made more visualizer code accessible for other platforms by using interface

This commit is contained in:
2018-03-21 23:26:09 -05:00
parent 2aa498e292
commit bfcad74529
10 changed files with 106 additions and 47 deletions

View File

@@ -1,186 +0,0 @@
package zero1hd.rhythmbullet.desktop.audio.visualizer;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Camera;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Mesh;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.VertexAttribute;
import com.badlogic.gdx.graphics.VertexAttributes.Usage;
import com.badlogic.gdx.graphics.glutils.ShaderProgram;
import com.badlogic.gdx.utils.Disposable;
import zero1hd.rhythmbullet.RhythmBullet;
public class CircularVisualizer extends Visualizer implements Disposable {
private int circlePointIndex;
private int centerX, centerY;
private int r;
private int componentCount = 2 + 1;
private float[][] circlePoints;
private float[] vertComponents;
private float color;
private Mesh mesh;
private ShaderProgram shader;
private int barCount = 180;
private float barHeightMultiplier = 1.5f;
private float[] audioSpectrum;
private Camera camera;
public CircularVisualizer() {
shader = new ShaderProgram(Gdx.files.internal("shaders/mesh.vsh"), Gdx.files.internal("shaders/mesh.fsh"));
if (!shader.isCompiled() || shader.getLog().length() != 0) {
Gdx.app.debug("Circular visualizer shader", shader.getLog());
Gdx.app.exit();
}
r = RhythmBullet.pixels_per_unit*RhythmBullet.SPAWN_CIRCLE_RADIUS;
}
/**
* Only should be called when all changes have been done.
*/
public void applyPositionChanges() {
int vertsReq = calculateVerticeCount(centerX, centerY, r);
vertComponents = new float[vertsReq * componentCount];
circlePoints = new float[vertsReq][2];
Gdx.app.debug("Circular Visualizer", "Using " + circlePoints.length + " points to create a circle.");
if (mesh != null) {
mesh.dispose();
}
createCircleVertices(centerX, centerY, r);
mesh = new Mesh(true, circlePoints.length, 0, new VertexAttribute(Usage.Position, 2, "a_position"), new VertexAttribute(Usage.ColorPacked, 4, "a_color"));
}
public void setCenter(int x, int y) {
this.centerX = x;
this.centerY = y;
}
private void addCircleVertex(int x, int y) {
circlePoints[circlePointIndex][0] = x;
circlePoints[circlePointIndex][1] = y;
circlePointIndex++;
}
public void drawVisualizer() {
for (int circlePointIndex = 0; circlePointIndex < circlePoints.length; circlePointIndex++) {
for (int componentIndex = 0; componentIndex < componentCount; componentIndex++) {
int index = circlePointIndex*componentCount + componentIndex;
if (componentIndex == 2) {
vertComponents[index] = color;
} else {
vertComponents[index] = circlePoints[circlePointIndex][componentIndex];
}
}
}
flush();
}
private void flush() {
mesh.setVertices(vertComponents);
Gdx.gl.glEnable(GL20.GL_BLEND);
Gdx.gl.glBlendFunc(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
int vertexCount = circlePoints.length;
((OrthographicCamera) camera).setToOrtho(false, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
shader.begin();
shader.setUniformMatrix("u_projTrans", camera.combined);
mesh.render(shader, GL20.GL_TRIANGLE_FAN, 0, vertexCount);
shader.end();
Gdx.gl.glDepthMask(true);
}
private void createCircleVertices(int centerX, int centerY, int radius) {
int x = radius - 1;
int y = 0;
int dx = 1;
int dy = 1;
int err = dx - (radius << 1);
circlePointIndex = 0;
while (x >= y)
{
addCircleVertex(centerX + x, centerY + y);
addCircleVertex(centerX + y, centerY + x);
addCircleVertex(centerX - y, centerY + x);
addCircleVertex(centerX - x, centerY + y);
addCircleVertex(centerX - x, centerY - y);
addCircleVertex(centerX - y, centerY - x);
addCircleVertex(centerX + y, centerY - x);
addCircleVertex(centerX + x, centerY - y);
if (err <= 0) {
y++;
err += dy;
dy += 2;
} else {
x--;
dx += 2;
err += dx - (radius << 1);
}
}
}
private int calculateVerticeCount(int centerX, int centerY, int radius) {
int x = radius - 1;
int y = 0;
int dx = 1;
int dy = 1;
int err = dx - (radius << 1);
int vertCount = 0;
while (x >= y)
{
vertCount += 8;
if (err <= 0) {
y++;
err += dy;
dy += 2;
} else {
x--;
dx += 2;
err += dx - (radius << 1);
}
}
return vertCount;
}
public void setColor(float color) {
this.color = color;
}
@Override
public void dispose() {
mesh.dispose();
shader.dispose();
}
/**
* set the maximum radius
* @param r
*/
public void setR(int r) {
this.r = r;
}
/**
* get the maximum radius
* @return
*/
public int getR() {
return r;
}
public void setCamera(Camera camera) {
this.camera = camera;
}
public Camera getCamera() {
return camera;
}
}

