Removed/changed some potentially problematic mods.
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70
curseforge/overrides/config/mahoutsukai-client.toml
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70
curseforge/overrides/config/mahoutsukai-client.toml
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[Client]
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#Multiplier for Caliburn ring speed
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#Range: 0.0 ~ 1.0E8
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POWER_CONSOLIDATION_CALIBURN_RING_SPEED = 1.0
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#Whether to show the circles in the sky
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HEAVENS_CUP_CLIENT_CIRCLE = true
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#How far away Leylines can be seen
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#Range: 0 ~ 100000000
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LEY_RENDER_DISTANCE = 100
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#Toggle for Fae Sounds
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FAE_NOISE = true
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#X value of Mahou value on screen
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#Range: 0 ~ 100000000
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CLIENT_GUI_MAHOU_PLACEMENT_X = 10
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#Y value of Mahou value on screen
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#Range: 0 ~ 100000000
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CLIENT_GUI_MAHOU_PLACEMENT_Y = 20
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#Ring speed for the Mystic Code
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#Range: 0.0 ~ 1.0E8
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MYSTIC_CODE_RING_SPEED = 1.0
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#Spinning speed for boundaries
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#Range: 0.0 ~ 1.0E8
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BOUNDARY_SPEED = 2.0
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#Toggle bleeding potion effect display
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SHOW_BLEEDING = true
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#Mystic Staff Beam Volume Factor
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#Range: 0.0 ~ 10.0
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MYSTIC_STAFF_BEAM_VOLUME_FACTOR = 0.1
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#Added X value to left tab position of Mystic Eyes of Insight
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#Range: -10000 ~ 10000
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INSIGHT_LEFT_X = 0
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#Added Y value to left tab position of Mystic Eyes of Insight
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#Range: -10000 ~ 10000
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INSIGHT_LEFT_Y = 0
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#Added X value to right tab position of Mystic Eyes of Insight
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#Range: -10000 ~ 10000
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INSIGHT_RIGHT_X = 0
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#Added Y value to right tab position of Mystic Eyes of Insight
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#Range: -10000 ~ 10000
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INSIGHT_RIGHT_Y = 0
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#Added X value to bottom tab position of Mystic Eyes of Insight
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#Range: -10000 ~ 10000
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INSIGHT_BOTTOM_X = 0
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#Added Y value to bottom tab position of Mystic Eyes of Insight
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#Range: -10000 ~ 10000
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INSIGHT_BOTTOM_Y = 0
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#Quality of links of the chain, reducing can improve FPS
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#Range: 3 ~ 10000
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CHAIN_QUALITY = 11
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#How loud the chains are
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#Range: 0.0 ~ 10.0
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CHAIN_VOLUME = 0.01
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#Volume control for Caliburn's Smite attack
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#Range: 0.0 ~ 10.0
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SMITE_VOLUME = 1.0
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#Show ability cooldown as a potion effect
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SHOW_MORGAN_CALIBURN_COOLDOWN = false
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#No Shaders
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NO_SHADERS = false
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#Old Circle Render
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OLD_CIRCLE_RENDER = false
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#Old Circle Animation
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OLD_CIRCLE_ANIM = false
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#Show Selected Entity
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SHOW_SELECTED_ENTITY = true
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#Selective Displacement Hold Time
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#Range: 0 ~ 100000
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SELECTIVE_DISPLACEMENT_HOLD_TIME = 5
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