Cleaned assets and code for new scaling system.
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@ -1,60 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
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|
|
||||||
This file contains an xml description of a font, and will be read by the XNA
|
|
||||||
Framework Content Pipeline. Follow the comments to customize the appearance
|
|
||||||
of the font in your game, and to change the characters which are available to draw
|
|
||||||
with.
|
|
||||||
-->
|
|
||||||
<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
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<Asset Type="Graphics:FontDescription">
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Modify this string to change the font that will be imported.
|
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-->
|
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<FontName>Darktech LDR</FontName>
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|
|
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<!--
|
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Size is a float value, measured in points. Modify this value to change
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the size of the font.
|
|
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-->
|
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||||||
<Size>72</Size>
|
|
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|
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<!--
|
|
||||||
Spacing is a float value, measured in pixels. Modify this value to change
|
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the amount of spacing in between characters.
|
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-->
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<Spacing>0</Spacing>
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will be used when placing characters.
|
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-->
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<UseKerning>true</UseKerning>
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Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
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and "Bold, Italic", and are case sensitive.
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-->
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<Style>Regular</Style>
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|
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|
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|
|
||||||
If you uncomment this line, the default character will be substituted if you draw
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|
||||||
or measure text that contains characters which were not included in the font.
|
|
||||||
-->
|
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<!-- <DefaultCharacter>*</DefaultCharacter> -->
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|
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CharacterRegions control what letters are available in the font. Every
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|
||||||
character from Start to End will be built and made available for drawing. The
|
|
||||||
default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
|
|
||||||
character set. The characters are ordered according to the Unicode standard.
|
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See the documentation for more information.
|
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-->
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@ -1,60 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<!--
|
|
||||||
This file contains an xml description of a font, and will be read by the XNA
|
|
||||||
Framework Content Pipeline. Follow the comments to customize the appearance
|
|
||||||
of the font in your game, and to change the characters which are available to draw
|
|
||||||
with.
|
|
||||||
-->
|
|
||||||
<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
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<Asset Type="Graphics:FontDescription">
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|
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<!--
|
|
||||||
Modify this string to change the font that will be imported.
|
|
||||||
-->
|
|
||||||
<FontName>Gasalt</FontName>
|
|
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|
|
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<!--
|
|
||||||
Size is a float value, measured in points. Modify this value to change
|
|
||||||
the size of the font.
|
|
||||||
-->
|
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||||||
<Size>36</Size>
|
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|
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<!--
|
|
||||||
Spacing is a float value, measured in pixels. Modify this value to change
|
|
||||||
the amount of spacing in between characters.
|
|
||||||
-->
|
|
||||||
<Spacing>0</Spacing>
|
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|
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<!--
|
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||||||
UseKerning controls the layout of the font. If this value is true, kerning information
|
|
||||||
will be used when placing characters.
|
|
||||||
-->
|
|
||||||
<UseKerning>true</UseKerning>
|
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||||||
|
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<!--
|
|
||||||
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
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|
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and "Bold, Italic", and are case sensitive.
|
|
||||||
-->
|
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||||||
<Style>Regular</Style>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
If you uncomment this line, the default character will be substituted if you draw
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|
||||||
or measure text that contains characters which were not included in the font.
|
|
||||||
-->
|
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||||||
<!-- <DefaultCharacter>*</DefaultCharacter> -->
|
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|
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<!--
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|
||||||
CharacterRegions control what letters are available in the font. Every
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|
||||||
character from Start to End will be built and made available for drawing. The
|
|
||||||
default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
|
|
||||||
character set. The characters are ordered according to the Unicode standard.
|
|
||||||
See the documentation for more information.
|
|
||||||
-->
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<CharacterRegions>
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<CharacterRegion>
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<Start> </Start>
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<End>~</End>
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</CharacterRegion>
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</XnaContent>
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@ -1,60 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<!--
|
|
||||||
This file contains an xml description of a font, and will be read by the XNA
|
|
||||||
Framework Content Pipeline. Follow the comments to customize the appearance
|
|
||||||
of the font in your game, and to change the characters which are available to draw
|
|
||||||
with.
|
|
||||||
-->
|
|
||||||
<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
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<Asset Type="Graphics:FontDescription">
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<!--
|
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Modify this string to change the font that will be imported.
|
|
||||||
-->
|
|
||||||
<FontName>Iron Maiden</FontName>
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|
|
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<!--
|
|
||||||
Size is a float value, measured in points. Modify this value to change
|
|
||||||
the size of the font.
|
|
||||||
-->
|
|
||||||
<Size>72</Size>
|
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|
|
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<!--
|
|
||||||
Spacing is a float value, measured in pixels. Modify this value to change
|
|
||||||
the amount of spacing in between characters.
|
|
||||||
-->
|
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||||||
<Spacing>0</Spacing>
|
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|
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<!--
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UseKerning controls the layout of the font. If this value is true, kerning information
|
|
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will be used when placing characters.
|
|
||||||
-->
|
|
||||||
<UseKerning>true</UseKerning>
|
|
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|
|
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<!--
|
|
||||||
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
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|
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and "Bold, Italic", and are case sensitive.
|
|
||||||
-->
|
|
||||||
<Style>Regular</Style>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
If you uncomment this line, the default character will be substituted if you draw
|
|
||||||
or measure text that contains characters which were not included in the font.