View File

@@ -9,21 +9,23 @@ import org.lwjgl.openal.AL11;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.backends.lwjgl.audio.OpenALMusic;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.utils.reflect.ClassReflection;
import com.badlogic.gdx.utils.reflect.Field;
import com.badlogic.gdx.utils.reflect.ReflectionException;
import zero1hd.rhythmbullet.audio.MusicManager;
import zero1hd.rhythmbullet.audio.visualizer.MusicManagerFFT;
import zero1hd.rhythmbullet.audio.visualizer.Visualizer;
public class Visualizer extends MusicManagerFFT {
public class DesktopVisualizer extends MusicManagerFFT implements Visualizer {
private ShortBuffer playingBuffer;
private ShortBuffer compareBuffer;
private ShortBuffer buffer;
private int sourceID;
private int readWindowIndex;
public Visualizer() {
public DesktopVisualizer() {
super();
try {
Field bufferField = ClassReflection.getDeclaredField(OpenALMusic.class, "tempBuffer");
@@ -36,6 +38,10 @@ public class Visualizer extends MusicManagerFFT {
}
}
/* (non-Javadoc)
* @see zero1hd.rhythmbullet.desktop.audio.visualizer.Visualizer#calcPCMData()
*/
@Override
public void calcPCMData() {
short chanVal;
int bufferPosOffset = 0;
@@ -98,6 +104,10 @@ public class Visualizer extends MusicManagerFFT {
return pos;
}
/* (non-Javadoc)
* @see zero1hd.rhythmbullet.desktop.audio.visualizer.Visualizer#setMM(zero1hd.rhythmbullet.audio.MusicManager)
*/
@Override
public void setMM(MusicManager mm) {
try {
Field sourceIDField = ClassReflection.getDeclaredField(OpenALMusic.class, "sourceID");
@@ -123,4 +133,23 @@ public class Visualizer extends MusicManagerFFT {
super.setMM(mm);
}
@Override
public MusicManager getMM() {
return mm;
}
@Override
public void render(Batch batch, float parentAlpha) {
}
@Override
public float[] getAudioPCMData() {
return getAudioPCM();
}
@Override
public void fft() {
calculate();
}
}

