Merge branch 'delta'.

This commit is contained in:
Harrison Deng 2022-01-19 22:13:14 -06:00
commit 949ec1c041
8 changed files with 12 additions and 31 deletions

3
.gitignore vendored
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@ -202,3 +202,6 @@ plugins/LuckPerms/libs/
plugins/dynmap/*.pending
plugins/WorldEdit/.archive-unpack/
!plugins/LuckPerms/*.db
# Ignore the update script
update.sh

22
Jenkinsfile vendored
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@ -5,10 +5,6 @@ pipeline {
steps {
sh 'git checkout delta'
sh 'git reset --hard origin/delta'
sshagent(['2e60e630-b240-4c78-87ce-cb2c33d70180']) {
sh 'git fetch --prune --prune-tags'
sh 'git pull --force origin delta'
}
sh 'git clean -fd'
}
}
@ -19,23 +15,5 @@ pipeline {
sh 'git reset --hard'
}
}
stage('queue') {
steps {
sh 'git checkout master'
sh 'git reset --hard origin/master'
sshagent(['2e60e630-b240-4c78-87ce-cb2c33d70180']) {
sh 'git fetch --prune --prune-tags'
sh 'git pull --force origin master'
}
sh 'git clean -fd'
sh 'git merge --strategy-option theirs origin/delta'
sshagent(['2e60e630-b240-4c78-87ce-cb2c33d70180']) {
sh 'git push origin master'
sh 'git push origin --tags'
}
}
}
}
}

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@ -315,7 +315,7 @@ render-triggers:
#- blockredstone
# Title for the web page - if not specified, defaults to the server's name (unless it is the default of 'Unknown Server')
#webpage-title: "My Awesome Server Map"
webpage-title: "RSEMCS Dynmap"
# The path where the tile-files are placed.
tilespath: web/tiles

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@ -24,7 +24,7 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
background: "#00000000"
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: nether
@ -34,5 +34,5 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
background: "#00000000"
mapzoomin: 1

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@ -23,6 +23,7 @@ templates:
perspective: iso_S_90_lowres
shader: stdtexture
lighting: shadows
background: "#00000000"
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: surface
@ -31,6 +32,7 @@ templates:
perspective: iso_SE_30_hires
shader: stdtexture
lighting: shadows
background: "#00000000"
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: cave
@ -39,4 +41,5 @@ templates:
perspective: iso_SE_60_lowres
shader: cave
lighting: default
background: "#00000000"
mapzoomin: 3

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@ -23,6 +23,7 @@ templates:
perspective: iso_S_90_lowres
shader: stdtexture
lighting: brightnight
background: "#00000000"
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: the_end
@ -31,5 +32,6 @@ templates:
perspective: iso_SE_30_hires
shader: stdtexture
lighting: brightnight
background: "#00000000"
mapzoomin: 1

2
run.sh
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@ -2,4 +2,4 @@
./update.sh
java -XX:+UseG1GC -Xmx5G -jar paper.jar nogui
/usr/lib/jvm/java-17-openjdk/bin/java -XX:+UseG1GC -Xmx5G -jar paper.jar nogui

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@ -1,5 +0,0 @@
#!/bin/sh
git reset --hard
git pull origin master --ff-only
git checkout master@{'24 hours ago'}