rhythmbullet/RhythmBullet/RhythmBullet.csproj

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<MonoGameContentReference Include="**\*.mgcb"/>
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.4"/>
<PackageReference Include="MonoGame.Framework.DesktopGL.Core" Version="3.7.0.7"/>
<PackageReference Include="NAudio" Version="1.9.0"/>
<Reference Include="RecrownedAthenaeum">
<HintPath>../References/RecrownedAthenaeum.dll</HintPath>
</Reference>
</ItemGroup>
</Project>