22 lines
1.2 KiB
TOML
22 lines
1.2 KiB
TOML
|
#Percentage of players required to skip the night.
|
||
|
#Range: 0 ~ 100
|
||
|
sleep_percent = 50
|
||
|
#Message shown, if a player goes to bed
|
||
|
sleep_message = "is now in bed."
|
||
|
#Message shown, if a player leaves his bed
|
||
|
wake_message = "stood up."
|
||
|
#Message shown, if the night was skipped
|
||
|
morning_message = "Good Morning"
|
||
|
#If true, the time since last rest is reset for all players, if enough other players are successfully sleeping. So not every player has to sleep to prevent phantom spawning for him.
|
||
|
all_players_rest = false
|
||
|
#If dimension_list_type is set to SLEEP_ACTIVE, the list is the list of dimensions in which the sleep voting is active.
|
||
|
#If dimension_list_type is set to SLEEP_INACTIVE, the list is the list of dimensions in which the sleep voting is inactive.
|
||
|
dimensions = ["minecraft:overworld"]
|
||
|
#If dimension_list_type is set to SLEEP_ACTIVE, the dimension list is the list of dimensions in which the sleep voting is active.
|
||
|
#If dimension_list_type is set to SLEEP_INACTIVE, the dimension list is the list of dimensions in which the sleep voting is inactive.
|
||
|
#Allowed Values: SLEEP_ACTIVE, SLEEP_INACTIVE
|
||
|
dimension_list_type = "SLEEP_ACTIVE"
|
||
|
#Block names of beds being ignored for sleep percentage.
|
||
|
block_blacklist = []
|
||
|
|