moved utilities to a separate project.
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RhythmBullet-Working-Assets/New Text Document.txt
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RhythmBullet-Working-Assets/New Text Document.txt
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Prelaunch Debug Info:
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current window size: 1920x1080
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Pixel density (PPI): 0.6
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: uiskin.atlas
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: Tech-Circle1.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: polyjet-standard.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: keyboard.atlas
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: cybercircle3B.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: title.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: cybercircle1.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: defaultCover.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: laser.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: pellet.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: shard.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: bar.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: flake.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: star_bg.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: void_circle.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: tpSelector.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: magic1.png
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RResolution Handler: Selected folder: 1920x1080
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RResolution Handler: Finding best match for resolution: 1920x1080 for file: gradients.atlas
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RResolution Handler: Selected folder: 1920x1080
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Loading Screen: queue has all been loaded. Action is done playing.
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Prelaunch Debug Info: Generating fonts with screen height of 1080
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Prelaunch Debug Info: UI Skin has been defined.
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SongController: Searching path: z:/music
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WAVDecoder: 4
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Shader: using glow shader
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Visualizer: currently offseting visualizer by (px): -2.0
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Visualizer: currently offseting visualizer by (px): -2.0
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MusicSelectionPage: Refreshing...
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Visualizer:
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sample count: 12193920
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Duration in seconds: 276.50613
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Sample rate: 44100.0
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Visualizer: valid frequency bins 127.95918
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MusicSelectionPage: Refresh complete. 90 songs loaded.
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Exception in thread "LWJGL Application" java.lang.ArrayIndexOutOfBoundsException: 2
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at com.badlogic.gdx.scenes.scene2d.ui.Table.layout(Table.java:950)
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at com.badlogic.gdx.scenes.scene2d.ui.Table.layout(Table.java:731)
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at com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup.validate(WidgetGroup.java:115)
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at com.badlogic.gdx.scenes.scene2d.ui.Table.draw(Table.java:101)
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at com.badlogic.gdx.scenes.scene2d.Group.drawChildren(Group.java:110)
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at com.badlogic.gdx.scenes.scene2d.Group.draw(Group.java:57)
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at zero1hd.rhythmbullet.graphics.ui.pages.Page.draw(Page.java:43)
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at com.badlogic.gdx.scenes.scene2d.Group.drawChildren(Group.java:110)
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at com.badlogic.gdx.scenes.scene2d.Group.draw(Group.java:57)
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at com.badlogic.gdx.scenes.scene2d.Stage.draw(Stage.java:128)
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at zero1hd.rhythmbullet.screens.MainMenu.render(MainMenu.java:220)
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at com.badlogic.gdx.Game.render(Game.java:46)
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at zero1hd.rhythmbullet.RhythmBullet.render(RhythmBullet.java:116)
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at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
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at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
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5
RhythmBullet-Working-Assets/Resolutions and Scaling.url
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RhythmBullet-Working-Assets/Resolutions and Scaling.url
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[{000214A0-0000-0000-C000-000000000046}]
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Prop3=19,2
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[InternetShortcut]
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IDList=
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URL=http://www.badlogicgames.com/forum/viewtopic.php?f=11&t=860&p=4965
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RhythmBullet-Working-Assets/RhythmBullet.png
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RhythmBullet-Working-Assets/RhythmBullet.png
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RhythmBullet-Working-Assets/RhythmBulletBackground.kra
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RhythmBullet-Working-Assets/RhythmBulletBackground.kra
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[{000214A0-0000-0000-C000-000000000046}]
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Prop3=19,11
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[InternetShortcut]
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IDList=
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URL=https://code.google.com/archive/p/libgdx-users/wikis/AspectRatio.wiki
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RhythmBullet-Working-Assets/Untitled.png
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RhythmBullet-Working-Assets/Untitled.png
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RhythmBullet-Working-Assets/cursor.pdn
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RhythmBullet-Working-Assets/cursor.pdn
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RhythmBullet-Working-Assets/defaultCover - Copy.pdn
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RhythmBullet-Working-Assets/defaultCover - Copy.pdn
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RhythmBullet-Working-Assets/defaultCover.pdn
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RhythmBullet-Working-Assets/defaultCover.pdn
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RhythmBullet-Working-Assets/defaultCover.png
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RhythmBullet-Working-Assets/defaultCover.png
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RhythmBullet-Working-Assets/loading_ring.pdn
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RhythmBullet-Working-Assets/loading_ring.pdn
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RhythmBullet-Working-Assets/testing visualizer/tone.mp3
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RhythmBullet-Working-Assets/testing visualizer/tone.mp3
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