again, more tuning

This commit is contained in:
2017-07-13 23:35:47 -05:00
parent 4646032e60
commit dbaaf3edb4
2 changed files with 9 additions and 6 deletions

View File

@@ -55,7 +55,7 @@ public class RhythmMapAlgorithm implements Runnable {
int warningTime = (int) ((3/speedMod)*windowPerSecond);
if ((index+warningTime <= bassPeaks.size) && bassPeaks.get(index + warningTime) >= avgBass) {
//TODO basic void circle spawning
float endRadius = overlappedPeaks.get(index + warningTime)*Polyjet.GAME_AREA_HEIGHT;
float endRadius = overlappedPeaks.get(index + warningTime)*Polyjet.GAME_AREA_HEIGHT/4;
map.addToMap(Entities.VOID_CIRCLE,
endRadius,
@@ -77,8 +77,6 @@ public class RhythmMapAlgorithm implements Runnable {
Polyjet.GAME_AREA_HEIGHT-0.25f,
180*rand.nextFloat()+90,
speedMod*(1f/avgBPS));
}
}