clean main menu start while starting on mesh creation
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10
android/assets/shaders/mesh.fsh
Executable file
10
android/assets/shaders/mesh.fsh
Executable file
@@ -0,0 +1,10 @@
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#ifdef GL_ES
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precision mediump float;
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#endif
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//input from vertex shader
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varying vec4 vColor;
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void main() {
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gl_FragColor = vColor;
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}
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