Removed FTB Ranks due to incompatibility.

This commit is contained in:
Harrison Deng 2022-05-25 13:28:06 -05:00
parent 6ded953273
commit 569ea0e520
37 changed files with 604 additions and 96 deletions

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@ -0,0 +1,13 @@
#Config to adjust general mod settings
[General]
#Enable the debug mode. You should only enable it, if a developer says it or something does not work.
enableDebugMode = false
[Core]
#Enables initial cooldown on peripheral initialization
isInitialCooldownEnabled = true
#Determinates initial cooldown sensentive level, values lower then this value will not trigger initial cooldown
#Range: > 0
initialCooldownSensetiveLevel = 6000

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#Config for metaphysics
[Metaphysics]
#Defines energy to fuel rate
#Range: > 575
energyToFuelRate = 575
enableWeakAutomataCore = true
enableEndAutomataCore = true
enableHusbandryAutomataCore = true
#Defines max warp point stored in warp core. Mostly need to not allow NBT overflow error
#Range: > 1
endAutomataCoreWarpPointLimit = 64
#Chance that overpowered automata will break after rotation cycle
#Range: 0.0 ~ 1.0
overpoweredAutomataBreakChance = 0.002
#Range: 1 ~ 64
tier1AutomataCoreInteractionRadius = 2
#Range: 1 ~ 32
tier1AutomataCoreMaxFuelConsumptionRate = 2
#Range: 1 ~ 64
tier2AutomataCoreInteractionRadius = 4
#Range: 1 ~ 32
tier2AutomataCoreMaxFuelConsumptionRate = 3
#Range: 1 ~ 64
overpoweredTier1AutomataCoreInteractionRadius = 4
#Range: 1 ~ 32
overpoweredTier1AutomataCoreMaxFuelConsumptionRate = 3
#Range: 1 ~ 64
overpoweredTier2AutomataCoreInteractionRadius = 6
#Range: 1 ~ 32
overpoweredTier2AutomataCoreMaxFuelConsumptionRate = 4

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#Peripherals config
[Peripherals]
[Peripherals.Player_Detector]
#Enable the Player Detector or not.
enablePlayerDetector = true
#The max range of the player detector functions. If anyone use a higher range, the detector will use this max range
#Range: 0 ~ 100000000
playerDetMaxRange = 100000000
#Activates the "getPlayerPos" function of the Player Detector
enablePlayerPosFunction = true
#Adds more information to `getPlayerPos` of the Player Detector. Like rotation and dimension
morePlayerInformation = true
[Peripherals.Energy_Detector]
#Enable the Energy Detector or not.
enableEnergyDetector = true
#Defines the maximum energy flow of the energy detector.
#Range: > 1
energyDetectorMaxFlow = 2147483647
[Peripherals.NBT_Storage]
#Enable the nbt storage block or not
enableNBTStorage = true
#Defines max nbt string length that can be stored in nbt storage
#Range: > 0
nbtStorageMaxSize = 1048576
[Peripherals.Chunky_Turtle]
#Enable the Chunky Turtle or not.
enableChunkyTurtle = true
#Time in seconds, while loaded chunk can be consider as valid without touch
#Range: > 60
chunkLoadValidTime = 600
[Peripherals.Chat_Box]
#Enable the Chat Box or not.
enableChatBox = true
#Defines default chatbox prefix
defaultChatBoxPrefix = "AP"
[Peripherals.ME_Bridge]
#Enable the Me Bridge or not.
enableMeBridge = true
#Power consumption per tick.
#Range: > 0
mePowerConsumption = 10
[Peripherals.RS_Bridge]
#Enable the Rs Bridge or not.
enableRsBridge = true
#Power consumption per tick.
#Range: > 0
rsPowerConsumption = 10
[Peripherals.Environment_Detector]
#Enable the Environment Detector or not.
enableEnvironmentDetector = true
[Peripherals.AR_Controller]
#Enable the AR goggles or not.
enableARGoggles = true
[Peripherals.Inventory_Manager]
#Enable the inventory manager or not.
enableInventoryManager = true
[Peripherals.Redstone_Integrator]
#Enable the redstone integrator or not.
enableRedstoneIntegrator = true
[Peripherals.Block_Reader]
#Enable the block reader or not.
enableBlockReader = true
[Peripherals.Geo_Scanner]
#Enable the geo scanner or not.
enableGeoScanner = true
[Peripherals.Colony_Integrator]
#Enable the colony integrator or not.
enableColonyIntegrator = true
[Peripherals.Compass_Turtle]
#Enable the compass turtle or not.
enableCompassTurtle = true
[Peripherals.Powered_Peripherals]
#Enable RF storage for peripherals, that could use it
enablePoweredPeripherals = false
#Defines max energy storage in any powered peripheral
#Range: > 1000000
poweredPeripheralMaxEnergyStored = 100000000
[Peripherals.Operations]
#Range: > 1000
digCooldown = 1000
#Range: > 0
digCost = 1
#Range: > 1000
useOnBlockCooldown = 5000
#Range: > 0
useOnBlockCost = 1
#Range: > 1000
suckCooldown = 1000
#Range: > 0
suckCost = 1
#Range: > 1000
useOnAnimalCooldown = 2500
#Range: > 0
useOnAnimalCost = 10
#Range: > 1000
captureAnimalCooldown = 50000
#Range: > 0
captureAnimalCost = 100
#Range: > 1000
warpCooldown = 1000
#Range: > 0
warpCost = 1
#Range: > 1000
scanBlocksCooldown = 2000
#Range: 1 ~ 64
scanBlocksMaxFreeRadius = 8
#Range: 1 ~ 64
scanBlocksMaxCostRadius = 16
#Range: 0.1 ~ 1.7976931348623157E308
scanBlocksExtraBlockCost = 0.17
#Range: > 1000
scanEntitiesCooldown = 2000
#Range: 1 ~ 64
scanEntitiesMaxFreeRadius = 8
#Range: 1 ~ 64
scanEntitiesMaxCostRadius = 16
#Range: 0.1 ~ 1.7976931348623157E308
scanEntitiesExtraBlockCost = 0.17
#Range: > 1000
chatMessageCooldown = 1000