|
|
||||||
-->
|
|
||||||
<!-- <DefaultCharacter>*</DefaultCharacter> -->
|
|
||||||
|
|
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<!--
|
|
||||||
CharacterRegions control what letters are available in the font. Every
|
|
||||||
character from Start to End will be built and made available for drawing. The
|
|
||||||
default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
|
|
||||||
character set. The characters are ordered according to the Unicode standard.
|
|
||||||
See the documentation for more information.
|
|
||||||
-->
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<CharacterRegions>
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<CharacterRegion>
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<Start> </Start>
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<End>~</End>
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</CharacterRegion>
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@ -1,60 +0,0 @@
|
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<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<!--
|
|
||||||
This file contains an xml description of a font, and will be read by the XNA
|
|
||||||
Framework Content Pipeline. Follow the comments to customize the appearance
|
|
||||||
of the font in your game, and to change the characters which are available to draw
|
|
||||||
with.
|
|
||||||
-->
|
|
||||||
<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
|
|
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<Asset Type="Graphics:FontDescription">
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Modify this string to change the font that will be imported.
|
|
||||||
-->
|
|
||||||
<FontName>Darktech LDR</FontName>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Size is a float value, measured in points. Modify this value to change
|
|
||||||
the size of the font.
|
|
||||||
-->
|
|
||||||
<Size>96</Size>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Spacing is a float value, measured in pixels. Modify this value to change
|
|
||||||
the amount of spacing in between characters.
|
|
||||||
-->
|
|
||||||
<Spacing>0</Spacing>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
UseKerning controls the layout of the font. If this value is true, kerning information
|
|
||||||
will be used when placing characters.
|
|
||||||
-->
|
|
||||||
<UseKerning>true</UseKerning>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
|
|
||||||
and "Bold, Italic", and are case sensitive.
|
|
||||||
-->
|
|
||||||
<Style>Regular</Style>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
If you uncomment this line, the default character will be substituted if you draw
|
|
||||||
or measure text that contains characters which were not included in the font.
|
|
||||||
-->
|
|
||||||
<!-- <DefaultCharacter>*</DefaultCharacter> -->
|
|
||||||
|
|
||||||
<!--
|
|
||||||
CharacterRegions control what letters are available in the font. Every
|
|
||||||
character from Start to End will be built and made available for drawing. The
|
|
||||||
default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
|
|
||||||
character set. The characters are ordered according to the Unicode standard.
|
|
||||||
See the documentation for more information.
|
|
||||||
-->
|
|
||||||
<CharacterRegions>
|
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<CharacterRegion>
|
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<Start> </Start>
|
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<End>~</End>
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</CharacterRegion>
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</CharacterRegions>
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</Asset>
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</XnaContent>
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@ -1,60 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<!--
|
|
||||||
This file contains an xml description of a font, and will be read by the XNA
|
|
||||||
Framework Content Pipeline. Follow the comments to customize the appearance
|
|
||||||
of the font in your game, and to change the characters which are available to draw
|
|
||||||
with.
|
|
||||||
-->
|
|
||||||
<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
|
|
||||||
<Asset Type="Graphics:FontDescription">
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Modify this string to change the font that will be imported.
|
|
||||||
-->
|
|
||||||
<FontName>Gasalt</FontName>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Size is a float value, measured in points. Modify this value to change
|
|
||||||
the size of the font.
|
|
||||||
-->
|
|
||||||
<Size>48</Size>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Spacing is a float value, measured in pixels. Modify this value to change
|
|
||||||
the amount of spacing in between characters.
|
|
||||||
-->
|
|
||||||
<Spacing>0</Spacing>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
UseKerning controls the layout of the font. If this value is true, kerning information
|
|
||||||
will be used when placing characters.
|
|
||||||
-->
|
|
||||||
<UseKerning>true</UseKerning>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
|
|
||||||
and "Bold, Italic", and are case sensitive.
|
|
||||||
-->
|
|
||||||
<Style>Regular</Style>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
If you uncomment this line, the default character will be substituted if you draw
|
|
||||||
or measure text that contains characters which were not included in the font.
|
|
||||||
-->
|
|
||||||
<!-- <DefaultCharacter>*</DefaultCharacter> -->
|
|
||||||
|
|
||||||
<!--
|
|
||||||
CharacterRegions control what letters are available in the font. Every
|
|
||||||
character from Start to End will be built and made available for drawing. The
|
|
||||||
default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
|
|
||||||
character set. The characters are ordered according to the Unicode standard.
|
|
||||||
See the documentation for more information.
|
|
||||||
-->
|
|
||||||
<CharacterRegions>
|
|
||||||
<CharacterRegion>
|
|
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<Start> </Start>
|
|
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<End>~</End>
|
|
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</CharacterRegion>
|
|
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</CharacterRegions>
|
|
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</Asset>
|
|
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</XnaContent>
|
|
@ -1,60 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<!--
|
|
||||||
This file contains an xml description of a font, and will be read by the XNA
|
|
||||||
Framework Content Pipeline. Follow the comments to customize the appearance
|
|
||||||
of the font in your game, and to change the characters which are available to draw
|
|
||||||
with.
|
|
||||||
-->
|
|
||||||
<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
|
|
||||||
<Asset Type="Graphics:FontDescription">
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Modify this string to change the font that will be imported.
|
|
||||||
-->
|
|
||||||
<FontName>Iron Maiden</FontName>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Size is a float value, measured in points. Modify this value to change
|
|
||||||
the size of the font.
|
|
||||||
-->
|
|
||||||
<Size>96</Size>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Spacing is a float value, measured in pixels. Modify this value to change
|
|
||||||
the amount of spacing in between characters.
