using Microsoft.Xna.Framework.Graphics; using RhythmBullet.Zer01HD.UI.Book; using RhythmBullet.Zer01HD.Utilities.ContentSystem; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RhythmBullet.Zer01HD.Game.Screens.MainMenu { internal class MainPage : Page { internal MainPage(ContentSystem assets, GraphicsDevice graphicsDevice) : base(0, 0, graphicsDevice) { assets.Get("title"); } } }