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#Config to adjust world settings
[World]
#Enable the villager structures for the computer scientist.
enableVillagerStructures = true
#Gives the ap documentation to new players on a world.
givePlayerBookOnJoin = true
#The weight of the villager structures
#Range: 0 ~ 16000
villagerStructureWeight = 10

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@ -1,5 +1,5 @@
{ {
"version": 6, "version": 7,
"FoodItems": { "FoodItems": {
"FriedEgg": true, "FriedEgg": true,
"BerryPie": true, "BerryPie": true,
@ -12,7 +12,6 @@
"EnchantmentSpeed": true, "EnchantmentSpeed": true,
"Wrench": true, "Wrench": true,
"CopperPatina": true, "CopperPatina": true,
"AmethystLamp": true,
"Crossbows": true, "Crossbows": true,
"TridentShard": true, "TridentShard": true,
"GlowStick": true, "GlowStick": true,
@ -35,5 +34,9 @@
"duration": 5 "duration": 5
}, },
"HastePotions": true, "HastePotions": true,
"BundleRecipe": true "BundleRecipe": true,
"AmethystLamp": {
"enabled": true,
"despawnChance": 0.5
}
} }

10
config/cfm-common.toml Normal file
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#Mail configuration settings
[mail]
#The maximum amount of mail that can be in a player's mail queue.
#Range: > 1
maxMailQueue = 20
#The interval in ticks for mail boxes to pull mail from the player's queue
#Range: > 1
pullMailInterval = 20

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@ -16,25 +16,13 @@
#General Settings #General Settings
[general] [general]
#Forge Energy conversion rate (in FE/t at max RPM). #Forge Energy conversion rate (in FE/t at 256 RPM).
#Range: > 0 #Range: > 0
fe_conversion = 240 fe_conversion = 240
#Max stress for the Alternator and Electric Motor (in SU at max RPM). #Max stress for the Alternator and Electric Motor (in SU at 256 RPM).
#Range: > 0 #Range: > 0
baseline_stress = 8192 baseline_stress = 8192
#Charger (Deprecated)
[charger]
#Charger max input in FE/t (Energy transfer).
#Range: > 0
charger_max_input = 8192
#Charger charge rate in FE/t.
#Range: > 0
charger_charge_rate = 8192
#Charger internal capacity in FE.
#Range: > 0
charger_capacity = 32000
#Electric Motor #Electric Motor
[electric_motor] [electric_motor]
#Electric Motor internal capacity in FE. #Electric Motor internal capacity in FE.
@ -78,9 +66,6 @@
#Hurt range (in blocks/meters). #Hurt range (in blocks/meters).
#Range: > 0 #Range: > 0
tesla_coil_hurt_range = 3 tesla_coil_hurt_range = 3
#The chance that a AE2 Certus Quartz will be turned into Charged Certus Quartz for every tick.
#Range: 0.0 ~ 1.0
certus_quartz_charge_chance = 0.96
#Charger internal capacity in FE. #Charger internal capacity in FE.
#Range: > 0 #Range: > 0
tesla_coil_capacity = 32000 tesla_coil_capacity = 32000
@ -147,9 +132,6 @@
#The relative speed of the Furnace Engine when powered by a Crude Burner. #The relative speed of the Furnace Engine when powered by a Crude Burner.
#Range: 0.0 ~ 100.0 #Range: 0.0 ~ 100.0
crude_burner_engine_speed = 2.0 crude_burner_engine_speed = 2.0
#The energy cost of turning Chromatic Compound into Overcharged Alloy.
#Range: > 1
overcharging_energy_cost = 16777216
#The relative speed of the Furnace Engine when powered by a Furnace Burner. #The relative speed of the Furnace Engine when powered by a Furnace Burner.
#Range: 0.0 ~ 100.0 #Range: 0.0 ~ 100.0
furnace_burner_engine_speed = 1.0 furnace_burner_engine_speed = 1.0

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@ -20,7 +20,7 @@
"forge:ingots/silver": "immersiveengineering:ingot_silver", "forge:ingots/silver": "immersiveengineering:ingot_silver",
"forge:dusts/saltpeter": "immersiveengineering:dust_saltpeter", "forge:dusts/saltpeter": "immersiveengineering:dust_saltpeter",
"forge:ingots/steel": "beyond_earth:steel_ingot", "forge:ingots/steel": "beyond_earth:steel_ingot",
"forge:ingots/titanium": "null", "forge:ingots/titanium": "electrodynamics:ingottitanium",
"forge:rubber": "null", "forge:rubber": "null",
"forge:ingots/platinum": "null", "forge:ingots/platinum": "null",
"forge:dusts/sulfur": "mekanism:dust_sulfur", "forge:dusts/sulfur": "mekanism:dust_sulfur",

