using Microsoft.Xna.Framework.Media; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RhythmBullet.Zer01HD.Audio { internal class MusicController { MusicList musicList; public MusicController(MusicList musicList) { this.musicList = musicList; } public void LoadMusic(string path) { } } }