|
|
||||||
-->
|
|
||||||
<Spacing>0</Spacing>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
UseKerning controls the layout of the font. If this value is true, kerning information
|
|
||||||
will be used when placing characters.
|
|
||||||
-->
|
|
||||||
<UseKerning>true</UseKerning>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
|
|
||||||
and "Bold, Italic", and are case sensitive.
|
|
||||||
-->
|
|
||||||
<Style>Regular</Style>
|
|
||||||
|
|
||||||
<!--
|
|
||||||
If you uncomment this line, the default character will be substituted if you draw
|
|
||||||
or measure text that contains characters which were not included in the font.
|
|
||||||
-->
|
|
||||||
<!-- <DefaultCharacter>*</DefaultCharacter> -->
|
|
||||||
|
|
||||||
<!--
|
|
||||||
CharacterRegions control what letters are available in the font. Every
|
|
||||||
character from Start to End will be built and made available for drawing. The
|
|
||||||
default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
|
|
||||||
character set. The characters are ordered according to the Unicode standard.
|
|
||||||
See the documentation for more information.
|
|
||||||
-->
|
|
||||||
<CharacterRegions>
|
|
||||||
<CharacterRegion>
|
|
||||||
<Start> </Start>
|
|
||||||
<End>~</End>
|
|
||||||
</CharacterRegion>
|
|
||||||
</CharacterRegions>
|
|
||||||
</Asset>
|
|
||||||
</XnaContent>
|
|
Before Width: | Height: | Size: 161 B |
Before Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 237 B |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 31 KiB |
Before Width: | Height: | Size: 139 B |
Before Width: | Height: | Size: 39 KiB |
Before Width: | Height: | Size: 663 B |
Before Width: | Height: | Size: 7.4 KiB |
Before Width: | Height: | Size: 3.8 KiB |
Before Width: | Height: | Size: 222 KiB |
Before Width: | Height: | Size: 15 MiB |
Before Width: | Height: | Size: 380 B |
Before Width: | Height: | Size: 113 KiB |
Before Width: | Height: | Size: 126 KiB |
Before Width: | Height: | Size: 19 KiB |
Before Width: | Height: | Size: 333 B |
Before Width: | Height: | Size: 49 KiB |
Before Width: | Height: | Size: 462 B |
Before Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 2.2 KiB |
Before Width: | Height: | Size: 316 B |
Before Width: | Height: | Size: 971 B |
Before Width: | Height: | Size: 11 KiB |
@ -10,661 +10,10 @@
|
|||||||
|
|
||||||
#-------------------------------- References --------------------------------#
|
#-------------------------------- References --------------------------------#
|
||||||
|
|
||||||
/reference:..\..\References\RecrownedAthenaeum.Pipeline.dll
|
/reference:..\..\..\RecrownedAthenaeum\RecrownedAthenaeum.Pipeline\bin\Release\netstandard2.0\publish\RecrownedAthenaeum.Pipeline.dll
|
||||||
|
|
||||||
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|
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|
||||||
|
|
||||||
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|
|
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|
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|
|
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|
|
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|
|
||||||
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|
|
||||||
/build:1920x1080/backgrounds/mainBG.png
|
|
||||||
|
|
||||||
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|
|
||||||
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|
|
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|
|
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|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/bar.png
|
|
||||||
|
|
||||||
#begin 1920x1080/cybercircle1.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
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|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/cybercircle1.png
|
|
||||||
|
|
||||||
#begin 1920x1080/cybercircle3B.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
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|
|
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|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/cybercircle3B.png
|
|
||||||
|
|
||||||
#begin 1920x1080/flake.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
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|
|
||||||
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|
|
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|
|
||||||
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|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/flake.png
|
|
||||||
|
|
||||||
#begin 1920x1080/fonts/darktech_ldr.spritefont
|
|
||||||
/importer:FontDescriptionImporter
|
|
||||||
/processor:FontDescriptionProcessor
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:TextureFormat=Compressed
|
|
||||||
/build:1920x1080/fonts/darktech_ldr.spritefont
|
|
||||||
|
|
||||||
#begin 1920x1080/fonts/gasalt_regular.spritefont
|
|
||||||
/importer:FontDescriptionImporter
|
|
||||||
/processor:FontDescriptionProcessor
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:TextureFormat=Compressed
|
|
||||||
/build:1920x1080/fonts/gasalt_regular.spritefont
|
|
||||||
|
|