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@ -1,8 +1,10 @@
#General configuration options. #General configuration options.
[General] [General]
#Should jetpacks be enachantable? #Should jetpacks be enchantable?
enchantableJetpacks = false enchantableJetpacks = false
#Enable Curios integration.
curiosIntegration = true
#Dynamic recipe options. #Dynamic recipe options.
[Recipe] [Recipe]

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@ -20,5 +20,6 @@
"speedHover": 0.075, "speedHover": 0.075,
"sprintSpeedMulti": 1.1, "sprintSpeedMulti": 1.1,
"sprintSpeedMultiVertical": 1.05, "sprintSpeedMultiVertical": 1.05,
"sprintFuelMulti": 2.1 "sprintFuelMulti": 2.1,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.092, "speedHover": 0.092,
"sprintSpeedMulti": 1.05, "sprintSpeedMulti": 1.05,
"sprintSpeedMultiVertical": 1.025, "sprintSpeedMultiVertical": 1.025,
"sprintFuelMulti": 1.4 "sprintFuelMulti": 1.4,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.0, "speedHover": 0.0,
"sprintSpeedMulti": 2.0, "sprintSpeedMulti": 2.0,
"sprintSpeedMultiVertical": 1.5, "sprintSpeedMultiVertical": 1.5,
"sprintFuelMulti": 0.0 "sprintFuelMulti": 0.0,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.005, "speedHover": 0.005,
"sprintSpeedMulti": 1.8, "sprintSpeedMulti": 1.8,
"sprintSpeedMultiVertical": 1.4, "sprintSpeedMultiVertical": 1.4,
"sprintFuelMulti": 3.8 "sprintFuelMulti": 3.8,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.03, "speedHover": 0.03,
"sprintSpeedMulti": 1.6, "sprintSpeedMulti": 1.6,
"sprintSpeedMultiVertical": 1.3, "sprintSpeedMultiVertical": 1.3,
"sprintFuelMulti": 3.5 "sprintFuelMulti": 3.5,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.0, "speedHover": 0.0,
"sprintSpeedMulti": 2.0, "sprintSpeedMulti": 2.0,
"sprintSpeedMultiVertical": 1.5, "sprintSpeedMultiVertical": 1.5,
"sprintFuelMulti": 4.0 "sprintFuelMulti": 4.0,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.03, "speedHover": 0.03,
"sprintSpeedMulti": 1.5, "sprintSpeedMulti": 1.5,
"sprintSpeedMultiVertical": 1.25, "sprintSpeedMultiVertical": 1.25,
"sprintFuelMulti": 3.2 "sprintFuelMulti": 3.2,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.03, "speedHover": 0.03,
"sprintSpeedMulti": 1.5, "sprintSpeedMulti": 1.5,
"sprintSpeedMultiVertical": 1.25, "sprintSpeedMultiVertical": 1.25,
"sprintFuelMulti": 3.2 "sprintFuelMulti": 3.2,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.075, "speedHover": 0.075,
"sprintSpeedMulti": 1.1, "sprintSpeedMulti": 1.1,
"sprintSpeedMultiVertical": 1.05, "sprintSpeedMultiVertical": 1.05,
"sprintFuelMulti": 2.1 "sprintFuelMulti": 2.1,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.005, "speedHover": 0.005,
"sprintSpeedMulti": 1.8, "sprintSpeedMulti": 1.8,
"sprintSpeedMultiVertical": 1.4, "sprintSpeedMultiVertical": 1.4,
"sprintFuelMulti": 3.8 "sprintFuelMulti": 3.8,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.07, "speedHover": 0.07,
"sprintSpeedMulti": 1.3, "sprintSpeedMulti": 1.3,
"sprintSpeedMultiVertical": 1.15, "sprintSpeedMultiVertical": 1.15,
"sprintFuelMulti": 2.7 "sprintFuelMulti": 2.7,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.025, "speedHover": 0.025,
"sprintSpeedMulti": 1.5, "sprintSpeedMulti": 1.5,
"sprintSpeedMultiVertical": 1.25, "sprintSpeedMultiVertical": 1.25,
"sprintFuelMulti": 3.2 "sprintFuelMulti": 3.2,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.1, "speedHover": 0.1,
"sprintSpeedMulti": 1.0, "sprintSpeedMulti": 1.0,
"sprintSpeedMultiVertical": 1.0, "sprintSpeedMultiVertical": 1.0,
"sprintFuelMulti": 1.0 "sprintFuelMulti": 1.0,
"curios": true
} }

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@ -20,5 +20,6 @@
"speedHover": 0.14, "speedHover": 0.14,
"sprintSpeedMulti": 1.0, "sprintSpeedMulti": 1.0,
"sprintSpeedMultiVertical": 1.0, "sprintSpeedMultiVertical": 1.0,
"sprintFuelMulti": 1.0 "sprintFuelMulti": 1.0,
"curios": true
} }