View File

@@ -1,269 +0,0 @@
package zero1hd.rhythmbullet.desktop.audio.visualizer;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Pixmap.Format;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Array;
import zero1hd.rhythmbullet.audio.MusicManager;
import zero1hd.rhythmbullet.audio.visualizer.MirrorVisualizer;
public class HorizontalVisualizer extends Visualizer {
private Pixmap pixmap;
private Texture barTexture;
private int barWidth;
private int binsPerBar;
private int spaceBetweenBars;
private Sprite[] bars;
private float[] barHeights;
private int smoothRange;
private float barHeightMultiplier;
private float rotation;
private Vector2 angleRot;
private boolean flip;
private Array<MirrorVisualizer> mirrors;
private boolean reverse;
private float maxAvgHeight;
private float currentAvg;
private int barCount;
private float width, height, x, y;
public HorizontalVisualizer() {
super();
mirrors = new Array<>();
pixmap = new Pixmap(2, 2, Format.RGBA8888);
pixmap.setColor(Color.WHITE);
pixmap.fill();
barCount = 68;
width = Gdx.graphics.getWidth();
height = Gdx.graphics.getHeight()/2f;
x = 0;
y = 0;
smoothRange = 2;
angleRot = new Vector2(MathUtils.cosDeg(rotation), MathUtils.sinDeg(rotation));
bars = new Sprite[barCount];
barHeights = new float[barCount];
barTexture = new Texture(pixmap);
for (int i = 0; i < bars.length; i++) {
bars[i] = new Sprite(barTexture);
}
updatePositionInfo();
pixmap.dispose();
}
@Override
public void render(Batch batch, float parentAlpha) {
if (mm != null) {
for (int i = 0; i < bars.length; i++) {
bars[i].draw(batch);
for (int j = 0; j < mirrors.size; j++) {
mirrors.get(j).render(i, batch, parentAlpha, bars);
}
}
}
super.render(batch, parentAlpha);
}
public void update(float delta) {
if (mm != null) {
//Averaging bins together
for (int i = 0; i < barCount; i++) {
float barHeight = 0;
for (int j = 0; j < binsPerBar; j++) {
barHeight += Math.abs(audioPCM[j+i*binsPerBar +1]);
}
barHeight /= binsPerBar;
barHeight *= barHeightMultiplier;
barHeights[i] = barHeight;
}
currentAvg = 0;
for (int i = 0; i < barCount; i++) {
int avg = 0;
//Averaging the bars
for (int range = 0; range < smoothRange; range++) {
if (i+range < barCount) {
avg += barHeights[i+range];
}
if (i-range >= 0) {
avg += barHeights[i-range];
}
}
avg /= smoothRange*2;
barHeights[i] = avg;
currentAvg += barHeights[i];
if (bars[i].getHeight() > barHeights[i]) {
bars[i].setSize(barWidth, bars[i].getHeight() - (15f*delta*(bars[i].getHeight()-barHeights[i])));
} else {
bars[i].setSize(barWidth, bars[i].getHeight() + (20f*delta*(barHeights[i] - bars[i].getHeight())));
}
}
currentAvg /= barHeights.length;
if (currentAvg > maxAvgHeight) {
maxAvgHeight = currentAvg;
}
}
}
@Override
public void setMM(MusicManager mm) {
maxAvgHeight = 0;
currentAvg = 0;
float validBins = (1700/((mm.getSampleRate()/2)/((mm.getReadWindowSize()/2)+1)));
Gdx.app.debug("Visualizer", "valid frequency bins " + validBins);
binsPerBar = MathUtils.round((validBins/barCount));
barHeights = new float[barCount];
super.setMM(mm);
}
@Override
public void dispose() {
barTexture.dispose();
super.dispose();
}
public void updatePositionInfo() {
barHeightMultiplier = height*0.03f;
int barSpace = 0;
angleRot.set(MathUtils.cosDeg(rotation), MathUtils.sinDeg(rotation));
barWidth = MathUtils.round((float) width/(float) barCount);
barWidth -= spaceBetweenBars;
for (int i = 0; i < bars.length; i++) {
barSpace = i*(barWidth+spaceBetweenBars);
if (flip) {
bars[i].setRotation(rotation+180);
} else {
bars[i].setRotation(rotation);
}
if (reverse) {
bars[bars.length-i-1].setPosition(x + barSpace*angleRot.x, y + barSpace*angleRot.y);
} else {
bars[i].setPosition(x + barSpace*angleRot.x, y + barSpace*angleRot.y);
}
for (int mirrorIndex = 0; mirrorIndex < mirrors.size; mirrorIndex++) {
mirrors.get(mirrorIndex).position(i, barWidth, spaceBetweenBars);
}
}
}
public float getActualWidth() {
return (barWidth+spaceBetweenBars)*(barCount - 1);
}
public void setColor(Color color) {
for (int i = 0; i < bars.length; i++) {
bars[i].setColor(color);
}
for (int i = 0; i < mirrors.size; i++) {
mirrors.get(i).setColor(color);
}
}
public void setColor(float r, float g, float b, float a) {
for (int i = 0; i < bars.length; i++) {
bars[i].setColor(r, g, b, a);
}
for (int i = 0; i < mirrors.size; i++) {
mirrors.get(i).setColor(r, g, b, a);
}
}
public void setRotation(float rotation) {
this.rotation = rotation;
}
public void flip() {
flip = !flip;
}
public boolean isFlipped() {
return flip;
}
public void addMirrorVisualizer(MirrorVisualizer mirror) {
updatePositionInfo();
mirror.setup(bars, x, y, rotation);
mirrors.add(mirror);
x = (int) (((width - getActualWidth())/2f));
}
public void removeMirrorVisualizer(MirrorVisualizer mirror) {
mirrors.removeValue(mirror, true);
}
public void setSpaceBetweenBars(int spaceBetweenBars) {
this.spaceBetweenBars = spaceBetweenBars;
}
public int getBarWidth() {
return barWidth;
}
public void reverse() {
reverse = reverse ? false : true;
}
public boolean isReversed() {
return reverse;
}
public Sprite[] getBars() {
return bars;
}
public float getCurrentAvg() {
return currentAvg;
}
public float getMaxAvgHeight() {
return maxAvgHeight;
}
public int getSpaceBetweenBars() {
return spaceBetweenBars;
}
public void setX(float x) {
this.x = x;
}
public float getX() {
return x;
}
public void setY(float y) {
this.y = y;
}
public float getY() {
return y;
}
public void setWidth(float width) {
this.width = width;
}
public float getWidth() {
return width;
}
public void setHeight(float height) {
this.height = height;
}
public float getHeight() {
return height;
}
}

