Updated client modpack to reflect server mod changes.
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84
client/overrides/config/mysticalagriculture-common.toml
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84
client/overrides/config/mysticalagriculture-common.toml
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#General configuration options.
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[General]
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#The amount of uses the basic Infusion Crystal should have.
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#Range: > 10
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infusionCrystalUses = 1000
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#The amount of time in seconds between each Growth Accelerator growth tick.
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#Range: > 1
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growthAcceleratorCooldown = 10
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#Should vanilla crafting recipes for seeds be generated?
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seedCraftingRecipes = false
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#Should fake players be able to use watering cans?
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fakePlayerWatering = true
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#Should the Ender Dragon drop essence when killed with an essence weapon?
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dragonDropsEssence = true
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#Should right clicking on Farmland with an Essence create Essence Farmland?
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essenceFarmlandConversion = true
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#Should the Wither drop essence when killed with an essence weapon?
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witherDropsEssence = true
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#Should crops have a chance of dropping a second seed when harvested?
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secondarySeedDrops = true
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#The percentage chance that harvesting a Resource Crop will drop a Fertilized Essence.
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#Range: 0.0 ~ 1.0
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fertilizedEssenceChance = 0.1
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#The percentage chance that a passive or hostile mob will drop an Inferium Essence when killed.
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#Range: 0.0 ~ 1.0
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inferiumDropChance = 0.2
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#Should Supremium Tools be enchantable in an Enchanting Table?
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enchantableSupremiumTools = false
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#World generation options.
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[World]
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#The percentage chance a Soulium Ore spawns in a Soulstone cluster.
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#Range: 0.0 ~ 1.0
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souliumOreChance = 0.05
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#The minimum Y level that Prosperity Ore veins can spawn.
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#Range: -64 ~ 319
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prosperitySpawnMinY = -60
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#The list of biome IDs that Prosperity Ore veins can spawn in.
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prosperityBiomeWhitelist = []
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#The maximum Y level that Inferium Ore veins can spawn.
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#Range: -64 ~ 319
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inferiumSpawnMaxY = 64
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#Should Inferium Ore generate in the world?
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generateInferiumOre = true
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#The maximum amount of Soulstone blocks that can spawn in a vein.
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#Range: 0 ~ 64
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soulstoneSpawnSize = 64
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#How many Soulstone veins should spawn in a chunk.
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generateSoulstone = true
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#How many Soulstone veins should spawn in a chunk.
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#Range: 0 ~ 128
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soulstoneSpawnRate = 4
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#The list of biome IDs that Inferium Ore veins can spawn in.
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inferiumBiomeWhitelist = []
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#The maximum amount of Prosperity Ore blocks that can spawn in a vein.
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#Range: 0 ~ 64
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prosperitySpawnSize = 8
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#How many Inferium Ore veins should spawn in a chunk.
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#Range: 0 ~ 128
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inferiumSpawnRate = 16
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#The maximum amount of Inferium Ore blocks that can spawn in a vein.
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#Range: 0 ~ 64
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inferiumSpawnSize = 8
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#The minimum Y level that Soulstone veins can spawn.
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#Range: 0 ~ 128
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soulstoneSpawnMinY = 0
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#How many Prosperity Ore veins should spawn in a chunk.
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#Range: 0 ~ 128
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prosperitySpawnRate = 12
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#The maximum Y level that Inferium Ore veins can spawn.
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#Range: -64 ~ 319
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inferiumSpawnMinY = -32
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#The maximum Y level that Prosperity Ore veins can spawn.
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#Range: -64 ~ 319
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prosperitySpawnMaxY = 24
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#The maximum Y level that Soulstone veins can spawn.
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#Range: 0 ~ 128
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soulstoneSpawnMaxY = 128
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#Should Prosperity Ore generate in the world?
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generateProsperityOre = true
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#The list of biome IDs that Soulstone veins can spawn in.
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soulstoneBiomeWhitelist = []
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