cleaned up folder organization, music selection ui cleaned up for lower resolutions

This commit is contained in:
2017-05-09 09:58:02 -05:00
parent 58e41189eb
commit cbd51bca5b
8 changed files with 10 additions and 9 deletions

View File

@@ -13,7 +13,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.Image;
import com.badlogic.gdx.utils.viewport.ScreenViewport;
import zero1hd.polyjet.Polyjet;
import zero1hd.polyjet.TransitionAdapter;
import zero1hd.polyjet.util.TransitionAdapter;
public class LoadingScreen extends ScreenAdapter {
private Stage stage;

View File

@@ -12,11 +12,11 @@ import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
import com.badlogic.gdx.utils.viewport.ScreenViewport;
import zero1hd.polyjet.Polyjet;
import zero1hd.polyjet.TransitionAdapter;
import zero1hd.polyjet.ui.pages.CreditsPage;
import zero1hd.polyjet.ui.pages.MainPage;
import zero1hd.polyjet.ui.pages.MoreOptionsPage;
import zero1hd.polyjet.ui.pages.OptionsPage;
import zero1hd.polyjet.util.TransitionAdapter;

View File

@@ -11,11 +11,11 @@ import com.badlogic.gdx.scenes.scene2d.ui.Image;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import zero1hd.polyjet.Polyjet;
import zero1hd.polyjet.TransitionAdapter;
import zero1hd.polyjet.audio.AudioAnalyzer;
import zero1hd.polyjet.audio.WavAudioData;
import zero1hd.polyjet.maps.RhythmMap;
import zero1hd.polyjet.ui.pages.MusicSelectionPage;
import zero1hd.polyjet.util.TransitionAdapter;
public class PreGameScreen extends ScreenAdapter implements TransitionAdapter {