rhythmbullet/android/assets
2017-07-28 14:11:55 -05:00
..
800x480 new framework for entities progress and began working on map part 2017-07-28 14:11:55 -05:00
1280x720 new framework for entities progress and began working on map part 2017-07-28 14:11:55 -05:00
1280x800 new framework for entities progress and began working on map part 2017-07-28 14:11:55 -05:00
1366x768 new framework for entities progress and began working on map part 2017-07-28 14:11:55 -05:00
1920x1080 new framework for entities progress and began working on map part 2017-07-28 14:11:55 -05:00
1920x1200 new framework for entities progress and began working on map part 2017-07-28 14:11:55 -05:00
2560x1440 new framework for entities progress and began working on map part 2017-07-28 14:11:55 -05:00
3840x2160 new framework for entities progress and began working on map part 2017-07-28 14:11:55 -05:00
fonts Initial commit 2017-04-18 18:25:45 -05:00
music entity spawning added 2017-07-12 23:53:53 -05:00
particles began working on win screen 2017-07-24 23:39:37 -05:00
shaders added explosion fx (sound and particles) 2017-07-22 09:44:36 -05:00
sounds prepared for explosion effects and added disintegrate sound fx 2017-07-21 22:33:21 -05:00
badlogic.jpg Initial commit 2017-04-18 18:25:45 -05:00
defaultCover.png changed default album cover texture, minor clean up 2017-05-07 00:47:09 -05:00
keyboard.atlas Initial commit 2017-04-18 18:25:45 -05:00
keyboard.png Initial commit 2017-04-18 18:25:45 -05:00
uiskin_legacy.png Initial commit 2017-04-18 18:25:45 -05:00
uiskin.atlas background now full window size; sensitivity slider no longer attached to analyzer 2017-07-23 00:11:28 -05:00
uiskin.png background now full window size; sensitivity slider no longer attached to analyzer 2017-07-23 00:11:28 -05:00