Refactored dynmap configurations.
This commit is contained in:
parent
28773c465a
commit
e897b43c4a
@ -22,7 +22,7 @@ templates:
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lighting: nethershadows
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# Map background color (day or night)
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mapzoomin: 4
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: nether
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title: "Surface"
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@ -32,6 +32,6 @@ templates:
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lighting: nethershadows
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# Map background color (day or night)
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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boostzoom: 1
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@ -22,7 +22,7 @@ templates:
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lighting: nethershadows
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# Map background color (day or night)
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mapzoomin: 5
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: nether
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title: "Surface"
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@ -33,5 +33,5 @@ templates:
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# Map background color (day or night)
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mapzoomin: 3
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boostzoom: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -25,7 +25,7 @@ templates:
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lighting: nethershadows
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# Map background color (day or night)
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mapzoomin: 1
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: nether
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title: "Surface"
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@ -35,4 +35,4 @@ templates:
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lighting: nethershadows
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# Map background color (day or night)
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mapzoomin: 1
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -23,7 +23,7 @@ templates:
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# Map background color (day or night)
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 4
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: nether
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title: "Surface"
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@ -34,5 +34,5 @@ templates:
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# Map background color (day or night)
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 4
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background: "rgba(0,0,0,0)"
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background: transparent
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boostzoom: 2
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@ -26,7 +26,7 @@ templates:
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# Map background color (day or night)
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: nether
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title: "Surface"
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@ -37,4 +37,4 @@ templates:
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# Map background color (day or night)
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -26,7 +26,7 @@ templates:
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# Map background color (day or night)
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: nether
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title: "Surface"
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@ -37,4 +37,4 @@ templates:
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# Map background color (day or night)
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -25,7 +25,7 @@ templates:
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# Map background color (day or night)
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: nether
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title: "Surface"
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@ -36,4 +36,4 @@ templates:
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# Map background color (day or night)
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -21,7 +21,7 @@ templates:
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shader: stdtexture
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lighting: shadows
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mapzoomin: 4
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: surface
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title: "Surface"
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@ -30,7 +30,7 @@ templates:
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shader: stdtexture
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lighting: shadows
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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boostzoom: 1
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- class: org.dynmap.hdmap.HDMap
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name: cave
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@ -40,4 +40,4 @@ templates:
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shader: cave
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lighting: default
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mapzoomin: 4
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -21,7 +21,7 @@ templates:
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shader: stdtexture
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lighting: shadows
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mapzoomin: 5
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: surface
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title: "Surface"
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@ -30,7 +30,7 @@ templates:
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shader: stdtexture
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lighting: shadows
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mapzoomin: 3
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background: "rgba(0,0,0,0)"
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background: transparent
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boostzoom: 2
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- class: org.dynmap.hdmap.HDMap
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name: cave
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@ -40,4 +40,4 @@ templates:
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shader: cave
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lighting: default
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mapzoomin: 5
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -24,7 +24,7 @@ templates:
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shader: stdtexture
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lighting: shadows
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mapzoomin: 1
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: surface
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title: "Surface"
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@ -33,7 +33,7 @@ templates:
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shader: stdtexture
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lighting: shadows
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mapzoomin: 1
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: cave
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title: "Cave"
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@ -42,4 +42,4 @@ templates:
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shader: cave
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lighting: default
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mapzoomin: 3
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -22,7 +22,7 @@ templates:
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lighting: shadows
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 4
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: surface
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title: "Surface"
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@ -32,7 +32,7 @@ templates:
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lighting: shadows
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 4
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background: "rgba(0,0,0,0)"
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background: transparent
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boostzoom: 2
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- class: org.dynmap.hdmap.HDMap
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name: cave
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@ -43,4 +43,4 @@ templates:
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lighting: default
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 4
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -25,7 +25,7 @@ templates:
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lighting: shadows
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: surface
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title: "Surface"
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@ -35,7 +35,7 @@ templates:
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lighting: shadows
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: cave
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title: "Cave"
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@ -45,4 +45,4 @@ templates:
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lighting: default
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -25,7 +25,7 @@ templates:
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lighting: shadows
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: surface
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title: "Surface"
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@ -35,7 +35,7 @@ templates:
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lighting: shadows
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: cave
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title: "Cave"
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@ -45,4 +45,4 @@ templates:
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lighting: default
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -24,7 +24,7 @@ templates:
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lighting: default
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: surface
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title: "Surface"
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@ -34,7 +34,7 @@ templates:
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lighting: default
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: cave
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title: "Cave"
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@ -44,4 +44,4 @@ templates:
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lighting: default
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -21,7 +21,7 @@ templates:
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shader: stdtexture
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lighting: brightnight
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mapzoomin: 4
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: the_end
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title: "Surface"
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@ -30,6 +30,6 @@ templates:
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shader: stdtexture
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lighting: brightnight
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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boostzoom: 1
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@ -21,7 +21,7 @@ templates:
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shader: stdtexture
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lighting: brightnight
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mapzoomin: 5
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: the_end
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title: "Surface"
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@ -30,6 +30,6 @@ templates:
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shader: stdtexture
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lighting: brightnight
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mapzoomin: 3
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background: "rgba(0,0,0,0)"
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background: transparent
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boostzoom: 2
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@ -24,7 +24,7 @@ templates:
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shader: stdtexture
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lighting: brightnight
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mapzoomin: 1
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: the_end
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title: "Surface"
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@ -33,5 +33,5 @@ templates:
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shader: stdtexture
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lighting: brightnight
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mapzoomin: 1
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -22,7 +22,7 @@ templates:
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lighting: brightnight
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 4
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: the_end
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title: "Surface"
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@ -32,6 +32,6 @@ templates:
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lighting: brightnight
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 4
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background: "rgba(0,0,0,0)"
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background: transparent
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boostzoom: 2
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@ -25,7 +25,7 @@ templates:
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lighting: brightnight
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: the_end
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title: "Surface"
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@ -35,5 +35,5 @@ templates:
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lighting: brightnight
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -25,7 +25,7 @@ templates:
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lighting: brightnight
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: the_end
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title: "Surface"
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@ -35,5 +35,5 @@ templates:
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lighting: brightnight
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -24,7 +24,7 @@ templates:
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lighting: default
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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- class: org.dynmap.hdmap.HDMap
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name: the_end
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title: "Surface"
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@ -34,5 +34,5 @@ templates:
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lighting: default
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# Adjust extra zoom in levels - default is 2
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mapzoomin: 2
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background: "rgba(0,0,0,0)"
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background: transparent
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@ -104,7 +104,7 @@ worlds:
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# shader: stdtexture
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# lighting: shadows
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# mapzoomin: 1
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# background: "rgba(0,0,0,0)"
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# background: transparent
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# - class: org.dynmap.hdmap.HDMap
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# name: surface
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# title: "Surface"
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@ -113,7 +113,7 @@ worlds:
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# shader: stdtexture
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# lighting: shadows
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# mapzoomin: 1
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# background: "rgba(0,0,0,0)"
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# background: transparent
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# - class: org.dynmap.hdmap.HDMap
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# name: cave
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# title: "Cave"
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@ -146,7 +146,7 @@ worlds:
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# # Map background color (day or night)
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# background: "#300806"
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# mapzoomin: 1
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# background: "rgba(0,0,0,0)"
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# background: transparent
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# - class: org.dynmap.hdmap.HDMap
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# name: surface
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# title: "Surface"
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@ -157,4 +157,4 @@ worlds:
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# # Map background color (day or night)
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# background: "#300806"
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# mapzoomin: 1
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# background: "rgba(0,0,0,0)"
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# background: transparent
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Block a user