rewrite the mirror visualizer
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b4e7f97f5b
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fdafba2127
@ -40,6 +40,7 @@ public class BasicVisualizer extends VisualizerCore {
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angleRot = new Vector2(MathUtils.cosDeg(rotation), MathUtils.sinDeg(rotation));
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textures = new Texture[barCount];
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bars = new Sprite[barCount];
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spaceBetweenBars = 4;
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for (int i = 0; i < textures.length; i++) {
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textures[i] = new Texture(pixmap);
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@ -82,7 +83,7 @@ public class BasicVisualizer extends VisualizerCore {
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}
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for (int i = 0; i < mirrors.size; i++) {
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mirrors.get(i).render(bars, batch);
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mirrors.get(i).render(batch, parentAlpha, bars);
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}
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}
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super.render(batch, parentAlpha);
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@ -107,7 +108,6 @@ public class BasicVisualizer extends VisualizerCore {
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angleRot.set(MathUtils.cosDeg(rotation), MathUtils.sinDeg(rotation));
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barWidth = MathUtils.ceil((float) width/(float) barCount);
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spaceBetweenBars = 1;
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barWidth -= spaceBetweenBars;
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for (int i = 0; i < bars.length; i++) {
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@ -120,7 +120,7 @@ public class BasicVisualizer extends VisualizerCore {
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bars[i].setPosition(xPos + barSpace*angleRot.x, yPos + barSpace*angleRot.y);
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}
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for (int i = 0; i < mirrors.size; i++) {
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mirrors.get(i).updatePositioning(bars, barSpace);
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mirrors.get(i).position(barWidth, spaceBetweenBars);
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}
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}
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@ -149,10 +149,15 @@ public class BasicVisualizer extends VisualizerCore {
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}
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public void addMirrorVisualizer(MirrorVisualizer mirror) {
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mirror.setup(bars, barWidth, spaceBetweenBars, (int) width);
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mirrors.add(mirror);
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}
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public void removeMirrorVisualizer(MirrorVisualizer mirror) {
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mirrors.removeValue(mirror, true);
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}
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public void setSpaceBetweenBars(int spaceBetweenBars) {
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this.spaceBetweenBars = spaceBetweenBars;
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}
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}
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@ -6,55 +6,63 @@ import com.badlogic.gdx.math.MathUtils;
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import com.badlogic.gdx.math.Vector2;
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public class MirrorVisualizer {
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private Sprite[] bars;
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private float rotation;
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private int xPos, yPos;
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private Vector2 angleRot;
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private float rotation;
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private Sprite[] bars;
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private boolean flip;
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protected void setup(Sprite[] sprites, float rotation, int x, int y, Vector2 angleRot) {
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this.xPos = x;
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this.yPos = y;
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this.angleRot = angleRot;
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bars = new Sprite[sprites.length];
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private Vector2 rectCoordRot;
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public MirrorVisualizer() {
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rectCoordRot = new Vector2();
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}
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protected void setup(Sprite[] bars, int xPos, int yPos, float rotation) {
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this.bars = new Sprite[bars.length];
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this.xPos = xPos;
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this.yPos = yPos;
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this.rotation = rotation;
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rectCoordRot.set(MathUtils.cosDeg(rotation), MathUtils.sinDeg(rotation));
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for (int i = 0; i < bars.length; i++) {
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bars[i] = new Sprite(sprites[i]);
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this.bars[i] = new Sprite(bars[i]);
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}
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}
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protected void render(Sprite[] sprites, Batch batch) {
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for (int i = 0; i < sprites.length; i++) {
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bars[i].setSize(bars[i].getWidth(), sprites[i].getHeight());
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bars[i].draw(batch);
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public void render(Batch batch, float parentAlpha, Sprite[] bars) {
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for (int i = 0; i < this.bars.length; i++) {
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this.bars[i].setSize(bars[i].getWidth(), bars[i].getHeight());
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this.bars[i].draw(batch);
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}
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}
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public void updatePositioning(Sprite[] sprites, int barSpace) {
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angleRot.set(MathUtils.cosDeg(rotation), MathUtils.sinDeg(rotation));
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for (int i = 0; i < sprites.length; i++) {
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bars[i].set(sprites[i]);
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bars[i].setPosition(xPos + barSpace*angleRot.x, yPos + barSpace*angleRot.y);
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public void position(int barWidth, int spaceBetweenBars) {
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int barSpaceMultiplier = barWidth + spaceBetweenBars;
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for (int i = 0; i < bars.length; i ++) {
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if (flip) {
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bars[i].setRotation(rotation+180);
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} else {
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bars[i].setRotation(rotation);
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}
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bars[i].setPosition(xPos + i*barSpaceMultiplier*rectCoordRot.x, yPos + i*barSpaceMultiplier*rectCoordRot.y);
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}
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}
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public void flip() {
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flip = flip ? false : true;
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public float getRotation() {
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return rotation;
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}
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public boolean isFlipped() {
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return flip;
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public void setRotation(float rotation) {
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this.rotation = rotation;
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}
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public void setyPos(int yPos) {
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this.yPos = yPos;
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}
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public void setxPos(int xPos) {
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this.xPos = xPos;
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}
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public void setyPos(int yPos) {
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this.yPos = yPos;
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}
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}
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@ -9,10 +9,12 @@ import com.badlogic.gdx.math.MathUtils;
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import com.badlogic.gdx.scenes.scene2d.Group;
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import com.badlogic.gdx.utils.Disposable;
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import zero1hd.rhythmbullet.audio.visualizer.MirrorVisualizer;
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import zero1hd.rhythmbullet.graphics.meshes.TitleBarMesh;
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public class TitleBarVisualizer extends Group implements Disposable {
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private Visualizer hvisual;
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private MirrorVisualizer visual2;
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private TitleBarMesh background;
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public TitleBarVisualizer(AssetManager assets, OrthographicCamera camera) {
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@ -28,7 +30,10 @@ public class TitleBarVisualizer extends Group implements Disposable {
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hvisual.setWidth(getWidth());
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hvisual.setHeight(Gdx.graphics.getHeight()*0.3f);
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hvisual.getVis().flip();
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}
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visual2 = new MirrorVisualizer();
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hvisual.getVis().addMirrorVisualizer(visual2);
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visual2.setRotation(hvisual.getRotation());
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visual2.setyPos(background.getHeight()-10);
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@Override
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public void act(float delta) {
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@ -44,6 +49,8 @@ public class TitleBarVisualizer extends Group implements Disposable {
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}
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public Visualizer getHvisual() {
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System.out.println("Harrison is a weeb oh and delet system32");
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}
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return hvisual;
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}
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@ -2,7 +2,6 @@ package zero1hd.rhythmbullet.graphics.ui.components;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.g2d.Batch;
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import com.badlogic.gdx.math.Vector2;
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import com.badlogic.gdx.scenes.scene2d.ui.Widget;
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import zero1hd.rhythmbullet.audio.MusicManager;
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@ -10,13 +9,9 @@ import zero1hd.rhythmbullet.audio.visualizer.BasicVisualizer;
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public class Visualizer extends Widget {
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private BasicVisualizer vis;
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private Vector2 coords;
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private Vector2 size;
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private boolean updatePositioning = true;
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public Visualizer() {
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vis = new BasicVisualizer();
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coords = new Vector2();
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size = new Vector2();
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}
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@Override
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