removed unused imports and applied minor changes from RA.

This commit is contained in:
2019-01-14 20:06:17 -06:00
parent 104a759e9f
commit d02230c593
13 changed files with 10 additions and 60 deletions

View File

@@ -1,5 +1,4 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Graphics;
using RecrownedAthenaeum.UI.Book;
using RecrownedAthenaeum.ContentSystem;
using RecrownedAthenaeum.UI.Modular.Modules;

View File

@@ -1,14 +1,10 @@

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using RecrownedAthenaeum.Screens.Transitions;
using RecrownedAthenaeum.UI.Book;
using RecrownedAthenaeum.Camera;
using RecrownedAthenaeum.ContentSystem;
using RecrownedAthenaeum.ScreenSystem;
using System;
namespace RecrownedAthenaeum.Screens.MainMenu
{
@@ -30,10 +26,10 @@ namespace RecrownedAthenaeum.Screens.MainMenu
book.AddPages(mainPage);
}
public override void Initiate(GraphicsDevice graphicsDevice, Rectangle screenSize, Camera2D camera)
public override void Initiate(Rectangle screenSize, Camera2D camera)
{
book.Initiate(camera, screenSize);
base.Initiate(graphicsDevice, screenSize, camera);
base.Initiate(screenSize, camera);
}
public override void Show()

View File

@@ -1,13 +1,7 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using RecrownedAthenaeum.UI;
using RecrownedAthenaeum.ScreenSystem;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RecrownedAthenaeum.Screens.Transitions
{
@@ -74,12 +68,12 @@ namespace RecrownedAthenaeum.Screens.Transitions
curtain.Dispose();
}
public bool EnteringTransition(double delta, bool assetsLoaded)
public bool UpdateEnteringTransition(double delta, bool assetsLoaded)
{
return Fade((float)delta);
}
public bool ExitingTransition(double delta, bool assetsLoaded)
public bool UpdateExitingTransition(double delta, bool assetsLoaded)
{
return Fade((float)delta);
}