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@ -358,25 +358,13 @@
"Cloud Level Top" = 196 "Cloud Level Top" = 196
[tools.ancient_tomes] [tools.ancient_tomes]
#Set to 0 to not generate in Dungeons
"Dungeon Weight" = 20
#Set to 0 to not generate in Stronghold Libraries
"Library Weight" = 30
#Set to 0 to not generate in Bastions
"Bastion Weight" = 25
#Set to 0 to not generate in Woodland Mansions
"Woodland Mansion Weight" = 15
#Set to 0 to not generate in Nether Fortresses
"Nether Fortress Weight" = 0
#Set to 0 to not generate in Underwater Ruins
"Underwater Ruin Weight" = 0
#Set to 0 to not generate in Monster Boxes
"Monster Box Weight" = 5
"Item Quality" = 2 "Item Quality" = 2
"Normal Upgrade Cost" = 10 "Normal Upgrade Cost" = 10
"Limit Break Upgrade Cost" = 30 "Limit Break Upgrade Cost" = 30
"Valid Enchantments" = ["minecraft:feather_falling", "minecraft:thorns", "minecraft:sharpness", "minecraft:smite", "minecraft:bane_of_arthropods", "minecraft:knockback", "minecraft:fire_aspect", "minecraft:looting", "minecraft:sweeping", "minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:power", "minecraft:punch", "minecraft:luck_of_the_sea", "minecraft:lure", "minecraft:loyalty", "minecraft:riptide", "minecraft:impaling", "minecraft:piercing"] "Valid Enchantments" = ["minecraft:feather_falling", "minecraft:thorns", "minecraft:sharpness", "minecraft:smite", "minecraft:bane_of_arthropods", "minecraft:knockback", "minecraft:fire_aspect", "minecraft:looting", "minecraft:sweeping", "minecraft:efficiency", "minecraft:unbreaking", "minecraft:fortune", "minecraft:power", "minecraft:punch", "minecraft:luck_of_the_sea", "minecraft:lure", "minecraft:loyalty", "minecraft:riptide", "minecraft:impaling", "minecraft:piercing"]
"Overleveled Books Glow Rainbow" = true "Overleveled Books Glow Rainbow" = true
#Format is lootTable,weight. i.e. "minecraft:chests/stronghold_library,30"
"Loot Tables" = ["minecraft:chests/stronghold_library,30", "minecraft:chests/simple_dungeon,20", "minecraft:chests/bastion_treasure,25", "minecraft:chests/woodland_mansion,15", "minecraft:chests/nether_bridge,0", "minecraft:chests/underwater_ruin_big,0", "minecraft:chests/underwater_ruin_small,0", "quark:misc/monster_box,5"]
[tools.ambient_discs] [tools.ambient_discs]
"Drop On Spider Kill" = true "Drop On Spider Kill" = true
@ -1526,7 +1514,6 @@
"Narrator Readout" = false "Narrator Readout" = false
"Game Nerfs" = false "Game Nerfs" = false
"Enchantments Begone" = false "Enchantments Begone" = false
"Empty NBT Begone" = false
"Adjustable Chat" = false "Adjustable Chat" = false
[experimental.spawner_replacer] [experimental.spawner_replacer]
@ -1633,6 +1620,7 @@
#A list of enchantment IDs you don't want the enchantment table to be able to create #A list of enchantment IDs you don't want the enchantment table to be able to create
"Disallowed Enchantments" = [] "Disallowed Enchantments" = []
#An array of influences each candle should apply. This list must be 16 elements long, and is in order of wool colors. #An array of influences each candle should apply. This list must be 16 elements long, and is in order of wool colors.
#A minus sign before an enchantment will make the influence decrease the probability of that enchantment.
"Influences List" = ["minecraft:unbreaking", "minecraft:fire_protection", "minecraft:knockback,minecraft:punch", "minecraft:feather_falling", "minecraft:looting,minecraft:fortune,minecraft:luck_of_the_sea", "minecraft:blast_protection", "minecraft:silk_touch,minecraft:channeling", "minecraft:bane_of_arthropods", "minecraft:protection", "minecraft:respiration,minecraft:loyalty,minecraft:infinity", "minecraft:sweeping,minecraft:multishot", "minecraft:efficiency,minecraft:sharpness,minecraft:lure,minecraft:power,minecraft:impaling,minecraft:quick_charge", "minecraft:aqua_affinity,minecraft:depth_strider,minecraft:riptide", "minecraft:thorns,minecraft:piercing", "minecraft:fire_aspect,minecraft:flame", "minecraft:smite,minecraft:projectile_protection"] "Influences List" = ["minecraft:unbreaking", "minecraft:fire_protection", "minecraft:knockback,minecraft:punch", "minecraft:feather_falling", "minecraft:looting,minecraft:fortune,minecraft:luck_of_the_sea", "minecraft:blast_protection", "minecraft:silk_touch,minecraft:channeling", "minecraft:bane_of_arthropods", "minecraft:protection", "minecraft:respiration,minecraft:loyalty,minecraft:infinity", "minecraft:sweeping,minecraft:multishot", "minecraft:efficiency,minecraft:sharpness,minecraft:lure,minecraft:power,minecraft:impaling,minecraft:quick_charge", "minecraft:aqua_affinity,minecraft:depth_strider,minecraft:riptide", "minecraft:thorns,minecraft:piercing", "minecraft:fire_aspect,minecraft:flame", "minecraft:smite,minecraft:projectile_protection"]
#Set to false to disable the ability to influence enchantment outcomes with candles #Set to false to disable the ability to influence enchantment outcomes with candles
"Allow Influencing" = true "Allow Influencing" = true
@ -1642,6 +1630,9 @@
"Influence Power" = 0.125 "Influence Power" = 0.125
#If you set this to false, the vanilla Enchanting Table will no longer automatically convert to the Matrix Enchanting table. You'll have to add a recipe for the Matrix Enchanting Table to make use of this. #If you set this to false, the vanilla Enchanting Table will no longer automatically convert to the Matrix Enchanting table. You'll have to add a recipe for the Matrix Enchanting Table to make use of this.
"Automatically Convert" = true "Automatically Convert" = true
#An array of influences that other blocks should apply.
#Format is: "blockstate;strength;color;enchantments", i.e. "minecraft:sea_pickle[pickles=1,waterlogged=false];1;#008000;minecraft:aqua_affinity,minecraft:depth_strider,minecraft:riptide" (etc) or "minecraft:anvil[facing=north];#808080;-minecraft:thorns,minecraft:unbreaking" (etc)
"States To Influences" = []
[oddities.magnets] [oddities.magnets]
#Any items you place in this list will be derived so that any block made of it will become magnetizable #Any items you place in this list will be derived so that any block made of it will become magnetizable

