clean up; music selection no longer wraps back to top;
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@@ -38,7 +38,6 @@ public class RhythmBullet extends Game {
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private AssetManager assetManager = new AssetManager();
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private Skin skin;
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TextureAtlas skinAtlas;
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private Preferences preferences;
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private RoundingResolutionHandler rRHandler;
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private InitialScreen initialScreen;
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@@ -217,7 +216,6 @@ public class RhythmBullet extends Game {
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Gdx.app.debug("Core", "disposing...");
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try {
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getScreen().dispose();
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skinAtlas.dispose();
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getSkin().dispose();
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assetManager.dispose();
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assetPack.dispose();
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