will not reload everytime minimized; minor visualizer tweaks; fixed non shuffle out of bounds issue; progress on analysis page
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36eb547943
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da76c05435
@ -40,7 +40,7 @@ import zero1hd.rhythmbullet.util.AdvancedResizeScreen;
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public class RhythmBullet extends Game {
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private boolean initComplete = false;
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private boolean resizing;
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private int screenWidth, screenHeight;
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public static final int GAME_AREA_WIDTH = 64;
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public static final int GAME_AREA_HEIGHT = 48;
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public static final String VERSION = "(0.1)R1-PreAlpha";
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@ -98,6 +98,8 @@ public class RhythmBullet extends Game {
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queueAssets();
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setScreen(initialScreen);
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screenWidth = Gdx.graphics.getWidth();
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screenHeight = Gdx.graphics.getHeight();
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}
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public void checkAssetQueue() {
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if (!initComplete) {
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@ -159,6 +161,7 @@ public class RhythmBullet extends Game {
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@Override
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public void resize(int width, int height) {
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if (width != screenWidth || height != screenHeight) {
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if (initComplete) {
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Gdx.app.debug("Resize", "Pre-transition is happening. Using resolution " + width + "x" + height);
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rRHandler.setResolution(width, height);
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@ -170,6 +173,7 @@ public class RhythmBullet extends Game {
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resizing = true;
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queueAssets();
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}
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}
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super.resize(width, height);
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}
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@ -38,7 +38,7 @@ public class BasicVisualizer extends VisualizerCore {
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pixmap.setColor(Color.WHITE);
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pixmap.fill();
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barCount = 70;
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smoothRange = 3;
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smoothRange = 2;
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angleRot = new Vector2(MathUtils.cosDeg(rotation), MathUtils.sinDeg(rotation));
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bars = new Sprite[barCount];
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barHeights = new float[barCount];
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@ -68,8 +68,6 @@ public class Mp3Manager implements MusicManager {
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channels = mp3File.getAudioHeader().getChannels().equals("Mono") ? 1:2;
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sampleCount = MathUtils.round(Float.valueOf((float) (sampleRate*durationInSeconds))) * channels;
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//Rounding error probably?
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sampleCount += readWindowSize*2;
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} catch (IOException | TagException | ReadOnlyFileException | InvalidAudioFrameException e) {
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e.printStackTrace();
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}
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@ -75,6 +75,12 @@ public class MusicListController extends Observable implements OnCompletionListe
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} else {
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currentPlaybackID++;
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}
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if (currentPlaybackID >= musicList.getTotal()) {
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currentPlaybackID = 0;
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} else if (currentPlaybackID < 0) {
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currentPlaybackID = musicList.getTotal()-1;
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}
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loadMusic();
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play();
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}
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@ -22,6 +22,7 @@ public class AnalysisPage extends Page {
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private Label diffModPercentLabel, heltModPercentLabel, speeModPercentLabel;
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private Label progressLabel;
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private TextButton confirmButton;
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public AnalysisPage(Skin skin, AssetManager assets) {
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setTextureBackground(assets.get("gradients.atlas", TextureAtlas.class).findRegion("red-round"));
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table = new Table();
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@ -75,6 +76,9 @@ public class AnalysisPage extends Page {
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public void changed(ChangeEvent event, Actor actor) {
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confirmed = true;
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confirmButton.setDisabled(true);
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speedModifierSlider.setDisabled(true);
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healthModifierSlider.setDisabled(true);
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difficultyModifierSlider.setDisabled(true);
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}
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});
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@ -85,6 +89,10 @@ public class AnalysisPage extends Page {
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}
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public void processSong(MusicManager mm) {
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confirmButton.setDisabled(false);
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speedModifierSlider.setDisabled(false);
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healthModifierSlider.setDisabled(false);
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difficultyModifierSlider.setDisabled(false);
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aa = new AudioAnalyzer(mm);
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aa.start();
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}
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