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@ -5,113 +5,127 @@
[World.Ores."Oil Sand"] [World.Ores."Oil Sand"]
#Max number of veins per chunk; set to 0 to disable. #Max number of veins per chunk; set to 0 to disable.
#Range: 0 ~ 256 #Range: 0 ~ 64
"Vein Count" = 2 "Vein Count" = 2
#Max size of the vein. #Max size of the vein.
#Range: 1 ~ 256 #Range: 1 ~ 64
"Vein Size" = 24 "Vein Size" = 24
#Minimum Y spawn. #Minimum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Min Y" = 40 "Min Y" = 40
#Maximum Y spawn. #Maximum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Max Y" = 80 "Max Y" = 80
[World.Ores.Silver] [World.Ores.Silver]
#Max number of veins per chunk; set to 0 to disable. #Max number of veins per chunk; set to 0 to disable.
#Range: 0 ~ 256 #Range: 0 ~ 64
"Vein Count" = 4 "Vein Count" = 4
#Max size of the vein. #Max size of the vein.
#Range: 1 ~ 256 #Range: 1 ~ 64
"Vein Size" = 8 "Vein Size" = 8
#Minimum Y spawn. #Minimum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Min Y" = -60 "Min Y" = -60
#Maximum Y spawn. #Maximum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Max Y" = 40 "Max Y" = 40
[World.Ores.Lead] [World.Ores.Lead]
#Max number of veins per chunk; set to 0 to disable. #Max number of veins per chunk; set to 0 to disable.
#Range: 0 ~ 256 #Range: 0 ~ 64
"Vein Count" = 6 "Vein Count" = 6
#Max size of the vein. #Max size of the vein.
#Range: 1 ~ 256 #Range: 1 ~ 64
"Vein Size" = 8 "Vein Size" = 8
#Minimum Y spawn. #Minimum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Min Y" = -60 "Min Y" = -60
#Maximum Y spawn. #Maximum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Max Y" = 40 "Max Y" = 40
[World.Ores.Nickel] [World.Ores.Nickel]
#Max number of veins per chunk; set to 0 to disable. #Max number of veins per chunk; set to 0 to disable.
#Range: 0 ~ 256 #Range: 0 ~ 64
"Vein Count" = 4 "Vein Count" = 4
#Max size of the vein. #Max size of the vein.
#Range: 1 ~ 256 #Range: 1 ~ 64
"Vein Size" = 8 "Vein Size" = 8
#Minimum Y spawn. #Minimum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Min Y" = -40 "Min Y" = -40
#Maximum Y spawn. #Maximum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Max Y" = 120 "Max Y" = 120
[World.Ores.Cinnabar] [World.Ores.Cinnabar]
#Max number of veins per chunk; set to 0 to disable. #Max number of veins per chunk; set to 0 to disable.
#Range: 0 ~ 256 #Range: 0 ~ 64
"Vein Count" = 1 "Vein Count" = 1
#Max size of the vein. #Max size of the vein.
#Range: 1 ~ 256 #Range: 1 ~ 64
"Vein Size" = 5 "Vein Size" = 5
#Minimum Y spawn. #Minimum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Min Y" = -16 "Min Y" = -16
#Maximum Y spawn. #Maximum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Max Y" = 48 "Max Y" = 48
[World.Ores.Sulfur] [World.Ores.Sulfur]
#Max number of veins per chunk; set to 0 to disable. #Max number of veins per chunk; set to 0 to disable.
#Range: 0 ~ 256 #Range: 0 ~ 64
"Vein Count" = 2 "Vein Count" = 2
#Max size of the vein. #Max size of the vein.
#Range: 1 ~ 256 #Range: 1 ~ 64
"Vein Size" = 7 "Vein Size" = 7
#Minimum Y spawn. #Minimum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Min Y" = -16 "Min Y" = -16
#Maximum Y spawn. #Maximum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Max Y" = 32 "Max Y" = 32
[World.Ores.Tin] [World.Ores.Tin]
#Max number of veins per chunk; set to 0 to disable. #Max number of veins per chunk; set to 0 to disable.
#Range: 0 ~ 256 #Range: 0 ~ 64
"Vein Count" = 6 "Vein Count" = 6
#Max size of the vein. #Max size of the vein.
#Range: 1 ~ 256 #Range: 1 ~ 64
"Vein Size" = 9 "Vein Size" = 9
#Minimum Y spawn. #Minimum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Min Y" = -20 "Min Y" = -20
#Maximum Y spawn. #Maximum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Max Y" = 60 "Max Y" = 60
[World.Ores.Niter] [World.Ores.Niter]
#Max number of veins per chunk; set to 0 to disable. #Max number of veins per chunk; set to 0 to disable.
#Range: 0 ~ 256 #Range: 0 ~ 64
"Vein Count" = 2 "Vein Count" = 2
#Max size of the vein. #Max size of the vein.
#Range: 1 ~ 256 #Range: 1 ~ 64
"Vein Size" = 7 "Vein Size" = 7
#Minimum Y spawn. #Minimum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Min Y" = -16 "Min Y" = -16
#Maximum Y spawn. #Maximum Y spawn.
#Range: -2048 ~ 2048 #Range: -2032 ~ 2031
"Max Y" = 64 "Max Y" = 64
[World.Ores.Apatite]
#Max number of veins per chunk; set to 0 to disable.
#Range: 0 ~ 64
"Vein Count" = 4
#Max size of the vein.
#Range: 1 ~ 64
"Vein Size" = 9
#Minimum Y spawn.
#Range: -2032 ~ 2031
"Min Y" = -16
#Maximum Y spawn.
#Range: -2032 ~ 2031
"Max Y" = 96

