update:
  # Seconds between checks for Residence updates
  period: 300
layer:
  name: Regions
  # Make mobs layer hidden by default
  hidebydefault: false
  # ordering priority in layer menu (low goes before high - default is 0)
  layerprio: 0
  # (optional) set minimum zoom level before layer is visible (0 = defalt, always visible)
  minzoom: 0
use3dregions: false
infowindow: <div class=\"infowindow\"><span style=\"font-size:120%;">%regionname%
  (%parent%) - %priority%</span><br /> Owners <span style="font-weight:bold;">%playerowners%<br/>%groupowners%</span><br/>Members
  <span style="font-weight:bold;">%playermembers%<br/>%groupmembers%</span><br/>Flags<br
  /><span style="font-weight:bold;">%flags%</span></div>
regionstyle:
  strokeColor: '#FF0000'
  strokeOpacity: 0.8
  strokeWeight: 3
  fillColor: '#FF0000'
  fillOpacity: 0.35
  unownedStrokeColor: '#00FF00'
visibleregions: []
hiddenregions: []
custstyle:
  customregion1:
    strokeColor: '#00FF00'
ownerstyle:
  kingoftheworld:
    strokecolor: '#C0C0C0'
maxdepth: 16
updates-per-tick: 20