||||||
#begin 1920x1080/fonts/iron_maiden.spritefont
|
|
||||||
/importer:FontDescriptionImporter
|
|
||||||
/processor:FontDescriptionProcessor
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:TextureFormat=Compressed
|
|
||||||
/build:1920x1080/fonts/iron_maiden.spritefont
|
|
||||||
|
|
||||||
#begin 1920x1080/laser.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
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|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/laser.png
|
|
||||||
|
|
||||||
#begin 1920x1080/magic1.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/magic1.png
|
|
||||||
|
|
||||||
#begin 1920x1080/pellet.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
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|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/pellet.png
|
|
||||||
|
|
||||||
#begin 1920x1080/polyjet-standard.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
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|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/polyjet-standard.png
|
|
||||||
|
|
||||||
#begin 1920x1080/shard.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
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|
|
||||||
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|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/shard.png
|
|
||||||
|
|
||||||
#begin 1920x1080/Shooter1.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/Shooter1.png
|
|
||||||
|
|
||||||
#begin 1920x1080/square.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/square.png
|
|
||||||
|
|
||||||
#begin 1920x1080/Tech-Circle1.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/Tech-Circle1.png
|
|
||||||
|
|
||||||
#begin 1920x1080/title.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/title.png
|
|
||||||
|
|
||||||
#begin 1920x1080/tpSelector.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
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/processorParam:ColorKeyEnabled=True
|
|
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/processorParam:GenerateMipmaps=False
|
|
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/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/tpSelector.png
|
|
||||||
|
|
||||||
#begin 1920x1080/void_circle.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
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|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
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/processorParam:ResizeToPowerOfTwo=False
|
|
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/processorParam:MakeSquare=False
|
|
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/processorParam:TextureFormat=Color
|
|
||||||
/build:1920x1080/void_circle.png
|
|
||||||
|
|
||||||
#begin 2560x1440/backgrounds/mainBG.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
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/processorParam:ColorKeyEnabled=True
|
|
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/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/backgrounds/mainBG.png
|
|
||||||
|
|
||||||
#begin 2560x1440/bar.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/bar.png
|
|
||||||
|
|
||||||
#begin 2560x1440/cybercircle1.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/cybercircle1.png
|
|
||||||
|
|
||||||
#begin 2560x1440/cybercircle3B.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/cybercircle3B.png
|
|
||||||
|
|
||||||
#begin 2560x1440/flake.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/flake.png
|
|
||||||
|
|
||||||
#begin 2560x1440/fonts/darktech_ldr.spritefont
|
|
||||||
/importer:FontDescriptionImporter
|
|
||||||
/processor:FontDescriptionProcessor
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:TextureFormat=Compressed
|
|
||||||
/build:2560x1440/fonts/darktech_ldr.spritefont
|
|
||||||
|
|
||||||
#begin 2560x1440/fonts/gasalt_regular.spritefont
|
|
||||||
/importer:FontDescriptionImporter
|
|
||||||
/processor:FontDescriptionProcessor
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:TextureFormat=Compressed
|
|
||||||
/build:2560x1440/fonts/gasalt_regular.spritefont
|
|
||||||
|
|
||||||
#begin 2560x1440/fonts/iron_maiden.spritefont
|
|
||||||
/importer:FontDescriptionImporter
|
|
||||||
/processor:FontDescriptionProcessor
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:TextureFormat=Compressed
|
|
||||||
/build:2560x1440/fonts/iron_maiden.spritefont
|
|
||||||
|
|
||||||
#begin 2560x1440/laser.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
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/processorParam:ColorKeyEnabled=True
|
|
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/processorParam:GenerateMipmaps=False
|
|
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/processorParam:PremultiplyAlpha=True
|
|
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/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/laser.png
|
|
||||||
|
|
||||||
#begin 2560x1440/magic1.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/magic1.png
|
|
||||||
|
|
||||||
#begin 2560x1440/pellet.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/pellet.png
