visualizer visual adjustments
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307e118b3a
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@ -28,14 +28,11 @@ public class BasicVisualizer extends VisualizerCore {
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public BasicVisualizer() {
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public BasicVisualizer() {
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super(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()/2, 0, 0);
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super(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()/2, 0, 0);
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barHeightMultiplier = Gdx.graphics.getHeight()*0.008f;
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barHeightMultiplier = Gdx.graphics.getHeight()*0.01f;
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pixmap = new Pixmap(2, 2, Format.RGBA8888);
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pixmap = new Pixmap(2, 2, Format.RGBA8888);
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pixmap.setColor(Color.WHITE);
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pixmap.setColor(Color.WHITE);
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pixmap.fill();
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pixmap.fill();
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barCount = 70;
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barCount = 70;
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barWidth = MathUtils.ceil((float) width/(float) barCount);
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spaceBetweenBars = (barWidth-7);
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barWidth -= spaceBetweenBars;
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smoothRange = 4;
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smoothRange = 4;
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angleRot = new Vector2(MathUtils.cosDeg(rotation), MathUtils.sinDeg(rotation));
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angleRot = new Vector2(MathUtils.cosDeg(rotation), MathUtils.sinDeg(rotation));
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textures = new Texture[barCount];
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textures = new Texture[barCount];
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@ -103,7 +100,7 @@ public class BasicVisualizer extends VisualizerCore {
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angleRot.set(MathUtils.cosDeg(rotation), MathUtils.sinDeg(rotation));
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angleRot.set(MathUtils.cosDeg(rotation), MathUtils.sinDeg(rotation));
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barWidth = MathUtils.ceil((float) width/(float) barCount);
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barWidth = MathUtils.ceil((float) width/(float) barCount);
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spaceBetweenBars = (barWidth-7);
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spaceBetweenBars = 1;
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barWidth -= spaceBetweenBars;
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barWidth -= spaceBetweenBars;
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for (int i = 0; i < bars.length; i++) {
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for (int i = 0; i < bars.length; i++) {
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@ -20,7 +20,6 @@ public class TitleBarVisualizer extends Group implements Disposable {
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setSize((float) Math.sqrt(Gdx.graphics.getWidth()*Gdx.graphics.getWidth() + Gdx.graphics.getHeight()*Gdx.graphics.getHeight()), Gdx.graphics.getHeight()*0.3f);
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setSize((float) Math.sqrt(Gdx.graphics.getWidth()*Gdx.graphics.getWidth() + Gdx.graphics.getHeight()*Gdx.graphics.getHeight()), Gdx.graphics.getHeight()*0.3f);
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hvisual = new Visualizer();
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hvisual = new Visualizer();
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addActor(hvisual);
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addActor(hvisual);
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debug();
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background = new TitleBarMesh();
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background = new TitleBarMesh();
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background.setHeight((int) MathUtils.round(Gdx.graphics.getHeight()*0.3f));
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background.setHeight((int) MathUtils.round(Gdx.graphics.getHeight()*0.3f));
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setRotation((float) (MathUtils.radiansToDegrees*Math.atan2(Gdx.graphics.getHeight()-background.getHeight(), Gdx.graphics.getWidth())));
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setRotation((float) (MathUtils.radiansToDegrees*Math.atan2(Gdx.graphics.getHeight()-background.getHeight(), Gdx.graphics.getWidth())));
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@ -50,6 +49,7 @@ public class TitleBarVisualizer extends Group implements Disposable {
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@Override
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@Override
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public void dispose() {
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public void dispose() {
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background.dispose();
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}
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}
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@Override
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@Override
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