edited Polyjet thrust particles
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		@@ -58,8 +58,8 @@ timeline0: 0.0
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- Scale - 
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lowMin: 0.0
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lowMax: 0.0
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highMin: 0.5
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highMax: 0.5
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highMin: 1.0
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highMax: 1.0
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relative: false
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scalingCount: 4
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scaling0: 1.0
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@@ -133,10 +133,10 @@ timeline2: 0.25342464
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timeline3: 0.89041096
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timeline4: 1.0
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- Options - 
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attached: true
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attached: false
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continuous: true
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aligned: false
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additive: true
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additive: false
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behind: false
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premultipliedAlpha: false
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- Image Path -
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@@ -35,7 +35,7 @@ public class PolyJetEntity extends Actor {
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	@Override
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	public void act(float delta) {
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		thrust.setPosition(getX()+(getWidth()-2)/2 - 1f/16f, getY()-0.15f);
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		thrust.setPosition(getX()+(getWidth())/2 - 1f/16f, getY()-0.15f);
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		thrust.update(delta);
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		teleportCloak.setPosition(getX() +(getWidth()-1)/2, getY() + (getHeight()-1)/2);
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