# Harbor - Sleep mechanics enhancement plugin # An open-source project by TechToolbox (@nkomarn) # https://github.com/nkomarn/Harbor # Important note regarding Essentials: # Please make sure you negate the permission "essentials.sleepingignored" to # prevent issues with Harbor and server operators when running Essentials. night-skip: enabled: true # Skip the night if a percentage of the players in a world are sleeping percentage: 50 # Percentage of players required to be sleeping to skip the night (0 - 100) time-rate: 20 # The amount of ticks added to the current time every tick when skipping the night daytime-ticks: 1100 # The time in ticks that Harbor considers day instant-skip: false # Instantly skip the night when the percentage threshold is reached instead of showing the full animation proportional-acceleration: true # Increase the night skipping speed based on the amount of sleeping players clear-rain: true # Clear rain (if it's raining) when the night is skipped clear-thunder: true # Clear thunder (if it's thundering) when the night is skipped reset-phantom-statistic: true # Treats everyone online as if they have slept in the last 3 days after the night is skipped (check out /gamerule doInsomnia on 1.15+) exclusions: ignored-permission: true # Exclude players with the permission "harbor.ignored" from the sleeping count exclude-adventure: true # Exclude players in adventure mode from the sleeping count exclude-creative: true # Exclude players in creative mode from the sleeping count exclude-spectator: true # Exclude players in spectator mode from the sleeping count exclude-vanished: true # Exclude vanished players from the sleeping count # Detect AFK players and automatically remove them from the required sleeping count # Essentials API is used for AFK detection when available- otherwise a fallback system is used afk-detection: enabled: true timeout: 15 # Time in minutes until a player is considered AFK # Blacklist for worlds- Harbor will ignore these worlds blacklisted-worlds: - "world_nether" - "world_the_end" whitelist-mode: false # Will treat the above list as a whitelist instead of a blacklist messages: chat: enabled: true message-cooldown: 5 # The amount of time in seconds before a player can send another bed enter or leave message player-sleeping: "&e[player] is now sleeping ([sleeping]/[needed], [more] more needed to skip)." player-left-bed: "&e[player] got out of bed ([sleeping]/[needed], [more] more needed to skip)." night-skipping: - "&eAccelerating the night." - "&eRapidly approaching daytime." night-skipped: - "&eThe night has been skipped." - "&eAhhh, finally morning." - "&eArghh, it's so bright outside." - "&eRise and shine." actionbar: enabled: true players-sleeping: "&e[sleeping] out of [needed] players are sleeping ([more] more needed to skip)" night-skipping: "&eEveryone is sleeping- sweet dreams!" bossbar: enabled: true players-sleeping: message: "&f&l[sleeping] out of [needed] are sleeping &7&l([more] more needed)" color: BLUE night-skipping: message: "&f&lEveryone is sleeping. Sweet dreams!" color: GREEN miscellaneous: chat-prefix: "&8&l(&6&lHarbor&8&l)&f " unrecognized-command: "Unrecognized command." # Spooky internal controls version: 1.6.3 interval: 1 metrics: true debug: false