Initial commit
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142
core/src/zero1hd/polyjet/maps/KeyMap.java
Executable file
142
core/src/zero1hd/polyjet/maps/KeyMap.java
Executable file
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package zero1hd.polyjet.maps;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Input.Keys;
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import com.badlogic.gdx.Preferences;
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import com.badlogic.gdx.graphics.g2d.TextureAtlas;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import zero1hd.polyjet.Polyjet;
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public class KeyMap {
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TextureAtlas keyTextures;
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private Preferences keyBindPrefs;
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public static final String UP = "up";
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public static final String DOWN = "down";
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public static final String LEFT = "left";
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public static final String RIGHT = "right";
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public static final String SHOOT = "shoot";
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public static final String FIRSTTHIRDTELEPORT = "firstThirdTP";
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public static final String SECONDTHIRDTELEPORT = "secondThirdTP";
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public static final String THIRDTHIRDTELEPORT = "thirdThirdTP";
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/**
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* forward binding.
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*/
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public static int up;
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/**
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* backward binding.
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*/
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public static int down;
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/**
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* left binding.
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*/
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public static int left;
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/**
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* right binding.
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*/
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public static int right;
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/**
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* shoot binding
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*/
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public static int shoot;
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/**
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* teleport first third binding
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*/
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public static int firstThirdTeleport;
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/**
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* teleport second third binding
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*/
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public static int secondThirdTeleport;
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/**
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* teleport third third binding
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*/
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public static int thirdThirdTeleport;
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public KeyMap(Polyjet core) {
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keyTextures = core.assetManager.get("keyboard.atlas", TextureAtlas.class);
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setKeys(Gdx.app.getPreferences("PolyJet_Controls"));
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updateKeys();
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}
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public Preferences getKeys() {
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return keyBindPrefs;
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}
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public void setKeys(Preferences keys) {
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this.keyBindPrefs = keys;
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}
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public TextureRegion getIcon(int keycode) {
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// Gdx.app.debug("Keycode texture name", Keys.toString(keycode));
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switch (keycode) {
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case Keys.ALT_LEFT:
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case Keys.ALT_RIGHT:
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return keyTextures.findRegion("Keyboard_Black_Alt");
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case Keys.SHIFT_LEFT:
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case Keys.SHIFT_RIGHT:
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return keyTextures.findRegion("Keyboard_Black_Shift");
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case Keys.LEFT_BRACKET:
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return keyTextures.findRegion("Keyboard_Black_Bracket_Left");
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case Keys.RIGHT_BRACKET:
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return keyTextures.findRegion("Keyboard_Black_Bracket_Right");
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case Keys.SEMICOLON:
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return keyTextures.findRegion("Keyboard_Black_Semicolon");
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case Keys.SLASH:
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return keyTextures.findRegion("Keyboard_Black_Slash");
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case Keys.NUM:
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return keyTextures.findRegion("Keyboard_Black_Num_Lock");
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default:
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return keyTextures.findRegion("Keyboard_Black_" + Keys.toString(keycode).replace(' ', '_'));
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}
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}
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public void updateKeys() {
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up = keyBindPrefs.getInteger(KeyMap.UP, Keys.UP);
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down = keyBindPrefs.getInteger(KeyMap.DOWN, Keys.DOWN);
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left = keyBindPrefs.getInteger(KeyMap.LEFT, Keys.LEFT);
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right = keyBindPrefs.getInteger(KeyMap.RIGHT, Keys.RIGHT);
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shoot = keyBindPrefs.getInteger(KeyMap.SHOOT, Keys.SPACE);
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firstThirdTeleport = keyBindPrefs.getInteger(KeyMap.FIRSTTHIRDTELEPORT, Keys.Q);
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secondThirdTeleport = keyBindPrefs.getInteger(KeyMap.SECONDTHIRDTELEPORT, Keys.W);
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thirdThirdTeleport = keyBindPrefs.getInteger(KeyMap.THIRDTHIRDTELEPORT, Keys.E);
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}
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/**
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* resets all binding to default;
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*/
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public void resetAllBinding() {
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keyBindPrefs.clear();
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keyBindPrefs.flush();
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}
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public int stringToID(String control) {
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if (control == KeyMap.UP) {
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return KeyMap.up;
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} else if (control == KeyMap.DOWN) {
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return KeyMap.down;
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} else if (control == KeyMap.LEFT) {
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return KeyMap.left;
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} else if (control == KeyMap.RIGHT) {
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return KeyMap.right;
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} else if (control == KeyMap.SHOOT) {
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return KeyMap.shoot;
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} else if (control == KeyMap.FIRSTTHIRDTELEPORT) {
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return KeyMap.firstThirdTeleport;
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} else if (control == KeyMap.SECONDTHIRDTELEPORT) {
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return KeyMap.secondThirdTeleport;
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} else if (control == KeyMap.THIRDTHIRDTELEPORT) {
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return KeyMap.thirdThirdTeleport;
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} else {
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return -1;
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}
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}
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}
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40
core/src/zero1hd/polyjet/maps/RhythmMap.java
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40
core/src/zero1hd/polyjet/maps/RhythmMap.java
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@@ -0,0 +1,40 @@
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package zero1hd.polyjet.maps;
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import com.badlogic.gdx.Gdx;
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import zero1hd.polyjet.audio.AudioAnalyzer;
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public class RhythmMap {
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private boolean done;
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public Thread generator;
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public GenerationAlgorithm generationAlgorithm;
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int window = 0;
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public AudioAnalyzer analyzer;
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public RhythmMap(AudioAnalyzer analyzer) {
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this.analyzer = analyzer;
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generationAlgorithm = new GenerationAlgorithm();
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}
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public void generateMapData(int difficulty) {
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generationAlgorithm.setDifficulty(difficulty);
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generator = new Thread(generationAlgorithm);
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generator.start();
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}
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public boolean isDone() {
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return done;
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}
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private class GenerationAlgorithm implements Runnable {
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private int difficulty;
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@Override
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public void run() {
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Gdx.app.debug("Difficulty", String.valueOf(difficulty));
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}
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public void setDifficulty(int difficulty) {
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this.difficulty = difficulty;
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}
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}
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}
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