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@@ -7,7 +7,8 @@ import com.badlogic.gdx.scenes.scene2d.ui.Widget;
import com.badlogic.gdx.utils.Disposable;
import zero1hd.rhythmbullet.audio.MusicManager;
import zero1hd.rhythmbullet.desktop.audio.visualizer.HorizontalVisualizer;
import zero1hd.rhythmbullet.audio.visualizer.HorizontalVisualizer;
import zero1hd.rhythmbullet.desktop.audio.visualizer.DesktopVisualizer;
public class HorizontalVisualizerWidget extends Widget implements Disposable {
private HorizontalVisualizer vis;
@@ -17,7 +18,7 @@ public class HorizontalVisualizerWidget extends Widget implements Disposable {
private float visRefreshRate;
private float timer;
public HorizontalVisualizerWidget() {
vis = new HorizontalVisualizer();
vis = new HorizontalVisualizer(new DesktopVisualizer());
}
@Override
@@ -49,7 +50,7 @@ public class HorizontalVisualizerWidget extends Widget implements Disposable {
if (timer >= visRefreshRate) {
timer = 0;
vis.calcPCMData();
vis.calculate(delta);
vis.calculate();
} else {
timer += delta;
}
@@ -98,7 +99,7 @@ public class HorizontalVisualizerWidget extends Widget implements Disposable {
return updatePositioning;
}
public HorizontalVisualizer getVis() {
public HorizontalVisualizer getVisualizerType() {
return vis;
}

