From f60dfec570ed24fd58434fb464b8aab5af90d400 Mon Sep 17 00:00:00 2001 From: Harrison Deng Date: Mon, 17 Jan 2022 04:53:56 -0600 Subject: [PATCH] Background set to be transparent. --- plugins/dynmap/templates/nether-hires.txt | 4 ++-- plugins/dynmap/templates/normal-hires.txt | 3 +++ plugins/dynmap/templates/the_end-hires.txt | 2 ++ 3 files changed, 7 insertions(+), 2 deletions(-) diff --git a/plugins/dynmap/templates/nether-hires.txt b/plugins/dynmap/templates/nether-hires.txt index eb36453..f455e44 100644 --- a/plugins/dynmap/templates/nether-hires.txt +++ b/plugins/dynmap/templates/nether-hires.txt @@ -24,7 +24,7 @@ templates: shader: stdtexture lighting: nethershadows # Map background color (day or night) - background: "#300806" + background: "#00000000" mapzoomin: 1 - class: org.dynmap.hdmap.HDMap name: nether @@ -34,5 +34,5 @@ templates: shader: stdtexture lighting: nethershadows # Map background color (day or night) - background: "#300806" + background: "#00000000" mapzoomin: 1 diff --git a/plugins/dynmap/templates/normal-hires.txt b/plugins/dynmap/templates/normal-hires.txt index e1b84f3..01559be 100644 --- a/plugins/dynmap/templates/normal-hires.txt +++ b/plugins/dynmap/templates/normal-hires.txt @@ -23,6 +23,7 @@ templates: perspective: iso_S_90_lowres shader: stdtexture lighting: shadows + background: "#00000000" mapzoomin: 1 - class: org.dynmap.hdmap.HDMap name: surface @@ -31,6 +32,7 @@ templates: perspective: iso_SE_30_hires shader: stdtexture lighting: shadows + background: "#00000000" mapzoomin: 1 - class: org.dynmap.hdmap.HDMap name: cave @@ -39,4 +41,5 @@ templates: perspective: iso_SE_60_lowres shader: cave lighting: default + background: "#00000000" mapzoomin: 3 diff --git a/plugins/dynmap/templates/the_end-hires.txt b/plugins/dynmap/templates/the_end-hires.txt index 0a97d0b..95514f4 100644 --- a/plugins/dynmap/templates/the_end-hires.txt +++ b/plugins/dynmap/templates/the_end-hires.txt @@ -23,6 +23,7 @@ templates: perspective: iso_S_90_lowres shader: stdtexture lighting: brightnight + background: "#00000000" mapzoomin: 1 - class: org.dynmap.hdmap.HDMap name: the_end @@ -31,5 +32,6 @@ templates: perspective: iso_SE_30_hires shader: stdtexture lighting: brightnight + background: "#00000000" mapzoomin: 1 \ No newline at end of file