|
|
||||||
|
|
||||||
#begin 2560x1440/polyjet-standard.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/polyjet-standard.png
|
|
||||||
|
|
||||||
#begin 2560x1440/shard.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/shard.png
|
|
||||||
|
|
||||||
#begin 2560x1440/Shooter1.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/Shooter1.png
|
|
||||||
|
|
||||||
#begin 2560x1440/splashlogo.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/splashlogo.png
|
|
||||||
|
|
||||||
#begin 2560x1440/square.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/square.png
|
|
||||||
|
|
||||||
#begin 2560x1440/Tech-Circle1.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/Tech-Circle1.png
|
|
||||||
|
|
||||||
#begin 2560x1440/title.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/title.png
|
|
||||||
|
|
||||||
#begin 2560x1440/tpSelector.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/tpSelector.png
|
|
||||||
|
|
||||||
#begin 2560x1440/void_circle.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:2560x1440/void_circle.png
|
|
||||||
|
|
||||||
#begin 3840x2160/backgrounds/mainBG.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/backgrounds/mainBG.png
|
|
||||||
|
|
||||||
#begin 3840x2160/bar.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/bar.png
|
|
||||||
|
|
||||||
#begin 3840x2160/cybercircle1.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/cybercircle1.png
|
|
||||||
|
|
||||||
#begin 3840x2160/cybercircle3B.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/cybercircle3B.png
|
|
||||||
|
|
||||||
#begin 3840x2160/flake.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/flake.png
|
|
||||||
|
|
||||||
#begin 3840x2160/fonts/darktech_ldr.spritefont
|
|
||||||
/importer:FontDescriptionImporter
|
|
||||||
/processor:FontDescriptionProcessor
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:TextureFormat=Compressed
|
|
||||||
/build:3840x2160/fonts/darktech_ldr.spritefont
|
|
||||||
|
|
||||||
#begin 3840x2160/fonts/gasalt_regular.spritefont
|
|
||||||
/importer:FontDescriptionImporter
|
|
||||||
/processor:FontDescriptionProcessor
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:TextureFormat=Compressed
|
|
||||||
/build:3840x2160/fonts/gasalt_regular.spritefont
|
|
||||||
|
|
||||||
#begin 3840x2160/fonts/iron_maiden.spritefont
|
|
||||||
/importer:FontDescriptionImporter
|
|
||||||
/processor:FontDescriptionProcessor
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:TextureFormat=Compressed
|
|
||||||
/build:3840x2160/fonts/iron_maiden.spritefont
|
|
||||||
|
|
||||||
#begin 3840x2160/laser.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/laser.png
|
|
||||||
|
|
||||||
#begin 3840x2160/magic1.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/magic1.png
|
|
||||||
|
|
||||||
#begin 3840x2160/pellet.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/pellet.png
|
|
||||||
|
|
||||||
#begin 3840x2160/polyjet-standard.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/polyjet-standard.png
|
|
||||||
|
|
||||||
#begin 3840x2160/shard.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/shard.png
|
|
||||||
|
|
||||||
#begin 3840x2160/Shooter1.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/Shooter1.png
|
|
||||||
|
|
||||||
#begin 3840x2160/square.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/square.png
|
|
||||||
|
|
||||||
#begin 3840x2160/Tech-Circle1.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/Tech-Circle1.png
|
|
||||||
|
|
||||||
#begin 3840x2160/title.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/title.png
|
|
||||||
|
|
||||||
#begin 3840x2160/tpSelector.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/tpSelector.png
|
|
||||||
|
|
||||||
#begin 3840x2160/void_circle.png
|
|
||||||
/importer:TextureImporter
|
|
||||||
/processor:TextureProcessor
|
|
||||||
/processorParam:ColorKeyColor=255,0,255,255
|
|
||||||
/processorParam:ColorKeyEnabled=True
|
|
||||||
/processorParam:GenerateMipmaps=False
|
|
||||||
/processorParam:PremultiplyAlpha=True
|
|
||||||
/processorParam:ResizeToPowerOfTwo=False
|
|
||||||
/processorParam:MakeSquare=False
|
|
||||||
/processorParam:TextureFormat=Color
|
|
||||||
/build:3840x2160/void_circle.png
|
|
||||||
|
|
||||||
#begin cursor.png
|
#begin cursor.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
@ -689,6 +38,27 @@
|
|||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:default_cover.png
|
/build:default_cover.png
|
||||||
|
|
||||||
|
#begin fonts/darktech_ldr.spritefont
|
||||||
|
/importer:FontDescriptionImporter
|
||||||
|
/processor:FontDescriptionProcessor
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:TextureFormat=Compressed
|
||||||
|
/build:fonts/darktech_ldr.spritefont
|
||||||
|
|
||||||
|
#begin fonts/gasalt_regular.spritefont
|
||||||
|
/importer:FontDescriptionImporter
|
||||||
|
/processor:FontDescriptionProcessor
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:TextureFormat=Compressed
|
||||||
|
/build:fonts/gasalt_regular.spritefont
|
||||||
|
|
||||||
|
#begin fonts/iron_maiden.spritefont
|
||||||
