minor structure change for adding analysis page

This commit is contained in:
Harrison Deng 2017-05-11 00:49:44 -05:00
parent 6bc04d85c9
commit cc2d9329b5
5 changed files with 70 additions and 53 deletions

View File

@ -16,8 +16,9 @@ public class AudioAnalyzer {
float[] lastSpectrum;
float[] fftData;
Thread analyticalThread;
Runnable analysisAlgorithm;
Runnable thresholdCalculator;
int bassBinBegin;
int bassBinEnd;
private FloatArray bassSpectralFlux = new FloatArray();
@ -95,6 +96,16 @@ public class AudioAnalyzer {
Gdx.app.debug("Audio Analyzer", "Done getting spectral flux.");
shrinkData();
containsData = true;
}
};
thresholdCalculator = new Runnable() {
@Override
public void run() {
//threshold calculation
for (int i = 0; i < UMSpectralFlux.size; i++) {
int UMStart = Math.max(0, i - UMThresholdCalcRange/2);
@ -166,13 +177,10 @@ public class AudioAnalyzer {
}
}
Gdx.app.debug("Audio Analyzer", "overlapped beats checked.");
shrinkData();
containsData = true;
}
};
}
public void resetVars() {
@ -212,39 +220,16 @@ public class AudioAnalyzer {
lastSpectrum = new float[(audiofile.getReadWindowSize()/2)+1];
this.audiofile = audiofile;
analyticalThread = new Thread(analysisAlgorithm);
Thread analyticalThread = new Thread(analysisAlgorithm);
analyticalThread.start();
}
public float[][] splitChannelData(float[] samples, int channelCount) {
int byteIndex = 0;
float[][] splitSamples = new float[channelCount][samples.length / (channelCount * 2)];
for (int currentByte = 0; currentByte < samples.length;) {
for (int channel = 0; channel < channelCount; channel++) {
int low = (int) samples[currentByte];
currentByte++;
int high = (int) samples[currentByte];
currentByte++;
splitSamples[channel][byteIndex] = (high << 8) + (low & 0x00ff);
}
byteIndex++;
}
return splitSamples;
}
public void runThresholdCleaning(float baseThresholdMultiplier, float UMThresholdMultiplier) {
this.bassThresholdMultiplier = baseThresholdMultiplier;
this.UMThresholdMultiplier = UMThresholdMultiplier;
public float[] convertPCM(float[] leftChannel, float[] rightChannel) {
float[] result = new float[leftChannel.length];
for (int i = 0; i < leftChannel.length; i++)
result[i] = (leftChannel[i] + rightChannel[i]) / 2 / 32768.0f;
return result;
}
public float[] byteToFloat(byte[] byteArray) {
float[] floatArray = new float[byteArray.length];
for (int i = 0; i < byteArray.length; i++) {
floatArray[i] = byteArray[i];
}
return floatArray;
Thread thresholdClean = new Thread(thresholdCalculator);
thresholdClean.start();
}
public FloatArray getBassPeaks() {

View File

@ -1,12 +1,49 @@
package zero1hd.polyjet.screens;
import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import com.badlogic.gdx.scenes.scene2d.ui.Slider;
import com.badlogic.gdx.scenes.scene2d.ui.Table;
import com.badlogic.gdx.utils.SnapshotArray;
import zero1hd.polyjet.audio.AudioAnalyzer;
import zero1hd.polyjet.audio.AudioData;
import zero1hd.polyjet.ui.pages.Page;
public class AnalyzePage extends Page {
AudioAnalyzer audioAnalyzer;
AudioData music;
Table songInfo;
Slider difficultyModifier;
Label difficultyModifierPercentage;
public AnalyzePage(Skin skin) {
super("Results", skin);
audioAnalyzer = new AudioAnalyzer();
}
public void setSong(AudioData music, SnapshotArray<Actor> uiMusicInfo) {
this.music = music;
audioAnalyzer.startAnalyticalThread(music);
songInfo.add(uiMusicInfo.get(0)).spaceBottom(20f);
songInfo.add(uiMusicInfo.pop()).expandX().center();
songInfo.row();
for (int currentActor = 1; currentActor < uiMusicInfo.size; currentActor++) {
songInfo.add(uiMusicInfo.get(currentActor));
songInfo.row();
}
}
public boolean hasAudioData() {
if (music != null) {
return true;
} else {
return false;
}
}
public void clearAUdioData() {
music = null;
}
}

