Cleaned assets and code for new scaling system.
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using RecrownedAthenaeum.Render;
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using RecrownedAthenaeum.ScreenSystem;
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using RecrownedAthenaeum.UI.ScreenSystem;
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using System;
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namespace RhythmBullet.Screens.Transitions
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