|
/importer:FontDescriptionImporter
|
||||||
|
/processor:FontDescriptionProcessor
|
||||||
|
/processorParam:PremultiplyAlpha=True
|
||||||
|
/processorParam:TextureFormat=Compressed
|
||||||
|
/build:fonts/iron_maiden.spritefont
|
||||||
|
|
||||||
#begin loading_ring.png
|
#begin loading_ring.png
|
||||||
/importer:TextureImporter
|
/importer:TextureImporter
|
||||||
/processor:TextureProcessor
|
/processor:TextureProcessor
|
||||||
@ -725,35 +95,17 @@
|
|||||||
/processorParam:TextureFormat=Color
|
/processorParam:TextureFormat=Color
|
||||||
/build:RhythmBullet.png
|
/build:RhythmBullet.png
|
||||||
|
|
||||||
#begin sfx/disintegrate.ogg
|
#begin title.png
|
||||||
/importer:OggImporter
|
/importer:TextureImporter
|
||||||
/processor:SongProcessor
|
/processor:TextureProcessor
|
||||||
/processorParam:Quality=Best
|
/processorParam:ColorKeyColor=255,0,255,255
|
||||||
/build:sfx/disintegrate.ogg
|
/processorParam:ColorKeyEnabled=True
|
||||||
|
/processorParam:GenerateMipmaps=False
|
||||||
#begin sfx/explosion.ogg
|
/processorParam:PremultiplyAlpha=True
|
||||||
/importer:OggImporter
|
/processorParam:ResizeToPowerOfTwo=False
|
||||||
/processor:SongProcessor
|
/processorParam:MakeSquare=False
|
||||||
/processorParam:Quality=Best
|
/processorParam:TextureFormat=Color
|
||||||
/build:sfx/explosion.ogg
|
/build:title.png
|
||||||
|
|
||||||
#begin sfx/laser.ogg
|
|
||||||
/importer:OggImporter
|
|
||||||
/processor:SongProcessor
|
|
||||||
/processorParam:Quality=Best
|
|
||||||
/build:sfx/laser.ogg
|
|
||||||
|
|
||||||
#begin sfx/pop_close.ogg
|
|
||||||
/importer:OggImporter
|
|
||||||
/processor:SongProcessor
|
|
||||||
/processorParam:Quality=Best
|
|
||||||
/build:sfx/pop_close.ogg
|
|
||||||
|
|
||||||
#begin sfx/pop_open.ogg
|
|
||||||
/importer:OggImporter
|
|
||||||
/processor:SongProcessor
|
|
||||||
/processorParam:Quality=Best
|
|
||||||
/build:sfx/pop_open.ogg
|
|
||||||
|
|
||||||
#begin UI.tatlas
|
#begin UI.tatlas
|
||||||
/importer:TextureAtlasImporter
|
/importer:TextureAtlasImporter
|
||||||
|
Before Width: | Height: | Size: 405 B |
@ -1,69 +0,0 @@
|
|||||||
{
|
|
||||||
"regions": [
|
|
||||||
{
|
|
||||||
"name": "rectangle-button-disabled",
|
|
||||||
"bounds": {
|
|
||||||
"X": 0,
|
|
||||||
"Y": 0,
|
|
||||||
"Width": 16,
|
|
||||||
"Height": 16
|
|
||||||
},
|
|
||||||
"ninePatchData": {
|
|
||||||
"textureName": null,
|
|
||||||
"left": 4,
|
|
||||||
"right": 4,
|
|
||||||
"bottom": 4,
|
|
||||||
"top": 4
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "rectangle-button-down",
|
|
||||||
"bounds": {
|
|
||||||
"X": 0,
|
|
||||||
"Y": 16,
|
|
||||||
"Width": 16,
|
|
||||||
"Height": 16
|
|
||||||
},
|
|
||||||
"ninePatchData": {
|
|
||||||
"textureName": null,
|
|
||||||
"left": 4,
|
|
||||||
"right": 4,
|
|
||||||
"bottom": 4,
|
|
||||||
"top": 4
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "rectangle-button-highlighted",
|
|
||||||
"bounds": {
|
|
||||||
"X": 0,
|
|
||||||
"Y": 32,
|
|
||||||
"Width": 16,
|
|
||||||
"Height": 16
|
|
||||||
},
|
|
||||||
"ninePatchData": {
|
|
||||||
"textureName": null,
|
|
||||||
"left": 4,
|
|
||||||
"right": 4,
|
|
||||||
"bottom": 4,
|
|
||||||
"top": 4
|
|
||||||
}
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"name": "rectangle-button",
|
|
||||||
"bounds": {
|
|
||||||
"X": 0,
|
|
||||||
"Y": 48,
|
|
||||||
"Width": 16,
|
|
||||||
"Height": 16
|
|
||||||
},
|
|
||||||
"ninePatchData": {
|
|
||||||
"textureName": null,
|
|
||||||
"left": 4,
|
|
||||||
"right": 4,
|
|
||||||
"bottom": 4,
|
|
||||||
"top": 4
|
|
||||||
}
|
|
||||||
}
|
|
||||||
],
|
|
||||||
"textureName": "-texture.png"
|
|
||||||
}
|
|
Before Width: | Height: | Size: 60 KiB After Width: | Height: | Size: 60 KiB |
@ -2,21 +2,13 @@
|
|||||||
|
|
||||||
namespace RhythmBullet
|
namespace RhythmBullet
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// The main class.
|
|
||||||
/// </summary>
|
|
||||||
public static class Program
|
public static class Program
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// The main entry point for the application.
|
|
||||||
/// </summary>
|
|
||||||
[STAThread]
|
[STAThread]
|
||||||
static void Main()
|
static void Main()
|
||||||
{
|
{
|
||||||
using (var game = new RhythmBulletGame())
|
using (var game = new RhythmBulletGame())
|
||||||
{
|
|
||||||
game.Run();
|
game.Run();
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,7 @@ using RecrownedAthenaeum.Render;
|
|||||||
using RecrownedAthenaeum.ContentSystem;
|
using RecrownedAthenaeum.ContentSystem;
|
||||||
using RecrownedAthenaeum.Input;
|
using RecrownedAthenaeum.Input;
|
||||||
using RecrownedAthenaeum.Persistence;
|
using RecrownedAthenaeum.Persistence;
|
||||||
using RecrownedAthenaeum.ScreenSystem;
|
using RecrownedAthenaeum.UI.ScreenSystem;
|
||||||
using RecrownedAthenaeum.SpecialTypes;
|
using RecrownedAthenaeum.SpecialTypes;
|
||||||
using RecrownedAthenaeum.UI.SkinSystem;
|
using RecrownedAthenaeum.UI.SkinSystem;
|
||||||
using RecrownedAthenaeum.UI.SkinSystem.Definitions;
|
using RecrownedAthenaeum.UI.SkinSystem.Definitions;
|
||||||
@ -31,15 +31,10 @@ namespace RhythmBullet
