2022-05-10 21:26:15 +00:00
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#Core Edits
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[core_edits]
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#Modifies entity collision checks to work with thinner blocks
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#Unmodified ignores blocks bellow 1/5 (slightly thicker then a lower trap door)
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#Modified processes blocks down to 3/32 (slightly thicker then carpets)
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#
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#If you need to disable this to solve a compatibility issue, please report it to me
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#Non-living entities and thinner blocks are already exempt to avoid compatibility issues
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enable_thin_block_handler = true
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#When enabled carpets on top of scaffolding can be passed through just like snow
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enable_carpet_passthrough = true
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2022-06-23 02:01:16 +00:00
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#When enabled using bonemeal on a stripped log restores the bark
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bonemeal_restores_bark = true
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2022-05-10 21:26:15 +00:00
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