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@ -1,5 +1,5 @@
#Don't put comments; they get removed #Don't put comments; they get removed
#Tue May 17 16:57:35 CDT 2022 #Wed May 25 13:22:59 CDT 2022
max-super-pickaxe-size=5 max-super-pickaxe-size=5
use-inventory-creative-override=false use-inventory-creative-override=false
use-inventory-override=false use-inventory-override=false

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@ -0,0 +1,61 @@
F:default=0.9925 -> TRANSFORMER_EFFICIENCY='0.9925'
F:default=0.995 -> CIRCUITBREAKER_EFFICIENCY='0.995'
D:default=34.0 -> COALGENERATOR_AMPERAGE='34.0'
D:default=4.5 -> THERMOELECTRICGENERATOR_AMPERAGE='4.5'
D:default=6.0 -> HYDROELECTRICGENERATOR_AMPERAGE='6.0'
D:default=10.0 -> WINDMILL_MAX_AMPERAGE='10.0'
D:default=7.0 -> SOLARPANEL_AMPERAGE='7.0'
D:default=50.0 -> ELECTRICPUMP_USAGE_PER_TICK='50.0'
D:default=25.0 -> ADVANCEDSOLARPANEL_AMPERAGE='25.0'
D:default=175.0 -> ELECTRICFURNACE_USAGE_PER_TICK='175.0'
I:default=100 -> ELECTRICFURNACE_REQUIRED_TICKS='100'
D:default=175.0 -> ELECTRICARCFURNACE_USAGE_PER_TICK='175.0'
I:default=50 -> ELECTRICARCFURNACE_REQUIRED_TICKS='50'
D:default=125.0 -> WIREMILL_USAGE_PER_TICK='125.0'
I:default=200 -> WIREMILL_REQUIRED_TICKS='200'
D:default=350.0 -> MINERALGRINDER_USAGE_PER_TICK='350.0'
I:default=200 -> MINERALGRINDER_REQUIRED_TICKS='200'
D:default=450.0 -> MINERALCRUSHER_USAGE_PER_TICK='450.0'
I:default=200 -> MINERALCRUSHER_REQUIRED_TICKS='200'
D:default=400.0 -> MINERALWASHER_USAGE_PER_TICK='400.0'
I:default=200 -> MINERALWASHER_REQUIRED_TICKS='200'
D:default=400.0 -> CHEMICALMIXER_USAGE_PER_TICK='400.0'
I:default=200 -> CHEMICALMIXER_REQUIRED_TICKS='200'
D:default=350.0 -> OXIDATIONFURNACE_USAGE_PER_TICK='350.0'
I:default=200 -> OXIDATIONFURNACE_REQUIRED_TICKS='200'
D:default=10.0 -> FERMENTATIONPLANT_USAGE_PER_TICK='20.0'
I:default=2000 -> FERMENTATIONPLANT_REQUIRED_TICKS='2000'
D:default=350.0 -> COMBUSTIONCHAMBER_JOULES_PER_TICK='350.0'
D:default=800.0 -> CHEMICALCRYSTALLIZER_USAGE_PER_TICK='800.0'
I:default=200 -> CHEMICALCRYSTALLIZER_REQUIRED_TICKS='200'
I:default=50 -> ENERGIZEDALLOYER_REQUIRED_TICKS='50'
D:default=50.0 -> ENERGIZEDALLOYER_USAGE_PER_TICK='50.0'
I:default=200 -> LATHE_REQUIRED_TICKS='200'
D:default=350.0 -> LATHE_USAGE_PER_TICK='350.0'
I:default=50 -> REINFORCEDALLOYER_REQUIRED_TICKS='50'
D:default=50.0 -> REINFORCEDALLOYER_USAGE_PER_TICK='50.0'
I:default=10 -> CHARGER_REQUIRED_TICKS='100'
D:default=1000.0 -> CHARGER_USAGER_PER_TICK='1000.0'
I:default=100 -> COBBLE_GEN_REQUIRED_TICKS='100'
D:default=100.0 -> COBBLE_GEN_USAGE_PER_TICK='100.0'
I:default=200 -> ELECTROLYTICSEPARATOR_REQUIRED_TICKS='200'
D:default=100.0 -> ELECTROLYTICSEPARATOR_USAGE_PER_TICK='250.0'
D:default=100.0 -> MOTORCOMPLEX_USAGE_PER_TICK='100.0'
D:default=100.0 -> QUARRY_USAGE_PER_TICK='100.0'
I:default=10 -> QUARRY_WATERUSAGE_PER_BLOCK='10'
Comment: 'max radius = 128, min radius = 2'
I:default=64 -> MARKER_RADIUS='64'
Comment: 'max possible is 1 tick / block'
I:default=1 -> MAX_QUARRYBLOCKS_PER_TICK='1'
Comment: 'min possible speed is 100 ticks / block'
I:default=100 -> MIN_QUARRYBLOCKS_PER_TICK='100'
Comment: 'how many air blocks the quarry can skip over in one clearing tick; max is 128, min is zero'
I:default=64 -> CLEARING_AIR_SKIP='64'
Comment: 'how many air blocks the quarry can skip over in one mining tick; max is 128, min is zero'
I:default=64 -> MINING_AIR_SKIP='64'
Comment: 'controls whether or not the quarry will mine blocks that have been placed into the mining area'
T:default=true -> MAINTAIN_MINING_AREA='true'
Comment: 'Controls whether the quarry can bypass claims or not'
T:default=false -> BYPASS_CLAIMS='false'
T:default=true -> DISPENSE_GUIDEBOOK='true'

