removed console outputs

This commit is contained in:
Harrison Deng 2018-02-13 18:46:28 -06:00
parent 882600abc6
commit da9e657564

View File

@ -104,7 +104,6 @@ public class RhythmBullet extends Game {
screenHeight = Gdx.graphics.getHeight(); screenHeight = Gdx.graphics.getHeight();
pixels_per_unit = (int) (Float.valueOf(screenHeight)/Float.valueOf(WORLD_HEIGHT)); pixels_per_unit = (int) (Float.valueOf(screenHeight)/Float.valueOf(WORLD_HEIGHT));
System.out.println("pixels per unit: " + pixels_per_unit);
} }
public void checkAssetQueue() { public void checkAssetQueue() {
@ -173,7 +172,6 @@ public class RhythmBullet extends Game {
screenHeight = Gdx.graphics.getHeight(); screenHeight = Gdx.graphics.getHeight();
pixels_per_unit = (int) (Float.valueOf(screenHeight)/Float.valueOf(WORLD_HEIGHT)); pixels_per_unit = (int) (Float.valueOf(screenHeight)/Float.valueOf(WORLD_HEIGHT));
System.out.println("pixels per unit: " + pixels_per_unit);
if (initComplete) { if (initComplete) {
Gdx.app.debug("Resize", "Pre-transition is happening. Using resolution " + width + "x" + height); Gdx.app.debug("Resize", "Pre-transition is happening. Using resolution " + width + "x" + height);