View File

@ -32,7 +32,7 @@ public class PreGameScreen extends ScreenAdapter implements TransitionAdapter {
private MainMenu mainMenu;
private MusicSelectionPage musicSelection;
private AnalyzePage analyzePage;
public PreGameScreen(final Polyjet core, MainMenu mainMenu) {
this.core = core;
analyzer = new AudioAnalyzer();
@ -58,8 +58,12 @@ public class PreGameScreen extends ScreenAdapter implements TransitionAdapter {
cyberCircle1.setPosition(Gdx.graphics.getWidth()-cyberCircle1.getWidth()/2-10, -cyberCircle1.getHeight()*2/4f);
stage.addActor(cyberCircle1);
analyzePage = new AnalyzePage(core.defaultSkin);
analyzePage.setPosition(1f*Gdx.graphics.getWidth(), 0);
stage.addActor(analyzePage);
//draw music selector
musicSelection = new MusicSelectionPage(core, mainMenu);
musicSelection = new MusicSelectionPage(core, mainMenu, analyzePage);
stage.addActor(musicSelection);
musicSelection.beginMusicSearch();
@ -82,7 +86,7 @@ public class PreGameScreen extends ScreenAdapter implements TransitionAdapter {
stage.getCamera().position.lerp(cameraTarget, 0.25f);
}
if (cameraTarget.x != 1.5f*Gdx.graphics.getWidth() && musicSelection.getAudio() != null) {
if (cameraTarget.x != 1.5f*Gdx.graphics.getWidth() && analyzePage.hasAudioData()) {
cameraTarget.x = 1.5f*Gdx.graphics.getWidth();
}
super.render(delta);

View File

@ -26,9 +26,6 @@ import com.badlogic.gdx.scenes.scene2d.ui.Table;
import com.badlogic.gdx.utils.Align;
import com.badlogic.gdx.utils.Disposable;
import zero1hd.polyjet.audio.AudioData;
import zero1hd.polyjet.audio.Mp3AudioData;
import zero1hd.polyjet.audio.WavAudioData;
import zero1hd.wavedecoder.WavInfo;
public class MusicSelectable extends Button implements Disposable {

View File

@ -19,6 +19,7 @@ import com.badlogic.gdx.utils.Align;
import zero1hd.polyjet.Polyjet;
import zero1hd.polyjet.audio.Audio;
import zero1hd.polyjet.audio.AudioData;
import zero1hd.polyjet.screens.AnalyzePage;
import zero1hd.polyjet.screens.MainMenu;
import zero1hd.polyjet.ui.builders.MusicSelectable;
import zero1hd.polyjet.ui.windows.LoadingWindow;
@ -34,13 +35,14 @@ public class MusicSelectionPage extends Page {
protected volatile boolean cancel;
private TextButton back;
private AudioData audio;
public MusicSelectionPage(final Polyjet core, final MainMenu mainMenu) {
private AnalyzePage ap;
public MusicSelectionPage(final Polyjet core, final MainMenu mainMenu, AnalyzePage analyzePage) {
super("Select music", core.defaultSkin);
this.core = core;
musicFileAnnotation = Gdx.app.getPreferences("music_file_annotation");
this.ap = analyzePage;
back = new TextButton("Back", core.defaultSkin);
back.setPosition(getWidth()-back.getWidth()-15f, getHeight()-back.getHeight()-15f);
@ -124,7 +126,7 @@ public class MusicSelectionPage extends Page {
@Override
public void changed(ChangeEvent event, Actor actor) {
audio = Audio.getAudioData(selectable.getMusicFile());
ap.setSong(Audio.getAudioData(selectable.getMusicFile()), selectable.getChildren());
}
}, Align.right);
@ -161,12 +163,4 @@ public class MusicSelectionPage extends Page {
public float panelWidthCalc(float origWidth) {
return (float) (Math.sqrt(getWidth()*35f)+80f);
}
public AudioData getAudio() {
return audio;
}
public void removeAudio() {
audio = null;
}
}