progressed on pre game screen
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@@ -1,5 +1,5 @@
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package zero1hd.polyjet.util;
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public enum MiniEvents {
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SPECTRAL_FLUX_DONE, MUSIC_DATA_CLEANED, MUSIC_SELECTED;
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SPECTRAL_FLUX_DONE, MUSIC_DATA_CLEANED, MUSIC_SELECTED, BACK;
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}
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@@ -1,5 +1,7 @@
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package zero1hd.polyjet.util;
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import com.badlogic.gdx.Screen;
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public interface TransitionAdapter {
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public void postTransition();
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public Screen postTransition();
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}
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