organized packages; started working on round visualizer using mesh
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package zero1hd.rhythmbullet.graphics.meshes;
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public class CircularVisualizerMesh {
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}
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@@ -1,4 +1,4 @@
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package zero1hd.rhythmbullet.ui.components;
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package zero1hd.rhythmbullet.graphics.ui.components;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.g2d.Batch;
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@@ -1,4 +1,4 @@
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package zero1hd.rhythmbullet.ui.components;
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package zero1hd.rhythmbullet.graphics.ui.components;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.g2d.BitmapFont;
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