#Client only settings, mostly things related to rendering [client] #Enable Forge to queue all chunk updates to the Chunk Update thread. #May increase FPS significantly, but may also cause weird rendering lag. #Not recommended for computers without a significant number of cores available. alwaysSetupTerrainOffThread = false #EXPERIMENTAL: Enable the Forge block rendering pipeline - fixes the lighting of custom models. experimentalForgeLightPipelineEnabled = false #When enabled, Forge will show any warnings that occurred during loading. showLoadWarnings = true #Set to true to use a combined DEPTH_STENCIL attachment instead of two separate ones. useCombinedDepthStencilAttachment = false #Forces the use of System.nanoTime instead of glfwGetTime, as the main Util time provider forceSystemNanoTime = false