rhythmbullet/android/assets/shaders/default_vertex.glsl
2017-06-07 00:21:25 -05:00

14 lines
229 B
GLSL
Executable File

attribute vec4 a_position;
attribute vec4 a_color;
attribute vec2 a_texCoord;
uniform mat4 u_projTrans;
varying vec4 v_color;
varying vec2 v_texCoords;
void main()
{
gl_Position = u_projTrans * a_position;
}