edited Polyjet thrust particles
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@@ -35,7 +35,7 @@ public class PolyJetEntity extends Actor {
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@Override
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public void act(float delta) {
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thrust.setPosition(getX()+(getWidth()-2)/2 - 1f/16f, getY()-0.15f);
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thrust.setPosition(getX()+(getWidth())/2 - 1f/16f, getY()-0.15f);
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thrust.update(delta);
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teleportCloak.setPosition(getX() +(getWidth()-1)/2, getY() + (getHeight()-1)/2);
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