|
|||||||
GraphicsDeviceManager graphics;
|
GraphicsDeviceManager graphics;
|
||||||
ConsistentSpriteBatch spriteBatch;
|
ConsistentSpriteBatch spriteBatch;
|
||||||
public readonly ContentManagerController assets;
|
public readonly ContentManagerController assets;
|
||||||
|
|
||||||
readonly ResolutionContentResolver resolutionContentResolver;
|
|
||||||
public PreferencesManager preferencesManager;
|
public PreferencesManager preferencesManager;
|
||||||
private ScreenManager screenManager;
|
private ScreenManager screenManager;
|
||||||
public Camera2D Camera { get; private set; }
|
public Camera2D Camera { get; private set; }
|
||||||
public BasicEffect cameraEffect;
|
public BasicEffect cameraEffect;
|
||||||
|
|
||||||
private bool resizing;
|
|
||||||
private bool initialLoadComplete;
|
|
||||||
private MainScreen mainScreen;
|
private MainScreen mainScreen;
|
||||||
private Texture2D currentCursorTexture;
|
private Texture2D currentCursorTexture;
|
||||||
internal readonly MusicController musicController;
|
internal readonly MusicController musicController;
|
||||||
@ -52,10 +47,6 @@ namespace RhythmBullet
|
|||||||
Content.RootDirectory = "Content";
|
Content.RootDirectory = "Content";
|
||||||
assets = new ContentManagerController(Content);
|
assets = new ContentManagerController(Content);
|
||||||
musicController = new MusicController();
|
musicController = new MusicController();
|
||||||
resolutionContentResolver = new ResolutionContentResolver();
|
|
||||||
FontContentResolver fcr = new FontContentResolver(resolutionContentResolver);
|
|
||||||
assets.contentPathModifier.Add(typeof(Texture2D), resolutionContentResolver);
|
|
||||||
assets.contentPathModifier.Add(typeof(SpriteFont), fcr);
|
|
||||||
preferencesManager = new PreferencesManager(
|
preferencesManager = new PreferencesManager(
|
||||||
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/RhythmBullet",
|
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "/RhythmBullet",
|
||||||
new General(),
|
new General(),
|
||||||
@ -76,11 +67,9 @@ namespace RhythmBullet
|
|||||||
{
|
{
|
||||||
General general = preferencesManager.GetPreferences<General>();
|
General general = preferencesManager.GetPreferences<General>();
|
||||||
Resolution resolution = general.Resolution;
|
Resolution resolution = general.Resolution;
|
||||||
resolutionContentResolver.Width = resolution.Width;
|
|
||||||
resolutionContentResolver.Height = resolution.Height;
|
|
||||||
musicController.musicList.path = general.MusicDirectory;
|
musicController.musicList.path = general.MusicDirectory;
|
||||||
musicController.musicList.StartSearch();
|
musicController.musicList.StartSearch();
|
||||||
if ((general.skinName ) != null)
|
if ((general.skinName) != null)
|
||||||
{
|
{
|
||||||
skinManager.LoadSkin(Path.Combine(general.skinDirectory, general.skinName), graphics.GraphicsDevice);
|
skinManager.LoadSkin(Path.Combine(general.skinDirectory, general.skinName), graphics.GraphicsDevice);
|
||||||
}
|
}
|
||||||
@ -127,16 +116,13 @@ namespace RhythmBullet
|
|||||||
/// <param name="gameTime">Provides a snapshot of timing values.</param>
|
/// <param name="gameTime">Provides a snapshot of timing values.</param>
|
||||||
protected override void Update(GameTime gameTime)
|
protected override void Update(GameTime gameTime)
|
||||||
{
|
{
|
||||||
if (assets.Done)
|
if (!assets.Done)
|
||||||
{
|
{
|
||||||
if (resizing)
|
assets.Update();
|
||||||
{
|
}
|
||||||
assets.Update();
|
else if (CheckReadyForInitiate())
|
||||||
}
|
{
|
||||||
else if (!initialLoadComplete && CheckReadyForInitiate())
|
PostLoad();
|
||||||
{
|
|
||||||
PostLoad();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -162,11 +148,8 @@ namespace RhythmBullet
|
|||||||
public void Resize(int width, int height)
|
public void Resize(int width, int height)
|
||||||
{
|
{
|
||||||
pixels_per_WU = height / WORLD_HEIGHT;
|
pixels_per_WU = height / WORLD_HEIGHT;
|
||||||
resolutionContentResolver.Width = width;
|
|
||||||
resolutionContentResolver.Height = height;
|
|
||||||
graphics.PreferredBackBufferWidth = width;
|
graphics.PreferredBackBufferWidth = width;
|
||||||
graphics.PreferredBackBufferHeight = height;
|
graphics.PreferredBackBufferHeight = height;
|
||||||
resizing = true;
|
|
||||||
assets.UnloadAll();
|
assets.UnloadAll();
|
||||||
QueueContent();
|
QueueContent();
|
||||||
screenManager.Resize(new LoadingScreen(this, Content.Load<Texture2D>("loading_ring"), 0.4f, true));
|
screenManager.Resize(new LoadingScreen(this, Content.Load<Texture2D>("loading_ring"), 0.4f, true));
|
||||||
@ -183,8 +166,7 @@ namespace RhythmBullet
|
|||||||
private bool CheckReadyForInitiate()
|
private bool CheckReadyForInitiate()
|
||||||
{
|
{
|
||||||
bool ready = true;
|
bool ready = true;
|
||||||
if (!assets.Done ||
|
if (!assets.Done || !musicController.musicList.Searched)
|
||||||
!musicController.musicList.Searched)
|
|
||||||
{
|
{
|
||||||
ready = false;
|
ready = false;
|
||||||
}
|
}
|
||||||
@ -220,7 +202,6 @@ namespace RhythmBullet
|
|||||||
UpdateCursor();
|
UpdateCursor();
|
||||||
|
|
||||||
