|
armoured: true
|
|
blinding: true
|
|
withering: true
|
|
tosser: true
|
|
thief: true
|
|
quicksand: true
|
|
bullwark: true
|
|
rust: true
|
|
sapper: true
|
|
1up: true
|
|
cloaked: true
|
|
ender: true
|
|
ghastly: true
|
|
lifesteal: true
|
|
sprint: true
|
|
storm: true
|
|
webber: true
|
|
vengeance: true
|
|
weakness: true
|
|
berserk: true
|
|
explode: true
|
|
potions: true
|
|
mama: true
|
|
molten: true
|
|
archer: true
|
|
necromancer: true
|
|
firework: true
|
|
gravity: true
|
|
flying: true
|
|
mounted: true
|
|
morph: true
|
|
ghost: true
|
|
confusing: true
|
|
mamaSpawnAmount: 3
|
|
vengeanceDamage: 6
|
|
berserkDamage: 3
|
|
moltenBurnLength: 5
|
|
gravityLevitateLength: 6
|
|
horseMountsHaveSaddles: true
|
|
armouredMountsHaveArmour: true
|
|
fireworkColour:
|
|
red: 255
|
|
green: 10
|
|
blue: 10
|
|
enabledSpawnReasons:
|
|
- BUILD_WITHER
|
|
- CHUNK_GEN
|
|
- CUSTOM
|
|
- DEFAULT
|
|
- INFECTION
|
|
- SPAWNER_EGG
|
|
- NATURAL
|
|
- NETHER_PORTAL
|
|
mobParticles:
|
|
- lavaSpark:1:10
|
|
mountFate: nothing
|
|
enabledMounts:
|
|
- SPIDER
|
|
- SKELETON_HORSE
|
|
- ZOMBIE_HORSE
|
|
- DONKEY
|
|
- MULE
|
|
- SLIME
|
|
- GHAST
|
|
- MAGMA_CUBE
|
|
- ENDER_DRAGON
|
|
- BAT
|
|
- PIG
|
|
- SHEEP
|
|
- COW
|
|
- CHICKEN
|
|
- MUSHROOM_COW
|
|
- HORSE
|
|
- POLAR_BEAR
|
|
- LLAMA
|
|
- PHANTOM
|
|
- HOGLIN
|
|
- ZOGLIN
|
|
- STRIDER
|
|
enabledRiders:
|
|
- WITHER_SKELETON
|
|
- STRAY
|
|
- HUSK
|
|
- ZOMBIE_VILLAGER
|
|
- EVOKER
|
|
- VINDICATOR
|
|
- SKELETON
|
|
- ZOMBIE
|
|
- PIG_ZOMBIE
|
|
- ENDERMAN
|
|
- WITCH
|
|
- SNOWMAN
|
|
- VILLAGER
|
|
- ILLUSIONER
|
|
- DROWNED
|
|
- ZOMBIFIED_PIGLIN
|
|
- PIGLIN
|
|
disabledBabyMobs:
|
|
- WOLF
|
|
- MUSHROOM_COW
|
|
- COW
|
|
- SHEEP
|
|
- PIG
|
|
- CHICKEN
|
|
- OCELOT
|
|
- HORSE
|
|
# The min/max amount of powers that a mob will get.
|
|
# NOTE: the amount of enabled powers must not be less than the maxpowers.
|
|
# healthMultiplier is what number the infernal mobs health will be multiplied by.
|
|
# If you have healthByPower enabled then healthMultiplier and healthByDistance will do nothing.
|
|
# dropChance is the chance a dead mob will drop loot, the lower the higher the chance (min 1)
|
|
# xpMultiplier is what the normal xp a mob drops will be multiplied by.
|
|
# healthByDistance makes mobs HP go up as you go further from the world spawn.
|
|
# Every addDistance blocks the mobs will get healthToAdd times how far they are HP.
|
|
minpowers: 3
|
|
maxpowers: 7
|
|
healthMultiplier: 5
|
|
healthByPower: false
|
|
healthByDistance: false
|
|
powerByDistance: false
|
|
healthToAdd: 5
|
|
powerToAdd: 1
|
|
xpMultiplier: 8
|
|
addDistance: 200
|
|
enableDrops: true
|
|
dropChance: 1
|
|
enableFarmingDrops: false
|
|
naturalSpawnHeight: 0
|
|
configVersion: 'git-Paper-147 (MC: 1.18.1)'
|