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@@ -33,18 +33,18 @@ public class TitleBarVisualizer extends Group implements Disposable {
public TitleBarVisualizer(AssetManager assets) {
if (assets == null) throw new NullPointerException("TitleBarVisualizer requires assets manager... ITS NULL YOU FOOL");
visual = new HorizontalVisualizerWidget();
visual.getVis().setSpaceBetweenBars(visual.getVis().getBarWidth()- 2);
visual.getVisualizerType().setSpaceBetweenBars(visual.getVisualizerType().getBarWidth()- 2);
addActor(visual);
setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()*0.2f);
setPosition(0, (Gdx.graphics.getHeight()-getHeight())/2f);
visual.setWidth(getWidth());
visual.setHeight(getHeight());
visual.getVis().flip();
visual.getVis().reverse();
visual.getVisualizerType().flip();
visual.getVisualizerType().reverse();
visual2 = new MirrorVisualizer();
visual.setUpdatePositioning(false);
visual.getVis().addMirrorVisualizer(visual2);
visual.getVisualizerType().addMirrorVisualizer(visual2);
visual2.setyPos(MathUtils.round(getHeight()));
visual.setY(-2);
visual.updateVisualPosition();
@@ -85,7 +85,7 @@ public class TitleBarVisualizer extends Group implements Disposable {
@Override
public void act(float delta) {
if (particleLimitTime > 1f/60f) {
if (visual.getVis().getMm() != null && visual.getVis().getMm().isPlaying() && visual.getVis().getCurrentAvg() > visual.getVis().getMaxAvgHeight()*0.55f) {
if (visual.getVisualizerType().getVisualizer().getMM() != null && visual.getVisualizerType().getVisualizer().getMM().isPlaying() && visual.getVisualizerType().getCurrentAvg() > visual.getVisualizerType().getMaxAvgHeight()*0.55f) {
PooledEffect effect = beatEffectPool.obtain();
effect.setPosition(0, 0);
effects.add(effect);

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@@ -21,12 +21,10 @@ public class OptionsPage extends Page {
private ProgressBar musicVolSlider;
private ProgressBar fxVolSlider;
private TextField directoryField;
private MusicListController mlc;
private float musicSearchTimer;
public OptionsPage(final RhythmBullet core, final Vector3 targetPosition, KeybindOptionsPage moreOptionsPage, final MusicListController mlc) {
public OptionsPage(final RhythmBullet core, final Vector3 targetPosition, KeybindOptionsPage moreOptionsPage, MusicListController mlc) {
super("General", core.getDefaultSkin());
this.mlc = mlc;
//Back button
TextButton backButton = new TextButton("Back", core.getDefaultSkin());

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@@ -10,7 +10,8 @@ import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.utils.viewport.ExtendViewport;
import zero1hd.rhythmbullet.RhythmBullet;
import zero1hd.rhythmbullet.desktop.audio.visualizer.CircularVisualizer;
import zero1hd.rhythmbullet.audio.visualizer.CircularVisualizer;
import zero1hd.rhythmbullet.desktop.audio.visualizer.DesktopVisualizer;
import zero1hd.rhythmbullet.game.GameController;
public class GameScreen extends ScreenAdapter {
@@ -18,16 +19,17 @@ public class GameScreen extends ScreenAdapter {
private SpriteBatch batch;
private ExtendViewport viewport;
private GameController gc;
private CircularVisualizer cVisualizer;
private CircularVisualizer circleVisualizer;
public GameScreen(AssetManager assets, Preferences prefs) {
this.assets = assets;
batch = new SpriteBatch();
viewport = new ExtendViewport(RhythmBullet.WORLD_WIDTH, RhythmBullet.WORLD_HEIGHT);
cVisualizer = new CircularVisualizer();
cVisualizer.setCenter(Gdx.graphics.getWidth()/2, Gdx.graphics.getHeight()/2);
cVisualizer.setCamera(viewport.getCamera());
cVisualizer.setColor(Color.CYAN.toFloatBits());
cVisualizer.applyPositionChanges();
circleVisualizer = new CircularVisualizer(new DesktopVisualizer());
circleVisualizer.setCenter(Gdx.graphics.getWidth()/2, Gdx.graphics.getHeight()/2);
circleVisualizer.setCamera(viewport.getCamera());
circleVisualizer.setColor(Color.CYAN.toFloatBits());
circleVisualizer.applyPositionChanges();
}
@@ -35,7 +37,7 @@ public class GameScreen extends ScreenAdapter {
public void render(float delta) {
Gdx.gl.glClearColor(0.22f, 0.22f, 0.22f, 1f);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
cVisualizer.drawVisualizer();
circleVisualizer.drawVisualizer();
super.render(delta);
}
}

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@@ -29,7 +29,6 @@ public class SplashScreen extends ScreenAdapter implements AdvancedResizeScreen
super.show();
}
float count = 0;
@Override
public void render(float delta) {
Gdx.gl.glClearColor(1f, 1f, 1f, 1f);