Commit Graph

461 Commits

Author SHA1 Message Date
b857ffe4bd changed to integer state system for notifier in music controller; music
selection page rewritten making better use of framework objects.
Untested (still)
2018-08-03 13:17:01 -05:00
45da676d0d progress on untested framework 2018-08-02 09:21:25 -05:00
590cb39902 restructured way of handling the relationship between screens and pages 2018-07-26 13:17:35 -05:00
7dff918802 Finished basic visualizer and mass refactoring on the audio analyzer to
be compatible with the structure
2018-07-23 00:15:31 -05:00
0dce05050a Restructuring starting from the launcher up to obtaining PCM data from
the audio backend is complete but untested.
2018-07-22 12:35:08 -05:00
7782a6a44b decided on not using custom tag due to limitations of formatting;
completed (untested) both wav and mp3 metadata objects.
2018-07-21 01:11:22 -05:00
0da840b691 added LGPL library as completely separated link; changed from mp3agic to
jaudiotagger;
2018-07-20 15:24:49 -05:00
810db62c18 added some comments for how the metadata interface should be used. 2018-07-19 19:05:23 -05:00
02a65651ea completed proper save mechanism for custom metadata 2018-07-08 20:50:08 -05:00
466f1cfc3e started wav metadata, removed extra property from rbmetadata 2018-07-08 18:40:39 -05:00
2588b1e4a3 mp3 metadata complete 2018-07-08 18:36:39 -05:00
31bc3eb273 removed apache tika; outline for audio metadata done; 2018-07-02 02:02:58 -05:00
8f70d72ed1 mp3 audio processor complete; slow conversion to cleaner system 2018-07-02 00:52:55 -05:00
bf94851e06 switched back to old system dependent audio method; updated libgdx
framework; added ashley
2018-06-30 00:13:39 -05:00
4321a07f66 progress on seeking 2018-06-29 02:11:29 -05:00
aceaa7c89f progress on mp3 pcm processor 2018-06-25 20:52:00 -05:00
92ff8871a9 updated libgdx 2018-06-15 01:45:10 -05:00
0f296bfe1c Refactored (name change); minor data logic improvement; structure
change;
2018-06-14 21:20:13 -05:00
55cac998ed proper synchronization for reading samples; change to sample processor
interface to avoid creating unnessecary io streams; minor cleanup;
2018-06-14 20:01:23 -05:00
78324045f0 Minor restructuring done; furthered functionality of the audio system;
further work on thread-safety of the classes.
2018-06-14 00:48:29 -05:00
31b2278e9b custom audio system tailored for music based game now has the WAV sample
reader with pan and volume controls.
2018-06-12 23:27:13 -05:00
45e3b55d84 new sync system for visualizer 2018-05-22 23:30:52 -05:00
0fdc65796d visualizer should now be stable (with proper new buffer system) 2018-05-18 01:25:02 -05:00
874ef52bb9 cleaned up some code in visualizer 2018-04-15 14:18:35 -05:00
abf3028cfb slightly better buffer system 2018-04-15 14:04:59 -05:00
62dc7381c6 Circular visualizer now has function organized circle vertice order; sorting comparator moved to local method; 2018-04-15 02:59:35 -05:00
bfcad74529 made more visualizer code accessible for other platforms by using interface 2018-03-21 23:26:09 -05:00
2aa498e292 changed shader options to slider; did some cleaning; 2018-03-18 00:21:27 -05:00
f35691536b added loading message to music selection page; removed 2 bars since for some reason left and right has one extra bar on both sides at 1366x768 2018-03-17 00:20:00 -05:00
c3f00fe5b6 removed song counter on options page, made sure background will resize to non standard resolutions 2018-03-17 00:10:26 -05:00
5ae598db36 background now renders! yay. 2018-03-16 17:56:42 -05:00
8fd727e7d6 fixed music selection page bug where after resize and metadata loading, application would crash 2018-03-16 17:33:14 -05:00
188608d40d minor cleanup and fixing 2018-02-14 22:28:10 -06:00
da9e657564 removed console outputs 2018-02-13 18:46:28 -06:00
882600abc6 visualizer circle is now properly drawn 2018-02-12 21:47:18 -06:00
768f562a25 all points for circles are properly placed in arrays 2018-02-12 21:22:12 -06:00
5395473205 Progress on game screen and circular visualizer 2018-02-12 17:29:23 -06:00
de38d1c863 circular visualizer progress 2018-02-12 09:41:00 -06:00
e939bffc68 organized packages; started working on round visualizer using mesh 2018-02-07 22:32:13 -06:00
b4f84816ce minor cleaning 2018-02-04 23:00:31 -06:00
b9f70e0c9d re-organized visualizer setup for future ease of use 2018-02-04 22:36:16 -06:00
7f51ca2c55 began working on game screen; changing entity system; clean up assets 2018-02-04 21:16:36 -06:00
1fbdefaecd changing to a different way of handling entities (no longer using scene2d) 2018-02-01 14:59:51 -06:00
08fb879b1f visualizer tuning 2018-01-30 14:45:00 -06:00
c70d161337 minor tuning to visualizer 2018-01-30 12:49:03 -06:00
5e3188ccc8 failsafe for problematic shaders 2018-01-30 11:48:41 -06:00
ee113fb90d scroll bar is now grey for generic coloring 2018-01-29 20:33:37 -06:00
c339c61697 shader now functions with background; fixed shader option not updating live 2018-01-29 20:26:45 -06:00
1b7f3233e8 slight optimization; fixed issue with directory selection displaying incorrect song count 2018-01-29 20:13:27 -06:00
c3a13d20fa main menu background progress 2018-01-29 14:33:20 -06:00