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@ -0,0 +1,2 @@
S:default=tin:silver:lead:uraninite:thorianite:monazite:vanadinite:sulfur:niter:aluminum:chromite:rutile:halite:lepidolite:molybdenum:fluorite:sylvite -> oresToSpawn='tin:silver:lead:uraninite:thorianite:monazite:vanadinite:sulfur:niter:aluminum:chromite:rutile:halite:lepidolite:molybdenum:fluorite:sylvite'
D:default=1.0 -> OREGENERATIONMULTIPLIER='1.0'

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12
run.bat
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@ -1,6 +1,6 @@
REM Forge requires a configured set of both JVM and program arguments. REM Forge requires a configured set of both JVM and program arguments.
REM Add custom JVM arguments to the user_jvm_args.txt REM Add custom JVM arguments to the user_jvm_args.txt
REM Add custom program arguments {such as nogui} to this file in the next line before the %* or REM Add custom program arguments {such as nogui} to this file in the next line before the %* or
REM pass them to this script directly REM pass them to this script directly
java @user_jvm_args.txt @libraries/net/minecraftforge/forge/1.18.2-40.1.19/win_args.txt %* java @user_jvm_args.txt @libraries/net/minecraftforge/forge/1.18.2-40.1.25/win_args.txt %*
pause pause

2
run.sh
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@ -3,4 +3,4 @@
# Add custom JVM arguments to the user_jvm_args.txt # Add custom JVM arguments to the user_jvm_args.txt
# Add custom program arguments {such as nogui} to this file in the next line before the "$@" or # Add custom program arguments {such as nogui} to this file in the next line before the "$@" or
# pass them to this script directly # pass them to this script directly
java @user_jvm_args.txt @libraries/net/minecraftforge/forge/1.18.2-40.1.19/unix_args.txt "$@" java @user_jvm_args.txt @libraries/net/minecraftforge/forge/1.18.2-40.1.25/unix_args.txt "$@"

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@ -1,5 +1,5 @@
#Minecraft server properties #Minecraft server properties
#Sun May 15 04:26:33 CDT 2022 #Wed May 25 13:21:54 CDT 2022
allow-flight=true allow-flight=true
allow-nether=true allow-nether=true
broadcast-console-to-ops=true broadcast-console-to-ops=true

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@ -19,4 +19,6 @@
fixAdvancementLoading = true fixAdvancementLoading = true
#The permission handler used by the server. Defaults to forge:default_handler if no such handler with that name is registered. #The permission handler used by the server. Defaults to forge:default_handler if no such handler with that name is registered.
permissionHandler = "forge:default_handler" permissionHandler = "forge:default_handler"
#Set this to true to remove any Entity (Note: Does not include BlockEntities) that throws an error in its tick method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
removeErroringEntities = false

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@ -10,7 +10,10 @@
# Blacklist for dimensions where chunks can't be claimed. Add "minecraft:the_end" to this list if you want to disable chunk claiming in The End # Blacklist for dimensions where chunks can't be claimed. Add "minecraft:the_end" to this list if you want to disable chunk claiming in The End
# Default: [] # Default: []
claim_dimension_blacklist: [minecraft:the_end] claim_dimension_blacklist: [
"minecraft"
":the_end"
]
# Disables all land protection. Useful for private servers where everyone is trusted and claims are only used for forceloading # Disables all land protection. Useful for private servers where everyone is trusted and claims are only used for forceloading
# Default: false # Default: false

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@ -0,0 +1,104 @@
[item_pipe]
[item_pipe.speed]
#The speed at which items are transferred
#A value of 1 means every tick
#Range: > 1
no_upgrade = 20
#The speed at which items are transferred
#A value of 1 means every tick
#Range: > 1
basic = 15
#The speed at which items are transferred
#A value of 1 means every tick
#Range: > 1
improved = 10
#The speed at which items are transferred
#A value of 1 means every tick
#Range: > 1
advanced = 5
#The speed at which items are transferred
#A value of 1 means every tick
#Range: > 1
ultimate = 1
[item_pipe.amount]
#The amount of items transferred
#Range: > 1
no_upgrade = 4
#The amount of items transferred
#Range: > 1
basic = 8
#The amount of items transferred
#Range: > 1
improved = 16
#The amount of items transferred
#Range: > 1
advanced = 32
#The amount of items transferred
#Range: > 1
ultimate = 64
[fluid_pipe]
[fluid_pipe.amount]
#The amount of mB transferred each tick
#Range: > 1
no_upgrade = 50
#The amount of mB transferred each tick
#Range: > 1
basic = 100
#The amount of mB transferred each tick
#Range: > 1
improved = 500
#The amount of mB transferred each tick
#Range: > 1
advanced = 2000
#The amount of mB transferred each tick
#Range: > 1
ultimate = 10000
[energy_pipe]
[energy_pipe.amount]
#The amount of FE transferred each tick
#Range: > 1
no_upgrade = 256
#The amount of FE transferred each tick
#Range: > 1
basic = 1024
#The amount of FE transferred each tick
#Range: > 1
improved = 8192
#The amount of FE transferred each tick
#Range: > 1
advanced = 32768
#The amount of FE transferred each tick
#Range: > 1
ultimate = 131072
[gas_pipe]
[gas_pipe.amount]
#The amount of mB transferred each tick
#Only available if Mekanism is installed
#Range: > 1
no_upgrade = 200
#The amount of mB transferred each tick
#Only available if Mekanism is installed
#Range: > 1
basic = 400
#The amount of mB transferred each tick
#Only available if Mekanism is installed
#Range: > 1
improved = 2000
#The amount of mB transferred each tick
#Only available if Mekanism is installed
#Range: > 1
advanced = 8000
#The amount of mB transferred each tick
#Only available if Mekanism is installed
#Range: > 1
ultimate = 40000

