cleaning and minor progress on recreation of pre game screen

This commit is contained in:
2017-05-24 00:03:29 -05:00
parent 52cd737c3a
commit bb40cd230d
9 changed files with 21 additions and 24 deletions

View File

@@ -95,7 +95,7 @@ public class MainMenu extends ScreenAdapter implements TransitionAdapter {
@Override
public void hide() {
if (optionsPage != null) {
optionsPage.saveOptions(core.prefs);
optionsPage.saveOptions(core.getPrefs());
}
super.hide();
}

View File

@@ -2,8 +2,10 @@ package zero1hd.polyjet.screens;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.ScreenAdapter;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import zero1hd.polyjet.util.MiniEvents;
import zero1hd.polyjet.util.MiniListener;
@@ -15,7 +17,7 @@ public class PreGameScreen extends ScreenAdapter implements TransitionAdapter, M
Vector3 cameraPos;
public PreGameScreen() {
public PreGameScreen(Skin skin, AssetManager assets) {
stage = new Stage();
cameraPos = new Vector3();
}