Removed duplicate background configurations for dynmap.

This commit is contained in:
Harrison Deng 2022-05-15 17:44:05 -05:00
parent 4047b271c9
commit 5b3805b5e5
7 changed files with 1 additions and 14 deletions

View File

@ -21,7 +21,6 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
mapzoomin: 4
background: "rgba(0,0,0,0)"
- class: org.dynmap.hdmap.HDMap
@ -32,7 +31,6 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
mapzoomin: 2
background: "rgba(0,0,0,0)"
boostzoom: 1

View File

@ -21,7 +21,6 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
mapzoomin: 5
background: "rgba(0,0,0,0)"
- class: org.dynmap.hdmap.HDMap
@ -32,7 +31,7 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
mapzoomin: 3
boostzoom: 2
background: "rgba(0,0,0,0)"

View File

@ -24,7 +24,6 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
mapzoomin: 1
background: "rgba(0,0,0,0)"
- class: org.dynmap.hdmap.HDMap
@ -35,6 +34,5 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
mapzoomin: 1
background: "rgba(0,0,0,0)"

View File

@ -21,7 +21,6 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
# Adjust extra zoom in levels - default is 2
mapzoomin: 4
background: "rgba(0,0,0,0)"
@ -33,7 +32,6 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
# Adjust extra zoom in levels - default is 2
mapzoomin: 4
background: "rgba(0,0,0,0)"

View File

@ -24,7 +24,6 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
@ -36,7 +35,6 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"

View File

@ -24,7 +24,6 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
@ -36,7 +35,6 @@ templates:
shader: stdtexture
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"

View File

@ -23,7 +23,6 @@ templates:
shader: defaultscheme
lighting: default
# Map background color (day or night)
background: "#300806"
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"
@ -35,7 +34,6 @@ templates:
shader: defaultscheme
lighting: default
# Map background color (day or night)
background: "#300806"
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
background: "rgba(0,0,0,0)"