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@ -83,3 +83,128 @@
#Range: 20 ~ 72000 #Range: 20 ~ 72000
"Time Constant" = 500 "Time Constant" = 500
[Devices.Fisher]
#This sets the base time constant (in ticks) for the Aquatic Entangler.
#Range: 400 ~ 72000
"Time Constant" = 4800
#This sets the time constant reduction (in ticks) per nearby Water source block for the Aquatic Entangler.
#Range: 1 ~ 1000
"Water Source Time Constant Reduction" = 20
[Dynamos]
[Dynamos.Stirling]
#This sets the base power generation (RF/t) for the Stirling Dynamo.
#Range: 10 ~ 200
"Base Power" = 40
[Dynamos.Compression]
#This sets the base power generation (RF/t) for the Compression Dynamo.
#Range: 10 ~ 200
"Base Power" = 40
[Dynamos.Magmatic]
#This sets the base power generation (RF/t) for the Magmatic Dynamo.
#Range: 10 ~ 200
"Base Power" = 40
[Dynamos.Numismatic]
#This sets the base power generation (RF/t) for the Numismatic Dynamo.
#Range: 10 ~ 200
"Base Power" = 40
[Dynamos.Lapidary]
#This sets the base power generation (RF/t) for the Lapidary Dynamo.
#Range: 10 ~ 200
"Base Power" = 40
[Dynamos.Disenchantment]
#This sets the base power generation (RF/t) for the Disenchantment Dynamo.
#Range: 10 ~ 200
"Base Power" = 40
[Dynamos.Gourmand]
#This sets the base power generation (RF/t) for the Gourmand Dynamo.
#Range: 10 ~ 200
"Base Power" = 40
[Machines]
[Machines.Furnace]
#This sets the base power consumption (RF/t) for the Redstone Furnace.
#Range: 1 ~ 200
"Base Power" = 20
[Machines.Sawmill]
#This sets the base power consumption (RF/t) for the Sawmill.
#Range: 1 ~ 200
"Base Power" = 20
[Machines.Pulverizer]
#This sets the base power consumption (RF/t) for the Pulverizer.
#Range: 1 ~ 200
"Base Power" = 20
[Machines.Smelter]
#This sets the base power consumption (RF/t) for the Induction Smelter.
#Range: 1 ~ 200
"Base Power" = 20
[Machines.Insolator]
#This sets the base power consumption (RF/t) for the Phytogenic Insolator.
#Range: 1 ~ 200
"Base Power" = 20
[Machines.Centrifuge]
#This sets the base power consumption (RF/t) for the Centrifugal Separator.
#Range: 1 ~ 200
"Base Power" = 20
[Machines.Press]
#This sets the base power consumption (RF/t) for the Multiservo Press.
#Range: 1 ~ 200
"Base Power" = 20
[Machines.Crucible]
#This sets the base power consumption (RF/t) for the Magma Crucible.
#Range: 1 ~ 200
"Base Power" = 80
[Machines.Chiller]
#This sets the base power consumption (RF/t) for the Blast Chiller.
#Range: 1 ~ 200
"Base Power" = 20
[Machines.Refinery]
#This sets the base power consumption (RF/t) for the Fractionating Still.
#Range: 1 ~ 200
"Base Power" = 20
[Machines.Pyrolyzer]
#This sets the base power consumption (RF/t) for the Pyrolyzer.
#Range: 1 ~ 200
"Base Power" = 5
[Machines.Bottler]
#This sets the base power consumption (RF/t) for the Fluid Encapsulator.
#Range: 1 ~ 200
"Base Power" = 20
[Machines.Brewer]
#This sets the base power consumption (RF/t) for the Alchemical Imbuer.
#Range: 1 ~ 200
"Base Power" = 20
[Machines.Crafter]
#This sets the base power consumption (RF/t) for the Sequential Fabricator.
#Range: 1 ~ 200
"Base Power" = 20
[Crops]
#If TRUE, Glimmercap Mushrooms produce light when fully grown. Disabling this may improve performance.
"Glowstone Mushroom Light" = true
#If TRUE, Fluxtooth Mushrooms produce light when fully grown. Disabling this may improve performance.
"Redstone Mushroom Light" = true
#If TRUE, Fluxtooth Mushrooms emit a redstone signal when fully grown. Disabling this may improve performance.
"Redstone Mushroom Signal" = true