#The disk space limit for computers and turtles, in bytes computer_space_limit = 1000000 #The disk space limit for floppy disks, in bytes floppy_space_limit = 125000 #Set how many files a computer can have open at the same time. Set to 0 for unlimited. #Range: > 0 maximum_open_files = 128 #Set this to true to disable Lua 5.1 functions that will be removed in a future update. Useful for ensuring forward compatibility of your programs now. disable_lua51_features = false #A comma separated list of default system settings to set on new computers. Example: "shell.autocomplete=false,lua.autocomplete=false,edit.autocomplete=false" will disable all autocompletion default_computer_settings = "" #Log exceptions thrown by peripherals and other Lua objects. #This makes it easier for mod authors to debug problems, but may result in log spam should people use buggy methods. log_computer_errors = true #Require players to be in creative mode and be opped in order to interact with command computers.This is the default behaviour for vanilla's Command blocks. command_require_creative = true #Controls execution behaviour of computers. This is largely intended for fine-tuning servers, and generally shouldn't need to be touched [execution] #Set the number of threads computers can run on. A higher number means more computers can run at once, but may induce lag. #Please note that some mods may not work with a thread count higher than 1. Use with caution. #Range: > 1 computer_threads = 1 #The maximum time that can be spent executing tasks in a single tick, in milliseconds. #Note, we will quite possibly go over this limit, as there's no way to tell how long a will take - this aims to be the upper bound of the average time. #Range: > 1 max_main_global_time = 10 #The ideal maximum time a computer can execute for in a tick, in milliseconds. #Note, we will quite possibly go over this limit, as there's no way to tell how long a will take - this aims to be the upper bound of the average time. #Range: > 1 max_main_computer_time = 5 #Controls the HTTP API [http] #Enable the "http" API on Computers (see "rules" for more fine grained control than this). enabled = true #Enable use of http websockets. This requires the "http_enable" option to also be true. websocket_enabled = true #The number of http requests a computer can make at one time. Additional requests will be queued, and sent when the running requests have finished. Set to 0 for unlimited. #Range: > 0 max_requests = 16 #The number of websockets a computer can have open at one time. Set to 0 for unlimited. #Range: > 1 max_websockets = 4 #Limits bandwidth used by computers [http.bandwidth] #The number of bytes which can be downloaded in a second. This is shared across all computers. (bytes/s) #Range: > 1 global_download = 33554432 #The number of bytes which can be uploaded in a second. This is shared across all computers. (bytes/s) #Range: > 1 global_upload = 33554432 #A list of rules which control behaviour of the "http" API for specific domains or IPs. #Each rule is an item with a 'host' to match against, and a series of properties. The host may be a domain name ("pastebin.com"), #wildcard ("*.pastebin.com") or CIDR notation ("127.0.0.0/8"). If no rules, the domain is blocked. [[http.rules]] host = "$private" action = "deny" [[http.rules]] #The maximum size (in bytes) that a computer can send or receive in one websocket packet. max_websocket_message = 131072 host = "*" #The maximum size (in bytes) that a computer can upload in a single request. This includes headers and POST text. max_upload = 4194304 action = "allow" #The maximum size (in bytes) that a computer can download in a single request. Note that responses may receive more data than allowed, but this data will not be returned to the client. max_download = 16777216 #The period of time (in milliseconds) to wait before a HTTP request times out. Set to 0 for unlimited. timeout = 30000 #Various options relating to peripherals. [peripheral] #Enable Command Block peripheral support command_block_enabled = false #The range of Wireless Modems at low altitude in clear weather, in meters #Range: 0 ~ 100000 modem_range = 64 #The range of Wireless Modems at maximum altitude in clear weather, in meters #Range: 0 ~ 100000 modem_high_altitude_range = 384 #The range of Wireless Modems at low altitude in stormy weather, in meters #Range: 0 ~ 100000 modem_range_during_storm = 64 #The range of Wireless Modems at maximum altitude in stormy weather, in meters #Range: 0 ~ 100000 modem_high_altitude_range_during_storm = 384 #Maximum amount of notes a speaker can play at once #Range: > 1 max_notes_per_tick = 8 #The limit to how much monitor data can be sent *per tick*. Note: # - Bandwidth is measured before compression, so the data sent to the client is smaller. # - This ignores the number of players a packet is sent to. Updating a monitor for one player consumes the same bandwidth limit as sending to 20. # - A full sized monitor sends ~25kb of data. So the default (1MB) allows for ~40 monitors to be updated in a single tick. #Set to 0 to disable. #Range: > 0 monitor_bandwidth = 1000000 #Various options relating to turtles. [turtle] #Set whether Turtles require fuel to move need_fuel = true #The fuel limit for Turtles #Range: > 0 normal_fuel_limit = 20000 #The fuel limit for Advanced Turtles #Range: > 0 advanced_fuel_limit = 100000 #If set to true, Turtles will be unable to build, dig, or enter protected areas (such as near the server spawn point) obey_block_protection = true #If set to true, Turtles will push entities out of the way instead of stopping if there is space to do so can_push = true #Configure the size of various computer's terminals. #Larger terminals require more bandwidth, so use with care. [term_sizes] #Terminal size of computers [term_sizes.computer] #Range: 1 ~ 255 width = 51 #Range: 1 ~ 255 height = 19 #Terminal size of pocket computers [term_sizes.pocket_computer] #Range: 1 ~ 255 width = 26 #Range: 1 ~ 255 height = 20 #Maximum size of monitors (in blocks) [term_sizes.monitor] #Range: 1 ~ 32 width = 8 #Range: 1 ~ 32 height = 6