improved text label (still untested, changed from "Text" to "TextLabel").
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@ -73,7 +73,7 @@
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Zer01HD\Utilities\UI\Book\Page.cs" />
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<Compile Include="Zer01HD\Utilities\UI\Book\Book.cs" />
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<Compile Include="Zer01HD\Utilities\UI\Modular\Modules\Text.cs" />
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<Compile Include="Zer01HD\Utilities\UI\Modular\Modules\TextLabel.cs" />
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<Compile Include="Zer01HD\Utilities\ScreenSystem\Screen.cs" />
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<Compile Include="Zer01HD\Utilities\ContentSystem\ContentLoad.cs" />
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<Compile Include="Zer01HD\ContentResolvers\FontContentResolver.cs" />
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@ -1,112 +0,0 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using RhythmBullet.Zer01HD.Utilities.Camera;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RhythmBullet.Zer01HD.UI.Modular.Modules
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{
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public class Text : UIModule
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{
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private SpriteFont font;
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private float scale;
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private Vector2 position;
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private string text;
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private Vector2 textSize;
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public bool autoWrap;
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public bool autoScale;
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public string DisplayedText
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{
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get
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{
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return text;
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}
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set
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{
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textSize = font.MeasureString(value);
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text = value;
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}
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}
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public Text(string displayedText, SpriteFont font, int height)
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{
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bounds.Height = height;
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this.font = font;
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}
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public override void Update(GameTime gameTime)
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{
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position.X = bounds.X;
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position.Y = bounds.Y;
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if (autoWrap)
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{
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AttemptToWrapText();
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}
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if (autoScale)
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{
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AttemptToScaleFont();
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}
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base.Update(gameTime);
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}
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public override void Draw(SpriteBatch batch)
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{
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batch.DrawString(font, DisplayedText, position, color, 0f, origin, scale, SpriteEffects.None, 0f);
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base.Draw(batch);
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}
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public void AttemptToScaleFont()
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{
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if (textSize.X * scale > bounds.Width || textSize.X * scale < bounds.Width)
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{
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scale = bounds.Width / textSize.X;
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}
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if (textSize.Y * scale > bounds.Height || textSize.Y *scale > bounds.Height)
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{
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scale = bounds.Height / textSize.Y;
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}
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}
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public void RemoveLineBreaks()
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{
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DisplayedText = DisplayedText.Replace("\n", " ");
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}
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public void AttemptToWrapText(bool unwrap = false)
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{
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if (unwrap) RemoveLineBreaks();
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if (textSize.X * scale > bounds.Width)
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{
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text = text.Replace("\n", " ");
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string[] words = text.Split(' ');
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StringBuilder stringBuilder = new StringBuilder();
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float currentScaledLineWidth = 0f;
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for (int w = 0; w < words.Length; w++)
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{
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string word = words[w];
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float scaledWidth = font.MeasureString(word).X * scale;
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if (currentScaledLineWidth + scaledWidth <= bounds.Width)
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{
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stringBuilder.Append(word);
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currentScaledLineWidth += scaledWidth;
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}
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else
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{
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stringBuilder.AppendLine();
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currentScaledLineWidth = 0;
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}
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}
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DisplayedText = stringBuilder.ToString();
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}
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}
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}
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}
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146
RhythmBullet/Zer01HD/Utilities/UI/Modular/Modules/TextLabel.cs
Normal file
146
RhythmBullet/Zer01HD/Utilities/UI/Modular/Modules/TextLabel.cs
Normal file
@ -0,0 +1,146 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using RhythmBullet.Zer01HD.Utilities.Camera;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RhythmBullet.Zer01HD.UI.Modular.Modules
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{
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public class TextLabel : UIModule
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{
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private SpriteFont font;
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private float scale;
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private Vector2 position;
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private string originalText;
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private string displayedText;
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private Vector2 modifiedTextSize;
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public bool autoWrap;
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public bool autoScale;
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public bool useEllipses;
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public string ellipsis = "...";
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private string ModifiedText
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{
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get
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{
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return displayedText;
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}
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set
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{
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displayedText = value;
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modifiedTextSize = font.MeasureString(value);
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}
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}
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public string Text
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{
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get
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{
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return originalText;
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}
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set
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{
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modifiedTextSize = font.MeasureString(value);
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originalText = value;
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displayedText = value;
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}
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}
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public TextLabel(string text, SpriteFont font, int height)
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{
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Text = text;
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bounds.Height = height;
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this.font = font;
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}
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public override void Update(GameTime gameTime)
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{
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position.X = bounds.X;
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position.Y = bounds.Y;
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if (useEllipses) AttemptToApplyEllipsis();
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if (autoWrap) AttemptToWrapText();
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if (autoScale) AttemptToScaleFont();
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base.Update(gameTime);
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}
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public override void Draw(SpriteBatch batch)
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{
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batch.DrawString(font, Text, position, color, 0f, origin, scale, SpriteEffects.None, 0f);
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base.Draw(batch);
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}
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public void AttemptToApplyEllipsis()
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{
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if (modifiedTextSize.X * scale > bounds.Width && ModifiedText.Length > ellipsis.Length + 1)
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{
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RemoveLineBreaks();
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StringBuilder stringBuilder = new StringBuilder(ModifiedText);
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do
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{
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stringBuilder.Remove(stringBuilder.Length, ellipsis.Length - 1);
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stringBuilder.Insert(stringBuilder.Length, ellipsis);
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}
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while (font.MeasureString(stringBuilder).X *scale > bounds.Width);
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ModifiedText = stringBuilder.ToString();
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}
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}
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public void AttemptToScaleFont()
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{
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if (modifiedTextSize.X * scale > bounds.Width || modifiedTextSize.X * scale < bounds.Width)
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{
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scale = bounds.Width / modifiedTextSize.X;
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}
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if (modifiedTextSize.Y * scale > bounds.Height || modifiedTextSize.Y * scale > bounds.Height)
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{
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scale = bounds.Height / modifiedTextSize.Y;
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}
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}
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public void RemoveLineBreaks()
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{
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ModifiedText = ModifiedText.Replace("\n", " ");
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}
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public void ResetToOriginalText()
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{
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ModifiedText = originalText;
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}
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public void AttemptToWrapText(bool unwrap = false)
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{
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if (unwrap) RemoveLineBreaks();
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if (modifiedTextSize.X * scale > bounds.Width)
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{
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ModifiedText = ModifiedText.Replace("\n", " ");
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string[] words = ModifiedText.Split(' ');
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StringBuilder stringBuilder = new StringBuilder();
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float currentScaledLineWidth = 0f;
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for (int w = 0; w < words.Length; w++)
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{
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string word = words[w];
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float scaledWidth = font.MeasureString(word).X * scale;
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if (currentScaledLineWidth + scaledWidth <= bounds.Width)
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{
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stringBuilder.Append(word);
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currentScaledLineWidth += scaledWidth;
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}
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else
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{
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stringBuilder.AppendLine();
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currentScaledLineWidth = 0;
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}
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}
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ModifiedText = stringBuilder.ToString();
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}
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}
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}
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}
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