39 lines
565 B
C#
39 lines
565 B
C#
using Microsoft.Xna.Framework;
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace RhythmBullet.Zer01HD.UI.Screen
|
|
{
|
|
class Screen
|
|
{
|
|
public void Update(GameTime gameTime)
|
|
{
|
|
|
|
}
|
|
|
|
public void Draw(SpriteBatch spriteBatch)
|
|
{
|
|
|
|
}
|
|
|
|
public void Show()
|
|
{
|
|
|
|
}
|
|
|
|
public void Hide()
|
|
{
|
|
|
|
}
|
|
|
|
public void resize()
|
|
{
|
|
|
|
}
|
|
}
|
|
}
|