worked on analysis progress and ui of analysis page

This commit is contained in:
2017-05-16 00:54:46 -05:00
parent e698b9bc69
commit e096444500
10 changed files with 70 additions and 22 deletions

View File

@@ -59,13 +59,7 @@ public class PreGameScreen extends ScreenAdapter implements TransitionAdapter {
cyberCircle1.setPosition(Gdx.graphics.getWidth()-cyberCircle1.getWidth()/2-10, -cyberCircle1.getHeight()*2/4f);
stage.addActor(cyberCircle1);
Image cyberCircle2 = new Image(core.assetManager.get("cybercircle1.png", Texture.class));
cyberCircle2.setPosition(1.5f*Gdx.graphics.getWidth()-cyberCircle2.getWidth()/2+20, (Gdx.graphics.getHeight()-cyberCircle2.getHeight())/2);
cyberCircle2.setColor(0.8f,0.8f,0.8f,0.7f);
cyberCircle2.addAction(Actions.alpha(0.7f));
stage.addActor(cyberCircle2);
analyzePage = new AnalyzePage(core.defaultSkin, cameraTarget);
analyzePage = new AnalyzePage(core.defaultSkin, cameraTarget, core.assetManager);
analyzePage.setPosition(1f*Gdx.graphics.getWidth(), 0);
stage.addActor(analyzePage);