Refactored dynmap configurations.

This commit is contained in:
Harrison Deng 2022-05-17 12:26:09 -05:00
parent 28773c465a
commit e897b43c4a
22 changed files with 53 additions and 53 deletions

View File

@ -22,7 +22,7 @@ templates:
lighting: nethershadows
# Map background color (day or night)
mapzoomin: 4
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: nether
title: "Surface"
@ -32,6 +32,6 @@ templates:
lighting: nethershadows
# Map background color (day or night)
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
boostzoom: 1

View File

@ -22,7 +22,7 @@ templates:
lighting: nethershadows
# Map background color (day or night)
mapzoomin: 5
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: nether
title: "Surface"
@ -33,5 +33,5 @@ templates:
# Map background color (day or night)
mapzoomin: 3
boostzoom: 2
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -25,7 +25,7 @@ templates:
lighting: nethershadows
# Map background color (day or night)
mapzoomin: 1
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: nether
title: "Surface"
@ -35,4 +35,4 @@ templates:
lighting: nethershadows
# Map background color (day or night)
mapzoomin: 1
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -23,7 +23,7 @@ templates:
# Map background color (day or night)
# Adjust extra zoom in levels - default is 2
mapzoomin: 4
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: nether
title: "Surface"
@ -34,5 +34,5 @@ templates:
# Map background color (day or night)
# Adjust extra zoom in levels - default is 2
mapzoomin: 4
background: "rgba(0,0,0,0)"
background: transparent
boostzoom: 2

View File

@ -26,7 +26,7 @@ templates:
# Map background color (day or night)
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: nether
title: "Surface"
@ -37,4 +37,4 @@ templates:
# Map background color (day or night)
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -26,7 +26,7 @@ templates:
# Map background color (day or night)
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: nether
title: "Surface"
@ -37,4 +37,4 @@ templates:
# Map background color (day or night)
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -25,7 +25,7 @@ templates:
# Map background color (day or night)
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: nether
title: "Surface"
@ -36,4 +36,4 @@ templates:
# Map background color (day or night)
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -21,7 +21,7 @@ templates:
shader: stdtexture
lighting: shadows
mapzoomin: 4
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: surface
title: "Surface"
@ -30,7 +30,7 @@ templates:
shader: stdtexture
lighting: shadows
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
boostzoom: 1
- class: org.dynmap.hdmap.HDMap
name: cave
@ -40,4 +40,4 @@ templates:
shader: cave
lighting: default
mapzoomin: 4
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -21,7 +21,7 @@ templates:
shader: stdtexture
lighting: shadows
mapzoomin: 5
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: surface
title: "Surface"
@ -30,7 +30,7 @@ templates:
shader: stdtexture
lighting: shadows
mapzoomin: 3
background: "rgba(0,0,0,0)"
background: transparent
boostzoom: 2
- class: org.dynmap.hdmap.HDMap
name: cave
@ -40,4 +40,4 @@ templates:
shader: cave
lighting: default
mapzoomin: 5
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -24,7 +24,7 @@ templates:
shader: stdtexture
lighting: shadows
mapzoomin: 1
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: surface
title: "Surface"
@ -33,7 +33,7 @@ templates:
shader: stdtexture
lighting: shadows
mapzoomin: 1
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: cave
title: "Cave"
@ -42,4 +42,4 @@ templates:
shader: cave
lighting: default
mapzoomin: 3
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -22,7 +22,7 @@ templates:
lighting: shadows
# Adjust extra zoom in levels - default is 2
mapzoomin: 4
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: surface
title: "Surface"
@ -32,7 +32,7 @@ templates:
lighting: shadows
# Adjust extra zoom in levels - default is 2
mapzoomin: 4
background: "rgba(0,0,0,0)"
background: transparent
boostzoom: 2
- class: org.dynmap.hdmap.HDMap
name: cave
@ -43,4 +43,4 @@ templates:
lighting: default
# Adjust extra zoom in levels - default is 2
mapzoomin: 4
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -25,7 +25,7 @@ templates:
lighting: shadows
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: surface
title: "Surface"
@ -35,7 +35,7 @@ templates:
lighting: shadows
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: cave
title: "Cave"
@ -45,4 +45,4 @@ templates:
lighting: default
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -25,7 +25,7 @@ templates:
lighting: shadows
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: surface
title: "Surface"
@ -35,7 +35,7 @@ templates:
lighting: shadows
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: cave
title: "Cave"
@ -45,4 +45,4 @@ templates:
lighting: default
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -24,7 +24,7 @@ templates:
lighting: default
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: surface
title: "Surface"
@ -34,7 +34,7 @@ templates:
lighting: default
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: cave
title: "Cave"
@ -44,4 +44,4 @@ templates:
lighting: default
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -21,7 +21,7 @@ templates:
shader: stdtexture
lighting: brightnight
mapzoomin: 4
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
@ -30,6 +30,6 @@ templates:
shader: stdtexture
lighting: brightnight
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
boostzoom: 1

View File

@ -21,7 +21,7 @@ templates:
shader: stdtexture
lighting: brightnight
mapzoomin: 5
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
@ -30,6 +30,6 @@ templates:
shader: stdtexture
lighting: brightnight
mapzoomin: 3
background: "rgba(0,0,0,0)"
background: transparent
boostzoom: 2

View File

@ -24,7 +24,7 @@ templates:
shader: stdtexture
lighting: brightnight
mapzoomin: 1
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
@ -33,5 +33,5 @@ templates:
shader: stdtexture
lighting: brightnight
mapzoomin: 1
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -22,7 +22,7 @@ templates:
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 4
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
@ -32,6 +32,6 @@ templates:
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 4
background: "rgba(0,0,0,0)"
background: transparent
boostzoom: 2

View File

@ -25,7 +25,7 @@ templates:
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
@ -35,5 +35,5 @@ templates:
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -25,7 +25,7 @@ templates:
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
@ -35,5 +35,5 @@ templates:
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -24,7 +24,7 @@ templates:
lighting: default
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
@ -34,5 +34,5 @@ templates:
lighting: default
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
background: transparent

View File

@ -104,7 +104,7 @@ worlds:
# shader: stdtexture
# lighting: shadows
# mapzoomin: 1
# background: "rgba(0,0,0,0)"
# background: transparent
# - class: org.dynmap.hdmap.HDMap
# name: surface
# title: "Surface"
@ -113,7 +113,7 @@ worlds:
# shader: stdtexture
# lighting: shadows
# mapzoomin: 1
# background: "rgba(0,0,0,0)"
# background: transparent
# - class: org.dynmap.hdmap.HDMap
# name: cave
# title: "Cave"
@ -146,7 +146,7 @@ worlds:
# # Map background color (day or night)
# background: "#300806"
# mapzoomin: 1
# background: "rgba(0,0,0,0)"
# background: transparent
# - class: org.dynmap.hdmap.HDMap
# name: surface
# title: "Surface"
@ -157,4 +157,4 @@ worlds:
# # Map background color (day or night)
# background: "#300806"
# mapzoomin: 1
# background: "rgba(0,0,0,0)"
# background: transparent