mainScreen = new MainScreen(assets, Skin, Camera);
|
mainScreen = new MainScreen(assets, Skin, Camera);
|
||||||
initialLoadComplete = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void UpdateCursor()
|
private void UpdateCursor()
|
||||||
@ -250,7 +231,7 @@ namespace RhythmBullet
|
|||||||
TextButtonSkinDefinition textButtonSkinDefinition = new TextButtonSkinDefinition("rectangle-button-down", "rectangle-button");
|
TextButtonSkinDefinition textButtonSkinDefinition = new TextButtonSkinDefinition("rectangle-button-down", "rectangle-button");
|
||||||
textButtonSkinDefinition.selectedRegion = "rectangle-button-highlighted";
|
textButtonSkinDefinition.selectedRegion = "rectangle-button-highlighted";
|
||||||
textButtonSkinDefinition.disabledRegion = "rectangle-button-disabled";
|
textButtonSkinDefinition.disabledRegion = "rectangle-button-disabled";
|
||||||
|
|
||||||
skin.AddDefinition(textButtonSkinDefinition);
|
skin.AddDefinition(textButtonSkinDefinition);
|
||||||
|
|
||||||
skin.Laminate();
|
skin.Laminate();
|
||||||
|
@ -21,15 +21,15 @@ namespace RhythmBullet.Screens.MainMenu
|
|||||||
protected override void Initialize(ContentManagerController assets, ISkin skin, BasicScissor scissorBox)
|
protected override void Initialize(ContentManagerController assets, ISkin skin, BasicScissor scissorBox)
|
||||||
{
|
{
|
||||||
title = new Image(assets.Get<Texture2D>("title"));
|
title = new Image(assets.Get<Texture2D>("title"));
|
||||||
AddModule(title);
|
AddModules(title);
|
||||||
|
|
||||||
SpriteFont font = assets.Get<SpriteFont>("gasalt_regular");
|
SpriteFont font = assets.Get<SpriteFont>("gasalt_regular");
|
||||||
|
|
||||||
playButton = new TextButton("Play!", font, skin);
|
playButton = new TextButton("Play!", font, skin);
|
||||||
AddModule(playButton);
|
AddModules(playButton);
|
||||||
|
|
||||||
quitButton = new TextButton("Quit", font, skin);
|
quitButton = new TextButton("Quit", font, skin);
|
||||||
AddModule(quitButton);
|
AddModules(quitButton);
|
||||||
|
|
||||||
base.Initialize(assets, skin, scissorBox);
|
base.Initialize(assets, skin, scissorBox);
|
||||||
}
|
}
|
||||||
@ -43,17 +43,17 @@ namespace RhythmBullet.Screens.MainMenu
|
|||||||
title.CenterVertically();
|
title.CenterVertically();
|
||||||
|
|
||||||
|
|
||||||
playButton.situation.Width = (int)(0.3f * title.Boundaries.Width);
|
playButton.Width = (int)(0.3f * title.Boundaries.Width);
|
||||||
playButton.situation.Height = (int)(0.05f * title.Boundaries.Width);
|
playButton.Height = (int)(0.05f * title.Boundaries.Width);
|
||||||
playButton.CenterOrigin();
|
playButton.CenterOrigin();
|
||||||
playButton.CenterHorizontally();
|
playButton.CenterHorizontally();
|
||||||
playButton.situation.Y = (int)playButton.origin.Y + title.Boundaries.Y + title.Boundaries.Height + 60;
|
playButton.Y = (int)playButton.origin.Y + title.Boundaries.Y + title.Boundaries.Height + 60;
|
||||||
|
|
||||||
quitButton.situation.Width = (int)(0.3f * title.Boundaries.Width);
|
quitButton.Width = (int)(0.3f * title.Boundaries.Width);
|
||||||
quitButton.situation.Height = (int)(0.05f * title.Boundaries.Width);
|
quitButton.Height = (int)(0.05f * title.Boundaries.Width);
|
||||||
quitButton.CenterOrigin();
|
quitButton.CenterOrigin();
|
||||||
quitButton.CenterHorizontally();
|
quitButton.CenterHorizontally();
|
||||||
quitButton.situation.Y = (int)quitButton.origin.Y + playButton.Boundaries.Y + playButton.Boundaries.Height + 15;
|
quitButton.Y = (int)quitButton.origin.Y + playButton.Boundaries.Y + playButton.Boundaries.Height + 15;
|
||||||
|
|
||||||
|
|
||||||
base.ApplySize(width, height);
|
base.ApplySize(width, height);
|
||||||
|
@ -3,7 +3,7 @@ using Microsoft.Xna.Framework.Graphics;
|
|||||||
using RecrownedAthenaeum.ContentSystem;
|
using RecrownedAthenaeum.ContentSystem;
|
||||||
using RecrownedAthenaeum.Input;
|
using RecrownedAthenaeum.Input;
|
||||||
using RecrownedAthenaeum.Render;
|
using RecrownedAthenaeum.Render;
|
||||||
using RecrownedAthenaeum.ScreenSystem;
|
using RecrownedAthenaeum.UI.ScreenSystem;
|
||||||
using RecrownedAthenaeum.UI.BookSystem;
|
using RecrownedAthenaeum.UI.BookSystem;
|
||||||
using RecrownedAthenaeum.UI.SkinSystem;
|
using RecrownedAthenaeum.UI.SkinSystem;
|
||||||
using RhythmBullet.Screens.Transitions;
|
using RhythmBullet.Screens.Transitions;
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
using Microsoft.Xna.Framework;
|
using Microsoft.Xna.Framework;
|
||||||
using Microsoft.Xna.Framework.Graphics;
|
using Microsoft.Xna.Framework.Graphics;
|
||||||
using RecrownedAthenaeum.Render;
|
using RecrownedAthenaeum.Render;
|
||||||
using RecrownedAthenaeum.ScreenSystem;
|
using RecrownedAthenaeum.UI.ScreenSystem;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
namespace RhythmBullet.Screens.Transitions
|
namespace RhythmBullet.Screens.Transitions
|
||||||
|
8
RhythmBullet/Specifications.cs
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
namespace RhythmBullet
|
||||||
|
{
|
||||||
|
public class Specifications
|
||||||
|
{
|
||||||
|
public const int PLAY_WIDTH = 16;
|
||||||
|
public const int PLAY_HEIGHT = 16;
|
||||||
|
}
|
||||||
|
}
|