#WorldGen Settings [worldgen] #Ore Gen Settings [worldgen.oregen] #Ore Settings [worldgen.oregen.silverOre] #True to generate this ore. generateOre = true #The tag for the blocks this ore will spawn in. fillerBlockTag = "minecraft:stone_ore_replaceables" #The size of veins for this ore. #Range: 0 ~ 127 size = 7 #The count value for the decorator for this ore. #Range: 0 ~ 127 count = 3 #Range configuration min height. #Range: > -2147483648 bottomOffset = 50 #Range configuration max height. A negative max height is interpreted as offset from the top of the world (relevant for nether) #Range: > -2147483648 maximum = 200 #Ore Settings [worldgen.oregen.silverOreDeepslate] #True to generate this ore. generateOre = true #The tag for the blocks this ore will spawn in. fillerBlockTag = "minecraft:deepslate_ore_replaceables" #The size of veins for this ore. #Range: 0 ~ 127 size = 7 #The count value for the decorator for this ore. #Range: 0 ~ 127 count = 3 #Range configuration min height. #Range: > -2147483648 bottomOffset = -64 #Range configuration max height. A negative max height is interpreted as offset from the top of the world (relevant for nether) #Range: > -2147483648 maximum = 50 #Ore Settings [worldgen.oregen.iesniumOre] #True to generate this ore. generateOre = true #The tag for the blocks this ore will spawn in. fillerBlockTag = "minecraft:base_stone_nether" #The size of veins for this ore. #Range: 0 ~ 127 size = 3 #The count value for the decorator for this ore. #Range: 0 ~ 127 count = 10 #Range configuration min height. #Range: > -2147483648 bottomOffset = 10 #Range configuration max height. A negative max height is interpreted as offset from the top of the world (relevant for nether) #Range: > -2147483648 maximum = 128 #Underground Grove Settings [worldgen.underground_grove] #True to generate underground groves. Should not be changed in most scenarios. generateUndergroundGroves = true #The chance for a grove to spawn in a chunk (generates 1/groveSpawnChance chunks on average). #Range: > 0 groveSpawnChance = 400 #The min height for a grove to spawn (applied to the center of the grove, not the floor). #Range: 0 ~ 512 groveSpawnMin = 25 #The max height for a grove to spawn (applied to the center of the grove, not the ceiling). #Range: 0 ~ 512 groveSpawnMax = 60 #The chance grass will spawn in the underground grove. #Range: 0.0 ~ 1.0 grassChance = 0.6 #The chance small trees will spawn in the underground grove. #Range: 0.0 ~ 1.0 treeChance = 0.1 #The chance vines will spawn in the underground grove. #Range: 0.0 ~ 1.0 vineChance = 0.3 #The chance glowstone will spawn in the ceiling of the underground grove. #Range: 0.0 ~ 1.0 ceilingLightChance = 0.1 #The biome types the underground grove cannot spawn in. biomeTypeBlacklist = ["NETHER", "END"]